Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
IndraOmega
Mercury
Level 141
God Stats
13W - 7L
1,621 SR
Queue Stats
75W - 71L
1,519 Elo+
Solo
Medusa
Medusa
P DUBSZN
Medusa
Level 136
God Stats
1W - 1L
1,828 SR
Queue Stats
32W - 28L
1,566 Elo+
Solo
Agni
Agni
WeakPullOutMan
Agni
Level 65
God Stats
2W - 3L
1,675 SR
Queue Stats
2W - 3L
1,691 Elo+
Solo
Team Averages
Level 150
1,625 SR
1,555 Elo+

VS

Team Averages
Level 185
1,536 SR
1,508 Elo+
Charon
Charon
 
Charon
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Azai23
Yemoja
Level 142
God Stats
150W - 186L
1,495 SR
Queue Stats
955W - 1,000L
1,450 Elo+
Solo
Xbalanque
Xbalanque
HeNice
Xbalanque
Level 198
God Stats
6W - 1L
1,791 SR
Queue Stats
131W - 131L
1,524 Elo+
Party 1
Loki
Loki
OldJiveTurkey
Loki
Level 230
God Stats
41W - 25L
1,648 SR
Queue Stats
403W - 391L
1,539 Elo+
Party 1
Amaterasu
Amaterasu
V1rtueGam1ng
Amaterasu
Level 170
God Stats
1W - 1L
1,247 SR
Queue Stats
120W - 116L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 1 / 0
4,975
995
1,905
5,356
3,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cerberus
 
Cerberus
9
0 / 1 / 0
4,662
932
1,020
4,142
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
IndraOmega
Mercury
9
0 / 3 / 0
4,868
974
1,189
4,265
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
P DUBSZN
Medusa
7
0 / 0 / 0
4,308
862
0
0
0
11
0 / 0 / 1
5,402
1,080
2,356
1,974
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 0 / 4
4,957
991
2,927
2,543
1,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
Azai23
Yemoja
10
0 / 0 / 2
5,218
1,044
2,506
1,661
526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
HeNice
Xbalanque
10
2 / 0 / 1
5,309
1,062
3,051
2,027
681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 2
5,288
1,058
2,912
3,852
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
V1rtueGam1ng
Amaterasu
9
1 / 1 / 2
5,110
1,022
1,491
4,689
2,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
5
5
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
0
1
L
Cerberus
 
Cerberus
0
1
0
0
W
Charon
 
Charon
0
0
4
2
W
Yemoja
Azai23
Yemoja
0
0
2
1
W
Xbalanque
HeNice
Xbalanque
2
0
1
2.5
L
Mercury
IndraOmega
Mercury
0
3
0
0
W
2
0
2
3
L
Medusa
P DUBSZN
Medusa
0
0
0
0
W
Amaterasu
V1rtueGam1ng
Amaterasu
1
1
2
2
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,470
Damage
12,887
15,737
Taken
14,772
7,836
Mitigated
6,697
3,954
Healing
3,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,905
267
0
1,248
5,356
3,831
0
1,911
3,307
0
7,918
L
Cerberus
 
Cerberus
1,020
34
0
1,592
4,142
2,271
0
1,670
2,336
6,076
0
W
Charon
 
Charon
2,927
184
0
156
2,543
1,785
54
842
1,701
5,602
1,099
W
Yemoja
Azai23
Yemoja
2,506
45
1,243
970
1,661
526
16
718
943
11,543
150
W
Xbalanque
HeNice
Xbalanque
3,051
725
0
125
2,027
681
0
350
1,677
0
11,769
L
Mercury
IndraOmega
Mercury
1,189
442
0
500
4,265
1,080
0
789
3,282
0
8,093
W
2,912
364
0
505
3,852
1,090
0
785
3,031
0
12,202
L
Medusa
P DUBSZN
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
V1rtueGam1ng
Amaterasu
1,491
603
0
414
4,689
2,615
0
681
3,907
0
7,897
L
2,356
107
0
614
1,974
654
0
414
1,560
21,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,215
Gold Earned
25,882
100
Minions Killed
109
0
Camps Cleared
0
399,040
Distance Traveled
543,639
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,975
995
19
4
0
88,735
0
L
Cerberus
4,662
932
14
3
0
87,670
0
W
Charon
4,957
991
15
3
0
101,652
0
W
Yemoja
5,218
1,044
21
4
0
111,429
1
W
Xbalanque
5,309
1,062
34
7
0
84,043
0
L
Mercury
4,868
974
19
4
0
110,022
0
W
Loki
5,288
1,058
25
5
0
134,723
0
L
Medusa
4,308
862
0
0
0
0
0
W
Amaterasu
5,110
1,022
14
3
0
111,792
0
L
Agni
5,402
1,080
48
10
0
112,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role