Player Matchup

Baron Samedi
Baron Samedi
AbyssW4lk3r6
Baron Samedi
Level 109
God Stats
2W - 1L
1,522 SR
Queue Stats
114W - 109L
1,540 Elo+
Party 2
Arachne
Arachne
Hi Im Scotty2
Arachne
Level 48
God Stats
65W - 27L
1,755 SR
Queue Stats
89W - 73L
1,531 Elo+
Party 2
Zhong Kui
Zhong Kui
JumpingGeist
Zhong Kui
Level 27
God Stats
7W - 6L
1,512 SR
Queue Stats
108W - 103L
1,528 Elo+
Party 2
Team Averages
Level 61
1,596 SR
1,533 Elo+

VS

Team Averages
Level 55
1,573 SR
1,576 Elo+
Kukulkan
Kukulkan
ARDNEXTDOOR
Kukulkan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 30L
1,462 Elo+
Party 1
Mercury
Mercury
BrendanF18
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,503 Elo+
Party 1
Ymir
Ymir
DE4DLYxICE
Ymir
Level 28
God Stats
2W - 5L
1,720 SR
Queue Stats
20W - 18L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbyssW4lk3r6
Baron Samedi
17
6 / 0 / 5
10,782
899
14,445
8,843
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
15
6 / 1 / 5
10,339
862
6,206
5,041
2,520
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
JumpingGeist
Zhong Kui
16
1 / 2 / 9
9,951
829
10,888
10,211
8,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ARDNEXTDOOR
Kukulkan
15
0 / 4 / 3
8,335
695
6,206
8,702
3,235
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
BrendanF18
Mercury
14
1 / 5 / 0
8,331
694
4,158
11,340
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 4 / 1
8,629
719
5,401
14,715
12,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
3
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ARDNEXTDOOR
Kukulkan
0
4
3
0.38
W
Baron Samedi
AbyssW4lk3r6
Baron Samedi
6
0
5
8.5
L
Mercury
BrendanF18
Mercury
1
5
0
0.2
L
1
4
1
0.38
W
Arachne
6
1
5
8.5
W
Zhong Kui
JumpingGeist
Zhong Kui
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,539
Damage
15,765
24,095
Taken
34,757
15,727
Mitigated
20,358
11,473
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ARDNEXTDOOR
Kukulkan
6,206
672
0
1,490
8,702
3,235
0
6,354
2,112
30,694
0
W
Baron Samedi
AbyssW4lk3r6
Baron Samedi
14,445
1,338
1,301
5,487
8,843
4,313
490
4,138
4,667
44,913
0
L
Mercury
BrendanF18
Mercury
4,158
895
0
1,262
11,340
4,390
0
6,194
4,951
0
35,994
L
5,401
989
0
2,578
14,715
12,733
0
11,791
2,807
22,443
248
W
Arachne
6,206
5,017
0
866
5,041
2,520
198
2,751
2,271
0
20,178
W
Zhong Kui
JumpingGeist
Zhong Kui
10,888
857
0
3,819
10,211
8,894
211
4,481
5,711
37,280
3,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
25,295
160
Minions Killed
158
0
Camps Cleared
0
665,481
Distance Traveled
603,652
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,335
695
69
6
0
181,580
0
W
Baron Samedi
10,782
899
60
5
0
204,311
0
L
Mercury
8,331
694
59
5
0
242,099
0
L
Ymir
8,629
719
30
3
0
179,973
0
W
Arachne
10,339
862
35
3
0
239,358
0
W
Zhong Kui
9,951
829
65
5
0
221,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role