Player Matchup

Cabrakan
Cabrakan
Masters
ChrisChvy
Cabrakan
Masters
Level 148
God Stats
5W - 6L
1,949 SR
Queue Stats
159W - 151L
2,056 MMR
Solo
Poseidon
Poseidon
Gold IV
H8ED_AirRock
Poseidon
Gold IV
Level 152
God Stats
43W - 38L
1,568 SR
Queue Stats
120W - 120L
1,395 MMR
Solo
Mulan
Mulan
Silver V
MagaMagana
Mulan
Silver V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,403 MMR
Solo
Serqet
Serqet
Platinum IV
NikaTron
Serqet
Platinum IV
Level 187
God Stats
13W - 20L
1,482 SR
Queue Stats
66W - 69L
1,659 MMR
Solo
Neith
Neith
Platinum IV
aG Ragnarok
Neith
Platinum IV
Level 200
God Stats
1W - 4L
1,466 SR
Queue Stats
235W - 230L
1,542 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 163
1,593 SR
1,611 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,670 SR
1,610 MMR
Jormungandr
Jormungandr
Platinum III
MidReyArturo
Jormungandr
Platinum III
Level 65
God Stats
3W - 2L
1,763 SR
Queue Stats
109W - 107L
1,170 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
NaokoFHer
Gilgamesh
Gold III
Level 151
God Stats
18W - 15L
1,599 SR
Queue Stats
275W - 273L
1,443 MMR
Solo
Thoth
Thoth
Diamond IV
ObvTheWorst
Thoth
Diamond IV
Level 224
God Stats
7W - 3L
1,844 SR
Queue Stats
75W - 72L
2,096 MMR
Solo
Artemis
Artemis
Gold V
Traumxa
Artemis
Gold V
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 49L
1,516 MMR
Solo
Achilles
Achilles
Platinum III
WizardlyCap668
Achilles
Platinum III
Level 158
God Stats
4W - 3L
1,644 SR
Queue Stats
205W - 207L
1,826 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChrisChvy
Cabrakan
9
1 / 0 / 3
4,683
468
2,254
5,115
4,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
H8ED_AirRock
Poseidon
8
0 / 8 / 0
4,704
470
847
7,659
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
9
1 / 6 / 0
4,988
499
3,540
9,435
4,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
NikaTron
Serqet
10
2 / 4 / 1
5,271
527
2,750
8,777
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 3
5,680
568
5,272
3,891
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosKumbhakarnaSusano

VS

Bans
CthulhuKing ArthurAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MidReyArturo
Jormungandr
7
2 / 3 / 0
5,239
524
2,310
8,497
5,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
NaokoFHer
Gilgamesh
12
5 / 1 / 2
7,211
721
7,907
8,262
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
7 / 0 / 3
7,513
751
5,338
2,790
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
Traumxa
Artemis
9
0 / 2 / 1
5,135
514
3,815
3,736
868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
11
3 / 0 / 2
6,160
616
1,516
4,843
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
17
19
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ChrisChvy
Cabrakan
1
0
3
2.5
L
Poseidon
H8ED_AirRock
Poseidon
0
8
0
0
L
Mulan
1
6
0
0.17
W
Jormungandr
MidReyArturo
Jormungandr
2
3
0
0.67
W
Gilgamesh
NaokoFHer
Gilgamesh
5
1
2
6
L
Serqet
NikaTron
Serqet
2
4
1
0.63
W
7
0
3
8.5
W
Artemis
Traumxa
Artemis
0
2
1
0.25
W
Achilles
3
0
2
4
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,663
Damage
20,886
34,877
Taken
28,128
14,076
Mitigated
13,036
5,207
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ChrisChvy
Cabrakan
2,254
491
0
1,595
5,115
4,295
0
681
4,434
18,428
0
L
Poseidon
H8ED_AirRock
Poseidon
847
42
0
510
7,659
1,428
0
2,716
4,659
22,681
384
L
Mulan
3,540
493
0
1,457
9,435
4,526
0
0
9,435
0
23,255
W
Jormungandr
MidReyArturo
Jormungandr
2,310
443
28
1,427
8,497
5,365
0
2,134
6,363
16,533
951
W
Gilgamesh
NaokoFHer
Gilgamesh
7,907
2,647
0
922
8,262
4,056
400
0
8,262
0
49,681
L
Serqet
NikaTron
Serqet
2,750
831
0
610
8,777
2,528
0
2,620
5,951
0
36,170
W
5,338
844
0
680
2,790
703
0
624
2,004
43,311
1,482
W
Artemis
Traumxa
Artemis
3,815
1,842
0
1,341
3,736
868
0
120
3,616
0
27,695
W
Achilles
1,516
768
0
1,074
4,843
2,044
0
177
4,666
0
43,758
L
5,272
1,958
0
1,035
3,891
1,299
0
1,082
2,809
0
42,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,326
Gold Earned
31,258
256
Minions Killed
339
0
Camps Cleared
0
935,944
Distance Traveled
1,008,046
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,683
468
27
3
0
199,497
4
L
Poseidon
4,704
470
55
6
0
163,805
0
L
Mulan
4,988
499
39
4
0
164,163
0
W
Jormungandr
5,239
524
33
3
0
190,407
0
W
Gilgamesh
7,211
721
87
9
0
203,129
3
L
Serqet
5,271
527
56
6
0
228,107
0
W
Thoth
7,513
751
86
9
0
201,811
0
W
Artemis
5,135
514
45
5
0
181,971
0
W
Achilles
6,160
616
88
9
0
230,728
0
L
Neith
5,680
568
79
8
0
180,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role