Player Matchup

Chaac
Chaac
BoB_O_Bruto
Chaac
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Papalloryo
Hou Yi
Level 162
God Stats
8W - 11L
1,307 SR
Queue Stats
625W - 585L
1,527 Elo+
Party 1
Tyr
Tyr
Sickaxx98
Tyr
Level 145
God Stats
6W - 7L
1,603 SR
Queue Stats
249W - 217L
1,580 Elo+
Party 1
Zeus
Zeus
Tulupine
Zeus
Level 67
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nut
Nut
carlos10x
Nut
Level 107
God Stats
32W - 28L
1,586 SR
Queue Stats
219W - 192L
1,569 Elo+
Party 1
Team Averages
Level 123
1,498 SR
1,535 Elo+

VS

Team Averages
Level 157
1,514 SR
1,528 Elo+
Cerberus
Cerberus
 
Cerberus
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
IVI A X 1 M U 5
Fenrir
Level 155
God Stats
74W - 54L
1,549 SR
Queue Stats
521W - 500L
1,553 Elo+
Solo
Poseidon
Poseidon
Necronics
Poseidon
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 136L
1,702 Elo+
Solo
Neith
Neith
SteviesJenny
Neith
Level 106
God Stats
2W - 0L
1,520 SR
Queue Stats
10W - 16L
1,373 Elo+
Party 2
Nike
Nike
aresultor
Nike
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 110L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,406
441
1,234
7,504
2,140
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Papalloryo
Hou Yi
10
3 / 3 / 2
5,911
591
5,963
7,559
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 6 / 4
5,000
500
5,456
9,783
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
10
2 / 4 / 1
5,503
550
1,413
4,132
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 0
6,281
628
5,075
3,409
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 4 / 5
5,321
532
2,238
8,558
5,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
8 / 4 / 2
6,662
666
9,041
8,651
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
Necronics
Poseidon
12
5 / 2 / 2
7,016
702
4,492
5,524
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 1 / 4
5,640
564
2,331
5,182
1,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
11
2 / 0 / 2
6,817
682
4,603
6,540
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
11
Kills
17
17
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
4
5
1.13
L
0
3
0
0
W
8
4
2
2.25
W
Poseidon
Necronics
Poseidon
5
2
2
3
L
Hou Yi
Papalloryo
Hou Yi
3
3
2
1.33
L
1
6
4
0.5
W
0
1
4
2
L
Zeus
2
4
1
0.63
W
Nike
2
0
2
3
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,141
Damage
22,705
32,387
Taken
34,455
9,743
Mitigated
15,760
7,149
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,238
271
0
2,614
8,558
5,486
168
433
8,125
15,487
288
L
1,234
72
0
1,216
7,504
2,140
0
412
6,813
0
16,082
W
9,041
2,490
0
3,244
8,651
2,878
0
173
8,478
0
32,150
W
Poseidon
Necronics
Poseidon
4,492
925
0
2,246
5,524
1,358
0
777
4,747
45,691
1,147
L
Hou Yi
Papalloryo
Hou Yi
5,963
2,521
0
2,783
7,559
2,177
0
2,171
5,200
0
28,196
L
5,456
1,227
0
1,151
9,783
3,637
0
1,678
7,907
0
20,058
W
2,331
246
0
913
5,182
1,404
0
0
5,182
0
34,858
L
Zeus
1,413
441
0
0
4,132
857
0
1,654
2,302
23,211
917
W
Nike
4,603
225
0
1,926
6,540
4,634
0
0
6,540
5,599
41,138
L
5,075
3,255
0
1,999
3,409
932
870
815
2,594
0
37,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,101
Gold Earned
31,456
206
Minions Killed
340
0
Camps Cleared
0
961,580
Distance Traveled
961,330
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,321
532
43
4
0
198,499
0
L
Chaac
4,406
441
27
3
0
195,825
2
W
Fenrir
6,662
666
61
6
0
221,345
1
W
Poseidon
7,016
702
78
8
0
194,481
0
L
Hou Yi
5,911
591
44
4
0
199,944
0
L
Tyr
5,000
500
28
3
0
226,809
1
W
Neith
5,640
564
67
7
0
179,059
4
L
Zeus
5,503
550
45
5
0
177,557
0
W
Nike
6,817
682
91
9
0
167,946
0
L
Nut
6,281
628
62
6
0
161,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role