Player Matchup

Hera
Hera
Silver I
 
Hera
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold V
AJHTheLegend
Maui
Gold V
Level 173
God Stats
1W - 1L
1,413 SR
Queue Stats
118W - 126L
1,319 MMR
Solo
Vulcan
Vulcan
Gold V
BigPharmas
Vulcan
Gold V
Level 72
God Stats
3W - 0L
1,783 SR
Queue Stats
39W - 44L
1,261 MMR
Solo
Chiron
Chiron
Gold V
Snooze7
Chiron
Gold V
Level 118
God Stats
2W - 5L
1,292 SR
Queue Stats
179W - 180L
1,288 MMR
Solo
Ymir
Ymir
Silver II
juanpa141003
Ymir
Silver II
Level 104
God Stats
3W - 3L
1,357 SR
Queue Stats
40W - 52L
1,229 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,469 SR
1,319 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,568 SR
1,375 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold V
 
Eset
Gold V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
ECSA GAMES
Arachne
Silver II
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 71L
1,285 MMR
Solo
Cthulhu
Cthulhu
Silver II
QGSChico
Cthulhu
Silver II
Level 108
God Stats
2W - 1L
1,639 SR
Queue Stats
10W - 17L
1,270 MMR
Solo
Xbalanque
Xbalanque
Gold IV
jachan9
Xbalanque
Gold IV
Level 144
God Stats
6W - 2L
1,698 SR
Queue Stats
260W - 264L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
0 / 2 / 0
4,101
586
1,548
4,148
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 0 / 1
4,721
674
1,196
3,628
2,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
BigPharmas
Vulcan
9
0 / 0 / 0
4,532
647
2,002
1,997
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Snooze7
Chiron
7
0 / 1 / 1
3,890
556
2,356
4,286
950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 0 / 0
4,323
618
1,719
4,693
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BakasuraNu WaApolloBacchus

VS

Bans
King ArthurChang'eMulanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
2 / 1 / 1
4,907
701
4,561
6,191
2,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Eset
 
Eset
9
0 / 0 / 0
4,542
649
650
2,871
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
ECSA GAMES
Arachne
7
1 / 0 / 1
4,091
584
3,157
2,890
915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
QGSChico
Cthulhu
8
0 / 1 / 0
4,390
627
1,408
4,481
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
jachan9
Xbalanque
1
0 / 0 / 0
2,853
408
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
2
0
0
L
Chaac
 
Chaac
2
1
1
2.5
L
Eset
 
Eset
0
0
0
0
W
0
0
1
0.5
W
Vulcan
BigPharmas
Vulcan
0
0
0
0
L
Arachne
ECSA GAMES
Arachne
1
0
1
1.5
L
Cthulhu
QGSChico
Cthulhu
0
1
0
0
W
Chiron
Snooze7
Chiron
0
1
1
0.5
L
Xbalanque
jachan9
Xbalanque
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,821
Damage
9,776
18,752
Taken
16,433
6,365
Mitigated
6,253
5,930
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
1,548
183
0
819
4,148
742
0
0
4,148
23,514
464
L
Chaac
 
Chaac
4,561
1,092
0
1,926
6,191
2,642
0
2,083
4,108
101
31,063
L
Eset
 
Eset
650
0
0
1,040
2,871
556
0
1,833
869
29,512
649
W
1,196
295
0
1,000
3,628
2,366
0
1,259
2,369
26,831
2,109
W
Vulcan
BigPharmas
Vulcan
2,002
43
0
500
1,997
588
0
650
1,347
31,063
0
L
Arachne
ECSA GAMES
Arachne
3,157
2,560
0
725
2,890
915
0
950
1,940
0
18,336
L
Cthulhu
QGSChico
Cthulhu
1,408
188
0
250
4,481
2,140
0
1,212
3,269
23,918
441
W
Chiron
Snooze7
Chiron
2,356
1,340
109
1,377
4,286
950
0
61
4,225
0
15,419
L
Xbalanque
jachan9
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
1,719
382
0
2,125
4,693
1,719
0
142
4,551
20,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,567
Gold Earned
20,783
247
Minions Killed
191
0
Camps Cleared
0
723,414
Distance Traveled
623,690
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
4,101
586
52
7
0
126,084
0
L
Chaac
4,907
701
55
8
0
145,122
1
L
Eset
4,542
649
58
8
0
142,138
0
W
Maui
4,721
674
58
8
0
129,897
0
W
Vulcan
4,532
647
67
10
0
162,813
0
L
Arachne
4,091
584
34
5
0
178,429
3
L
Cthulhu
4,390
627
44
6
0
158,001
0
W
Chiron
3,890
556
29
4
0
136,326
2
L
Xbalanque
2,853
408
0
0
0
0
0
W
Ymir
4,323
618
41
6
0
168,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role