Player Matchup

Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DrOlisan
Izanami
Level 128
God Stats
4W - 2L
1,804 SR
Queue Stats
546W - 562L
1,545 Elo+
Party 2
Ymir
Ymir
Gustavo10jds
Ymir
Level 86
God Stats
21W - 17L
1,599 SR
Queue Stats
69W - 70L
1,537 Elo+
Solo
Persephone
Persephone
PITCHUQUINHO
Persephone
Level 108
God Stats
4W - 6L
1,536 SR
Queue Stats
138W - 159L
1,429 Elo+
Solo
Cabrakan
Cabrakan
Phantom002
Cabrakan
Level 116
God Stats
1W - 1L
1,762 SR
Queue Stats
11W - 13L
1,497 Elo+
Solo
Team Averages
Level 119
1,640 SR
1,502 Elo+

VS

Team Averages
Level 135
1,580 SR
1,512 Elo+
Agni
Agni
 
Agni
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Alee_0047
Rama
Level 136
God Stats
0W - 3L
1,619 SR
Queue Stats
440W - 509L
1,497 Elo+
Party 1
Horus
Horus
LeghoTheBigBoss
Horus
Level 149
God Stats
15W - 13L
1,486 SR
Queue Stats
123W - 127L
1,508 Elo+
Party 1
Nemesis
Nemesis
alternativinho
Nemesis
Level 48
God Stats
4W - 2L
1,636 SR
Queue Stats
61W - 75L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
Ímpar
Sun Wukong
Level 148
God Stats
65W - 37L
1,658 SR
Queue Stats
136W - 102L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 0 / 0
5,517
788
1,561
3,413
2,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
DrOlisan
Izanami
9
1 / 1 / 5
4,891
699
7,444
6,043
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 6
5,896
842
2,086
5,237
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
PITCHUQUINHO
Persephone
9
1 / 1 / 0
5,171
739
2,675
3,603
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Phantom002
Cabrakan
8
5 / 0 / 1
4,976
711
1,743
4,367
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
1 / 1 / 0
4,641
663
2,740
3,503
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
8
1 / 3 / 0
4,093
585
4,492
5,681
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 4 / 1
3,656
522
2,965
7,438
3,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

7
0 / 2 / 0
3,885
555
654
4,464
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Sun Wukong
Ímpar
Sun Wukong
6
0 / 2 / 0
3,721
532
1,046
3,235
1,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
0
2
L
Agni
 
Agni
1
1
0
1
L
Rama
1
3
0
0.33
W
Izanami
DrOlisan
Izanami
1
1
5
3.5
W
3
0
6
6
L
0
4
1
0.13
W
Persephone
PITCHUQUINHO
Persephone
1
1
0
1
W
Cabrakan
Phantom002
Cabrakan
5
0
1
5.5
L
0
2
0
0
L
Sun Wukong
Ímpar
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,509
Damage
11,897
22,663
Taken
24,321
10,912
Mitigated
8,138
8,366
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,561
590
0
1,492
3,413
2,612
0
0
3,413
0
32,268
L
Agni
 
Agni
2,740
69
0
829
3,503
873
0
2,187
1,073
23,317
1,352
L
Rama
4,492
3,642
0
1,988
5,681
1,529
0
719
4,962
0
20,501
W
Izanami
DrOlisan
Izanami
7,444
5,295
0
2,123
6,043
1,511
74
0
5,920
0
40,112
W
2,086
660
0
1,707
5,237
3,589
0
0
5,142
7,628
913
L
2,965
1,123
40
1,555
7,438
3,270
0
1,055
6,383
0
14,851
W
Persephone
PITCHUQUINHO
Persephone
2,675
255
0
777
3,603
757
0
2,719
877
26,111
637
W
Cabrakan
Phantom002
Cabrakan
1,743
189
0
2,267
4,367
2,443
102
0
4,367
19,617
410
L
654
159
0
723
4,464
1,342
0
1,429
2,995
0
22,633
L
Sun Wukong
Ímpar
Sun Wukong
1,046
310
0
622
3,235
1,124
0
409
2,644
0
14,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,451
Gold Earned
19,996
233
Minions Killed
192
0
Camps Cleared
0
722,803
Distance Traveled
690,790
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,517
788
62
9
0
146,058
0
L
Agni
4,641
663
54
8
0
145,760
3
L
Rama
4,093
585
35
5
0
132,786
0
W
Izanami
4,891
699
70
10
0
137,968
2
W
Ymir
5,896
842
12
2
0
132,803
2
L
Horus
3,656
522
26
4
0
158,580
0
W
Persephone
5,171
739
50
7
0
150,495
0
W
Cabrakan
4,976
711
39
6
0
155,479
1
L
Nemesis
3,885
555
44
6
0
145,655
0
L
Sun Wukong
3,721
532
33
5
0
108,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role