Player Matchup

Jing Wei
Jing Wei
SantBrGmr_GST
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Trindyh
Ah Puch
Level 156
God Stats
0W - 1L
1,732 SR
Queue Stats
28W - 37L
1,496 Elo+
Solo
Chiron
Chiron
cochiloko3000
Chiron
Level 86
God Stats
0W - 1L
1,263 SR
Queue Stats
14W - 18L
1,420 Elo+
Solo
Khepri
Khepri
porkeyforkey
Khepri
Level 144
God Stats
4W - 4L
1,738 SR
Queue Stats
49W - 48L
1,589 Elo+
Solo
Cliodhna
Cliodhna
rashouse83
Cliodhna
Level 243
God Stats
520W - 532L
1,564 SR
Queue Stats
583W - 613L
1,513 Elo+
Solo
Team Averages
Level 127
1,559 SR
1,504 Elo+

VS

Team Averages
Level 108
1,455 SR
1,409 Elo+
Loki
Loki
Boy_WoonderTTV
Loki
Level 65
God Stats
13W - 16L
1,536 SR
Queue Stats
27W - 41L
1,390 Elo+
Solo
Nu Wa
Nu Wa
FirePanda_420
Nu Wa
Level 153
God Stats
48W - 28L
1,619 SR
Queue Stats
84W - 86L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
King_Jamal_Drenn
Ah Puch
Level 42
God Stats
1W - 2L
1,265 SR
Queue Stats
4W - 8L
1,185 Elo+
Party 1
Charybdis
Charybdis
Toast Manger
Charybdis
Level 155
God Stats
1W - 1L
1,133 SR
Queue Stats
22W - 28L
1,510 Elo+
Party 2
Ares
Ares
Toast Maniaque
Ares
Level 123
God Stats
1W - 0L
1,721 SR
Queue Stats
21W - 28L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SantBrGmr_GST
Jing Wei
11
0 / 3 / 1
7,523
752
1,315
4,236
1,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Puch
Trindyh
Ah Puch
16
4 / 5 / 0
9,772
977
9,306
9,586
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 1
8,244
824
4,488
6,341
2,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Khepri
14
0 / 0 / 0
8,730
873
2,249
5,561
4,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cliodhna
rashouse83
Cliodhna
13
0 / 4 / 0
8,052
805
5,335
10,176
3,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,181
918
6,859
7,266
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 0 / 5
9,593
959
8,345
4,059
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 3
8,533
853
2,766
6,766
2,082
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Toast Manger
Charybdis
16
3 / 0 / 5
9,609
961
6,818
6,172
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
5 / 0 / 5
10,216
1,022
5,609
7,017
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
14
14
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
1
0
5
3.5
W
1
3
3
0.83
L
Jing Wei
SantBrGmr_GST
Jing Wei
0
3
1
0.17
W
Charybdis
Toast Manger
Charybdis
3
0
5
5.5
W
5
0
5
7.5
L
Ah Puch
Trindyh
Ah Puch
4
5
0
0.8
L
0
2
1
0.25
L
Khepri
0
0
0
0
L
Cliodhna
rashouse83
Cliodhna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,693
Damage
30,397
35,900
Taken
31,280
14,102
Mitigated
14,386
8,098
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,859
1,671
0
704
7,266
2,965
90
2,154
5,112
0
24,920
W
8,345
3,450
131
339
4,059
1,248
939
808
3,251
37,448
382
W
2,766
146
0
335
6,766
2,082
224
4,671
2,095
12,461
551
L
Jing Wei
SantBrGmr_GST
Jing Wei
1,315
880
0
121
4,236
1,513
54
2,415
1,821
0
2,844
W
Charybdis
Toast Manger
Charybdis
6,818
2,758
0
1,980
6,172
2,259
1,107
2,284
3,888
0
38,047
W
5,609
535
0
1,605
7,017
5,832
0
1,638
5,379
9,527
0
L
Ah Puch
Trindyh
Ah Puch
9,306
219
0
1,384
9,586
2,639
0
5,261
4,325
43,948
0
L
4,488
409
445
1,335
6,341
2,154
371
2,797
3,506
0
23,759
L
Khepri
2,249
37
1,676
2,136
5,561
4,690
0
2,302
3,259
20,490
0
L
Cliodhna
rashouse83
Cliodhna
5,335
0
42
959
10,176
3,106
0
3,895
6,281
0
23,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,321
Gold Earned
47,132
230
Minions Killed
246
0
Camps Cleared
0
921,204
Distance Traveled
1,002,838
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,181
918
41
4
0
201,439
0
W
Nu Wa
9,593
959
86
9
0
183,656
1
W
Ah Puch
8,533
853
35
4
0
176,400
0
L
Jing Wei
7,523
752
1
0
0
100,361
0
W
Charybdis
9,609
961
76
8
0
212,266
0
W
Ares
10,216
1,022
8
1
0
229,077
0
L
Ah Puch
9,772
977
90
9
0
194,333
0
L
Chiron
8,244
824
61
6
0
170,511
0
L
Khepri
8,730
873
34
3
0
199,739
0
L
Cliodhna
8,052
805
44
4
0
256,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role