Player Matchup

Jormungandr
Jormungandr
Silver I
BlackDynamiteMN
Jormungandr
Silver I
Level 158
God Stats
25W - 19L
1,609 SR
Queue Stats
262W - 280L
1,277 MMR
Solo
Jing Wei
Jing Wei
Platinum II
LittleBigJohn19
Jing Wei
Platinum II
Level 142
God Stats
3W - 6L
1,481 SR
Queue Stats
204W - 213L
1,941 MMR
Solo
Poseidon
Poseidon
Diamond IV
ObvTheWorst
Poseidon
Diamond IV
Level 224
God Stats
5W - 5L
1,705 SR
Queue Stats
138W - 137L
2,142 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
infectedbergy
Kuzenbo
Silver II
Level 85
God Stats
2W - 3L
1,856 SR
Queue Stats
22W - 28L
1,482 MMR
Solo
Kali
Kali
Gold IV
rss6aa
Kali
Gold IV
Level 149
God Stats
47W - 37L
1,552 SR
Queue Stats
252W - 254L
1,449 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,641 SR
1,658 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,492 SR
1,442 MMR
Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
 
Janus
Diamond V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
Mr SlickFawn
Ganesha
Silver I
Level 147
God Stats
98W - 96L
1,522 SR
Queue Stats
274W - 269L
1,281 MMR
Solo
Danzaburou
Danzaburou
Silver V
SUPERchris87
Danzaburou
Silver V
Level 140
God Stats
7W - 20L
1,330 SR
Queue Stats
70W - 111L
1,226 MMR
Solo
Raijin
Raijin
Platinum III
SolrakX
Raijin
Platinum III
Level 146
God Stats
5W - 4L
1,606 SR
Queue Stats
489W - 488L
1,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackDynamiteMN
Jormungandr
4
0 / 1 / 0
2,941
588
267
2,045
934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
6
0 / 0 / 0
3,275
655
1,827
1,512
324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
ObvTheWorst
Poseidon
6
2 / 3 / 0
3,791
758
3,537
2,889
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
5
0 / 0 / 0
3,160
632
623
2,444
1,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
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Kali
7
1 / 1 / 2
3,738
748
1,168
3,589
939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bans
KumbhakarnaHe BoLancelotMedusa

VS

Bans
LokiFenrirSusanoAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
4 / 1 / 0
4,181
836
963
3,494
828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Janus
 
Janus
7
0 / 1 / 4
3,891
778
1,326
2,318
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Mr SlickFawn
Ganesha
6
0 / 0 / 0
3,399
680
534
3,392
1,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SUPERchris87
Danzaburou
6
0 / 0 / 0
3,292
658
1,553
2,020
454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
SolrakX
Raijin
7
1 / 1 / 0
3,813
763
1,596
2,908
644
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
0
4
W
Janus
 
Janus
0
1
4
2
L
Jormungandr
BlackDynamiteMN
Jormungandr
0
1
0
0
L
Jing Wei
0
0
0
0
W
Ganesha
Mr SlickFawn
Ganesha
0
0
0
0
L
Poseidon
ObvTheWorst
Poseidon
2
3
0
0.67
W
Danzaburou
SUPERchris87
Danzaburou
0
0
0
0
W
Raijin
SolrakX
Raijin
1
1
0
1
L
Kuzenbo
0
0
0
0
L
Kali
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Kali
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,422
Damage
5,972
12,479
Taken
14,132
4,198
Mitigated
3,767
4,898
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
963
752
0
2,007
3,494
828
0
1,422
1,930
0
11,914
W
Janus
 
Janus
1,326
239
0
785
2,318
507
0
1,685
367
17,176
0
L
Jormungandr
BlackDynamiteMN
Jormungandr
267
57
0
1,102
2,045
934
0
1,165
880
8,972
175
L
Jing Wei
1,827
1,261
0
769
1,512
324
0
79
1,433
0
18,182
W
Ganesha
Mr SlickFawn
Ganesha
534
27
0
1,679
3,392
1,334
0
270
3,122
9,498
0
L
Poseidon
ObvTheWorst
Poseidon
3,537
937
0
532
2,889
514
19
605
2,160
15,447
167
W
Danzaburou
SUPERchris87
Danzaburou
1,553
226
0
900
2,020
454
0
353
1,667
0
13,940
W
Raijin
SolrakX
Raijin
1,596
392
0
1,692
2,908
644
0
267
2,641
19,431
0
L
Kuzenbo
623
497
0
599
2,444
1,487
0
455
1,989
5,738
0
L
Kali
rss6aa
Kali
1,168
688
0
1,896
3,589
939
0
956
2,561
0
15,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,905
Gold Earned
18,576
135
Minions Killed
166
0
Camps Cleared
0
448,890
Distance Traveled
531,670
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,181
836
29
6
0
118,165
0
W
Janus
3,891
778
38
8
0
118,400
0
L
Jormungandr
2,941
588
18
4
0
40,113
0
L
Jing Wei
3,275
655
40
8
0
111,237
0
W
Ganesha
3,399
680
1
0
0
110,724
0
L
Poseidon
3,791
758
38
8
0
94,557
0
W
Danzaburou
3,292
658
53
11
0
97,400
0
W
Raijin
3,813
763
45
9
0
86,981
0
L
Kuzenbo
3,160
632
9
2
0
97,458
2
L
Kali
3,738
748
30
6
0
105,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role