Player Matchup

King Arthur
King Arthur
DSGSDDGSGSDG
King Arthur
Level 25
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1
Osiris
Osiris
Lollie0117
Osiris
Level 109
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1
Sobek
Sobek
Ryker3306
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1
Skadi
Skadi
TheHolyCow 55
Skadi
Level 79
God Stats
0W - 2L
1,350 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1
Olorun
Olorun
ZeroWereWolf71
Olorun
Level 64
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 6L
1,249 Elo+
Party 1
Team Averages
Level 57
1,377 SR
1,214 Elo+

VS

Team Averages
Level 131
1,516 SR
1,468 Elo+
Artemis
Artemis
 
Artemis
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BeepBoop92
Bastet
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,439 Elo+
Solo
Discordia
Discordia
Viejodido
Discordia
Level 148
God Stats
11W - 11L
1,494 SR
Queue Stats
161W - 164L
1,488 Elo+
Party 2
Hades
Hades
Zen Zoso Solo
Hades
Level 159
God Stats
58W - 47L
1,574 SR
Queue Stats
637W - 622L
1,450 Elo+
Solo
Jing Wei
Jing Wei
rayortiz
Jing Wei
Level 129
God Stats
2W - 3L
1,514 SR
Queue Stats
36W - 38L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DSGSDDGSGSDG
King Arthur
8
1 / 5 / 1
5,091
424
1,931
8,937
4,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Lollie0117
Osiris
11
0 / 6 / 0
6,109
509
4,827
8,641
6,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Ryker3306
Sobek
8
0 / 4 / 1
4,865
405
2,738
8,474
5,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 3 / 0
5,404
450
3,757
6,195
1,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 2 / 0
4,516
376
286
2,702
690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
7 / 0 / 2
8,731
728
5,977
7,461
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
BeepBoop92
Bastet
3
0 / 1 / 0
4,376
365
756
1,412
347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
Viejodido
Discordia
16
6 / 0 / 1
9,141
762
6,042
4,290
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 5
6,411
534
3,056
5,945
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
rayortiz
Jing Wei
13
5 / 1 / 4
7,363
614
6,563
6,410
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
20
20
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
2
8
W
Bastet
BeepBoop92
Bastet
0
1
0
0
L
King Arthur
DSGSDDGSGSDG
King Arthur
1
5
1
0.3
L
Osiris
Lollie0117
Osiris
0
6
0
0
L
Sobek
Ryker3306
Sobek
0
4
1
0.13
L
1
3
0
0.33
W
Discordia
Viejodido
Discordia
6
0
1
6.5
W
2
0
5
4.5
L
0
2
0
0
W
Jing Wei
rayortiz
Jing Wei
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,539
Damage
22,394
34,949
Taken
25,518
18,642
Mitigated
9,767
5,229
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,977
2,565
0
5,075
7,461
2,473
910
0
7,003
0
55,638
W
Bastet
BeepBoop92
Bastet
756
122
0
489
1,412
347
0
193
1,219
0
3,325
L
King Arthur
DSGSDDGSGSDG
King Arthur
1,931
600
43
1,264
8,937
4,348
0
2,397
6,416
0
21,386
L
Osiris
Lollie0117
Osiris
4,827
988
0
788
8,641
6,732
0
739
7,902
0
33,454
L
Sobek
Ryker3306
Sobek
2,738
374
0
1,879
8,474
5,512
0
2,053
6,381
10,548
0
L
3,757
411
0
525
6,195
1,360
0
1,489
4,634
0
35,922
W
Discordia
Viejodido
Discordia
6,042
167
0
707
4,290
1,462
0
356
3,934
83,440
1,417
W
3,056
536
80
2,863
5,945
3,343
0
1,053
4,823
16,940
658
L
286
75
0
730
2,702
690
0
1,803
543
13,677
0
W
Jing Wei
rayortiz
Jing Wei
6,563
3,656
0
2,568
6,410
2,142
634
1,422
4,988
0
47,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,985
Gold Earned
36,022
200
Minions Killed
380
0
Camps Cleared
0
1,029,817
Distance Traveled
934,402
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,731
728
102
9
0
216,003
0
W
Bastet
4,376
365
6
1
0
34,488
0
L
King Arthur
5,091
424
36
3
0
235,666
0
L
Osiris
6,109
509
63
5
0
222,241
0
L
Sobek
4,865
405
15
1
0
234,040
0
L
Skadi
5,404
450
61
5
0
249,200
0
W
Discordia
9,141
762
164
14
0
252,729
2
W
Hades
6,411
534
21
2
0
235,894
5
L
Olorun
4,516
376
25
2
0
88,670
0
W
Jing Wei
7,363
614
87
7
0
195,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role