Player Matchup

Ymir
Ymir
Dadddddyyyy4857
Ymir
Level 33
God Stats
0W - 1L
1,840 SR
Queue Stats
7W - 13L
1,415 Elo+
Solo
Ao Kuang
Ao Kuang
Firebellybilly
Ao Kuang
Level 144
God Stats
0W - 1L
1,473 SR
Queue Stats
46W - 49L
1,588 Elo+
Solo
Surtr
Surtr
OwlOnNet
Surtr
Level 25
God Stats
7W - 7L
1,550 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 2
Raijin
Raijin
SportingCristal
Raijin
Level 153
God Stats
2W - 2L
1,699 SR
Queue Stats
18W - 18L
1,544 Elo+
Solo
Izanami
Izanami
Unholysight
Izanami
Level 136
God Stats
2W - 3L
1,530 SR
Queue Stats
137W - 126L
1,512 Elo+
Party 2
Team Averages
Level 98
1,619 SR
1,512 Elo+

VS

Team Averages
Level 107
1,584 SR
1,495 Elo+
Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Blanck 300
Awilix
Level 159
God Stats
3W - 0L
1,832 SR
Queue Stats
533W - 567L
1,521 Elo+
Party 1
Bellona
Bellona
FlacidBooberang
Bellona
Level 79
God Stats
2W - 1L
1,472 SR
Queue Stats
171W - 175L
1,515 Elo+
Party 3
Raijin
Raijin
White Death2156
Raijin
Level 109
God Stats
18W - 16L
1,592 SR
Queue Stats
154W - 176L
1,466 Elo+
Party 1
Charybdis
Charybdis
XvShad0w_Gh0stvX
Charybdis
Level 43
God Stats
14W - 14L
1,521 SR
Queue Stats
122W - 115L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 3
4,980
498
2,241
8,573
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
10
3 / 2 / 0
5,496
550
3,888
6,351
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
OwlOnNet
Surtr
9
1 / 3 / 1
4,892
489
3,400
7,790
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 0
5,524
552
1,276
5,856
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Unholysight
Izanami
8
1 / 2 / 1
5,019
502
4,041
5,391
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
6 / 0 / 1
6,983
698
6,149
6,387
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Blanck 300
Awilix
11
1 / 2 / 2
6,087
609
2,186
7,588
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 0
6,802
680
5,291
7,481
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
3 / 0 / 1
6,950
695
3,436
2,606
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
12
0 / 2 / 4
6,053
605
4,752
4,486
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
13
13
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
0
1
6.5
W
Awilix
Blanck 300
Awilix
1
2
2
1
L
0
3
3
0.5
L
Ao Kuang
3
2
0
1.5
W
3
1
0
3
L
Surtr
OwlOnNet
Surtr
1
3
1
0.5
L
0
3
0
0
L
Izanami
Unholysight
Izanami
1
2
1
0.75
W
3
0
1
3.5
W
Charybdis
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,846
Damage
21,814
33,961
Taken
28,548
13,841
Mitigated
15,035
6,912
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,149
2,389
190
1,857
6,387
4,207
82
1,453
4,934
20,620
2,115
W
Awilix
Blanck 300
Awilix
2,186
934
0
2,940
7,588
2,283
441
1,695
5,820
0
39,536
L
2,241
329
150
1,832
8,573
4,590
0
2,385
6,188
9,145
212
L
Ao Kuang
3,888
818
0
848
6,351
2,165
0
1,855
4,399
28,807
3,831
W
5,291
474
0
3,100
7,481
6,568
14
898
6,195
0
42,693
L
Surtr
OwlOnNet
Surtr
3,400
1,295
0
1,913
7,790
3,834
0
191
7,175
292
16,497
L
1,276
42
0
625
5,856
1,740
0
2,426
3,430
42,157
719
L
Izanami
Unholysight
Izanami
4,041
2,495
0
1,544
5,391
1,512
0
2,533
2,858
0
39,759
W
3,436
128
0
936
2,606
821
843
1,577
1,029
46,244
516
W
Charybdis
4,752
1,911
0
1,995
4,486
1,156
1,002
1,475
3,011
0
40,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,911
Gold Earned
32,875
268
Minions Killed
342
0
Camps Cleared
0
910,694
Distance Traveled
999,532
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,983
698
22
2
0
198,927
4
W
Awilix
6,087
609
64
6
0
226,679
0
L
Ymir
4,980
498
16
2
0
144,852
0
L
Ao Kuang
5,496
550
52
5
0
211,518
0
W
Bellona
6,802
680
73
7
0
183,651
0
L
Surtr
4,892
489
34
3
0
188,540
0
L
Raijin
5,524
552
91
9
0
190,813
1
L
Izanami
5,019
502
75
8
0
174,971
0
W
Raijin
6,950
695
90
9
0
203,371
3
W
Charybdis
6,053
605
93
9
0
186,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role