Player Matchup

Xbalanque
Xbalanque
Blenksxx
Xbalanque
Level 86
God Stats
10W - 7L
1,563 SR
Queue Stats
281W - 260L
1,539 Elo+
Solo
Yu Huang
Yu Huang
Bshmurda-
Yu Huang
Level 126
God Stats
3W - 0L
1,974 SR
Queue Stats
60W - 75L
1,457 Elo+
Party 1
Mulan
Mulan
ThatGuyYAW
Mulan
Level 127
God Stats
38W - 24L
1,646 SR
Queue Stats
138W - 165L
1,435 Elo+
Party 1
Chaac
Chaac
thatcookieboy
Chaac
Level 149
God Stats
2W - 2L
1,585 SR
Queue Stats
205W - 223L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
wolverine3440
Cthulhu
Level 122
God Stats
1W - 2L
1,228 SR
Queue Stats
83W - 97L
1,459 Elo+
Party 1
Team Averages
Level 122
1,599 SR
1,459 Elo+

VS

Team Averages
Level 100
1,577 SR
1,477 Elo+
Nemesis
Nemesis
MAXSTEEL009
Nemesis
Level 35
God Stats
0W - 3L
1,478 SR
Queue Stats
15W - 18L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Magistabro2
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 98L
1,473 Elo+
Party 2
Xbalanque
Xbalanque
XxMarquinho07xX
Xbalanque
Level 150
God Stats
7W - 4L
1,697 SR
Queue Stats
60W - 67L
1,470 Elo+
Party 2
Sun Wukong
Sun Wukong
xGelatoX01
Sun Wukong
Level 128
God Stats
3W - 6L
1,480 SR
Queue Stats
65W - 69L
1,528 Elo+
Party 2
Sol
Sol
xNohellz
Sol
Level 100
God Stats
3W - 5L
1,730 SR
Queue Stats
39W - 43L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blenksxx
Xbalanque
12
0 / 1 / 2
6,205
517
4,959
5,994
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
Bshmurda-
Yu Huang
12
1 / 0 / 1
6,633
553
8,119
7,164
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
11
3 / 1 / 2
6,246
521
5,829
9,683
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
1 / 0 / 1
8,002
667
8,094
9,481
9,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
11
1 / 0 / 2
6,500
542
5,175
9,806
6,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MAXSTEEL009
Nemesis
11
0 / 1 / 0
5,830
486
3,878
8,946
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Magistabro2
Cthulhu
10
0 / 2 / 2
6,706
559
5,584
12,062
6,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
XxMarquinho07xX
Xbalanque
11
1 / 0 / 0
6,623
552
4,426
5,702
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
xGelatoX01
Sun Wukong
12
0 / 2 / 0
7,033
586
5,910
12,816
7,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 0
6,835
570
8,549
7,968
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
2
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Blenksxx
Xbalanque
0
1
2
1
W
Yu Huang
Bshmurda-
Yu Huang
1
0
1
1.5
L
Nemesis
MAXSTEEL009
Nemesis
0
1
0
0
L
Cthulhu
Magistabro2
Cthulhu
0
2
2
0.5
W
Mulan
3
1
2
4
L
Xbalanque
XxMarquinho07xX
Xbalanque
1
0
0
1
W
1
0
1
1.5
W
Cthulhu
1
0
2
2
L
Sun Wukong
xGelatoX01
Sun Wukong
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,176
Damage
28,347
42,128
Taken
47,494
24,020
Mitigated
20,982
15,712
Healing
20,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Blenksxx
Xbalanque
4,959
2,220
0
2,415
5,994
1,823
0
1,476
4,518
0
48,504
W
Yu Huang
Bshmurda-
Yu Huang
8,119
539
0
2,200
7,164
2,433
0
3,011
4,153
47,362
0
L
Nemesis
MAXSTEEL009
Nemesis
3,878
1,054
0
4,087
8,946
2,770
0
2,367
6,579
0
38,439
L
Cthulhu
Magistabro2
Cthulhu
5,584
528
2,212
2,387
12,062
6,670
52
5,499
6,563
30,335
830
W
Mulan
5,829
658
0
2,783
9,683
4,032
0
4,874
4,809
0
41,851
L
Xbalanque
XxMarquinho07xX
Xbalanque
4,426
2,434
0
2,364
5,702
1,805
290
1,233
4,469
0
52,579
W
8,094
868
0
2,422
9,481
9,353
0
0
9,481
335
66,339
W
Cthulhu
5,175
348
2,261
3,631
9,806
6,379
0
4,636
5,170
33,153
0
L
Sun Wukong
xGelatoX01
Sun Wukong
5,910
1,352
0
4,496
12,816
7,742
0
237
12,579
0
55,669
L
8,549
3,884
0
4,778
7,968
1,995
0
4,195
3,773
49,953
1,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,586
Gold Earned
33,027
417
Minions Killed
397
0
Camps Cleared
0
1,308,663
Distance Traveled
1,284,481
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,205
517
85
7
0
234,482
0
W
Yu Huang
6,633
553
97
8
0
252,419
0
L
Nemesis
5,830
486
70
6
0
265,298
0
L
Cthulhu
6,706
559
40
3
0
264,327
0
W
Mulan
6,246
521
65
5
0
292,801
0
L
Xbalanque
6,623
552
82
7
0
236,454
2
W
Chaac
8,002
667
125
10
0
256,870
1
W
Cthulhu
6,500
542
45
4
0
272,091
1
L
Sun Wukong
7,033
586
111
9
0
271,148
2
L
Sol
6,835
570
94
8
0
247,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role