Player Matchup

Loki
Loki
Funniy
Loki
Level 88
God Stats
5W - 5L
1,524 SR
Queue Stats
431W - 420L
1,558 Elo+
Solo
Xbalanque
Xbalanque
Heretic123666
Xbalanque
Level 188
God Stats
7W - 9L
1,434 SR
Queue Stats
299W - 310L
1,436 Elo+
Solo
Ganesha
Ganesha
SUS000SUS
Ganesha
Level 103
God Stats
4W - 2L
1,476 SR
Queue Stats
89W - 109L
1,385 Elo+
Party 2
Danzaburou
Danzaburou
bIumk
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,239 Elo+
Party 2
Yu Huang
Yu Huang
danluminato
Yu Huang
Level 82
God Stats
3W - 3L
1,443 SR
Queue Stats
459W - 489L
1,435 Elo+
Solo
Team Averages
Level 97
1,475 SR
1,411 Elo+

VS

Team Averages
Level 92
1,597 SR
1,479 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Jcsuperstar95
Ganesha
Level 68
God Stats
0W - 1L
1,686 SR
Queue Stats
40W - 28L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
Midnight_Dread00
Nu Wa
Level 67
God Stats
1W - 2L
1,498 SR
Queue Stats
29W - 44L
1,385 Elo+
Solo
Ares
Ares
SkooterG
Ares
Level 63
God Stats
1W - 1L
1,733 SR
Queue Stats
60W - 63L
1,482 Elo+
Party 1
Scylla
Scylla
slotman24
Scylla
Level 104
God Stats
1W - 2L
1,568 SR
Queue Stats
43W - 42L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Funniy
Loki
15
9 / 3 / 6
9,248
925
10,906
10,362
3,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
Heretic123666
Xbalanque
15
8 / 3 / 11
9,818
982
18,593
11,963
7,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ganesha
SUS000SUS
Ganesha
15
0 / 2 / 18
8,561
856
6,772
10,919
10,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
bIumk
Danzaburou
15
4 / 2 / 11
8,948
895
5,165
6,658
3,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
danluminato
Yu Huang
13
1 / 3 / 14
7,936
794
7,604
7,631
2,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
3 / 7 / 3
7,919
792
9,281
10,893
4,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
14
0 / 3 / 7
8,099
810
3,886
11,541
9,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 5 / 7
7,292
729
8,410
9,394
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
2 / 5 / 10
8,623
862
6,982
16,255
18,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
slotman24
Scylla
17
7 / 2 / 1
9,619
962
10,790
5,971
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
22
Kills
13
13
Deaths
22
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
7
3
0.64
W
Loki
Funniy
Loki
9
3
6
4
W
Xbalanque
Heretic123666
Xbalanque
8
3
11
4.5
L
Ganesha
0
3
7
1.17
L
1
5
7
0.9
W
Ganesha
SUS000SUS
Ganesha
0
2
18
4.5
L
Ares
2
5
10
1.4
W
Danzaburou
bIumk
Danzaburou
4
2
11
4.75
W
Yu Huang
danluminato
Yu Huang
1
3
14
2.67
L
Scylla
slotman24
Scylla
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,040
Damage
39,349
47,533
Taken
54,054
27,981
Mitigated
37,484
16,062
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,281
1,830
230
858
10,893
4,404
28
1,724
9,169
0
14,071
W
Loki
Funniy
Loki
10,906
736
1,050
2,737
10,362
3,966
0
5,891
4,471
0
19,724
W
Xbalanque
Heretic123666
Xbalanque
18,593
4,299
1,366
3,137
11,963
7,279
567
7,534
4,429
0
35,213
L
Ganesha
3,886
213
559
2,937
11,541
9,620
0
2,956
8,585
5,725
1,096
L
8,410
1,864
666
1,679
9,394
2,817
0
2,617
6,777
18,258
0
W
Ganesha
SUS000SUS
Ganesha
6,772
374
0
2,618
10,919
10,816
0
6,359
4,560
11,809
388
L
Ares
6,982
737
564
2,542
16,255
18,592
0
6,007
10,248
10,581
0
W
Danzaburou
bIumk
Danzaburou
5,165
2,015
480
1,644
6,658
3,139
0
4,509
2,149
0
19,416
W
Yu Huang
danluminato
Yu Huang
7,604
1,153
1,433
1,597
7,631
2,781
378
5,402
2,229
24,649
0
L
Scylla
slotman24
Scylla
10,790
623
1,208
1,537
5,971
2,051
0
964
5,007
33,730
936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,511
Gold Earned
41,552
137
Minions Killed
111
0
Camps Cleared
0
1,017,003
Distance Traveled
949,454
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,919
792
11
1
0
198,547
2
W
Loki
9,248
925
9
1
0
224,495
0
W
Xbalanque
9,818
982
36
4
0
198,918
1
L
Ganesha
8,099
810
1
0
0
192,347
0
L
Nu Wa
7,292
729
16
2
0
176,915
0
W
Ganesha
8,561
856
0
0
0
209,236
0
L
Ares
8,623
862
7
1
0
196,416
0
W
Danzaburou
8,948
895
46
5
0
187,548
0
W
Yu Huang
7,936
794
46
5
0
196,806
0
L
Scylla
9,619
962
76
8
0
185,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role