Player Matchup

Baron Samedi
Baron Samedi
DesignFury
Baron Samedi
Level 122
God Stats
1W - 2L
1,290 SR
Queue Stats
23W - 23L
1,423 Elo+
Party 1
Arachne
Arachne
Dumb Jelly
Arachne
Level 49
God Stats
2W - 2L
1,371 SR
Queue Stats
38W - 45L
1,394 Elo+
Party 1
Xbalanque
Xbalanque
Parzevel
Xbalanque
Level 108
God Stats
5W - 4L
1,165 SR
Queue Stats
84W - 63L
1,522 Elo+
Solo
Surtr
Surtr
The Snag God
Surtr
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 15L
1,447 Elo+
Party 1
Ymir
Ymir
bigbellypino
Ymir
Level 29
God Stats
1W - 0L
1,774 SR
Queue Stats
1W - 2L
1,299 Elo+
Party 1
Team Averages
Level 75
1,420 SR
1,417 Elo+

VS

Team Averages
Level 115
1,490 SR
1,437 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ITypicalGamerI
Chaac
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,451 Elo+
Solo
Hera
Hera
RaggedShot
Hera
Level 127
God Stats
11W - 17L
1,450 SR
Queue Stats
88W - 94L
1,483 Elo+
Solo
Erlang Shen
Erlang Shen
refined-laser
Erlang Shen
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DesignFury
Baron Samedi
17
8 / 1 / 4
9,974
623
10,974
9,102
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Dumb Jelly
Arachne
15
6 / 1 / 4
9,047
565
5,682
14,231
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
Parzevel
Xbalanque
14
1 / 5 / 3
8,384
524
8,660
12,891
4,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 3 / 1
9,626
602
12,142
14,910
12,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 3 / 2
6,533
408
928
12,050
8,159
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 3 / 2
8,621
539
14,357
13,140
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cabrakan
 
Cabrakan
14
1 / 5 / 3
8,544
534
6,425
11,925
11,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 2
8,333
521
5,950
13,361
11,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
0 / 3 / 1
5,742
359
1,560
2,614
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
refined-laser
Erlang Shen
12
3 / 9 / 1
7,414
463
5,102
14,781
5,896
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
22
Kills
10
13
Deaths
22
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
2
1.67
L
Cabrakan
 
Cabrakan
1
5
3
0.5
W
Baron Samedi
DesignFury
Baron Samedi
8
1
4
10
W
Arachne
Dumb Jelly
Arachne
6
1
4
8
L
2
2
2
1.5
W
Xbalanque
Parzevel
Xbalanque
1
5
3
0.5
L
0
3
1
0.17
W
7
3
1
2.5
W
0
3
2
0.33
L
Erlang Shen
refined-laser
Erlang Shen
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,386
Damage
33,394
63,184
Taken
55,821
34,174
Mitigated
33,456
24,062
Healing
15,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,357
4,647
0
5,432
13,140
4,002
951
1,165
11,895
65,172
7,013
L
Cabrakan
 
Cabrakan
6,425
980
0
2,814
11,925
11,885
82
681
10,629
55,529
3,528
W
Baron Samedi
DesignFury
Baron Samedi
10,974
1,366
339
4,343
9,102
4,365
452
1,090
7,854
66,755
3,185
W
Arachne
Dumb Jelly
Arachne
5,682
3,650
0
8,253
14,231
5,012
33
2,616
11,563
0
64,521
L
5,950
1,237
0
3,601
13,361
11,023
0
3,913
9,135
0
40,421
W
Xbalanque
Parzevel
Xbalanque
8,660
4,789
0
5,526
12,891
4,366
2,490
4,689
8,202
0
70,105
L
1,560
227
0
259
2,614
650
24
1,202
1,252
14,731
362
W
12,142
4,979
0
4,807
14,910
12,272
488
6,918
7,992
2,271
63,853
W
928
108
44
750
12,050
8,159
270
6,024
6,026
13,796
1,321
L
Erlang Shen
refined-laser
Erlang Shen
5,102
2,501
98
3,626
14,781
5,896
0
5,140
9,103
0
38,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,564
Gold Earned
38,654
463
Minions Killed
379
0
Camps Cleared
0
1,564,081
Distance Traveled
1,241,205
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,621
539
116
7
0
290,953
1
L
Cabrakan
8,544
534
104
7
0
250,463
0
W
Baron Samedi
9,974
623
122
8
0
312,595
2
W
Arachne
9,047
565
94
6
0
352,995
0
L
Chaac
8,333
521
69
4
0
301,608
0
W
Xbalanque
8,384
524
115
7
0
305,642
2
L
Hera
5,742
359
34
2
0
94,193
0
W
Surtr
9,626
602
109
7
0
302,948
0
W
Ymir
6,533
408
23
1
0
289,901
0
L
Erlang Shen
7,414
463
56
4
0
303,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role