Player Matchup

Zhong Kui
Zhong Kui
Achilles_396
Zhong Kui
Level 142
God Stats
1W - 4L
1,328 SR
Queue Stats
162W - 151L
1,496 Elo+
Party 2
Ao Kuang
Ao Kuang
Christian CCP
Ao Kuang
Level 159
God Stats
29W - 21L
1,475 SR
Queue Stats
299W - 279L
1,456 Elo+
Solo
Kali
Kali
Drail1980
Kali
Level 45
God Stats
6W - 12L
1,366 SR
Queue Stats
36W - 61L
1,333 Elo+
Solo
Surtr
Surtr
xMcx iReels
Surtr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,448 Elo+
Solo
Hera
Hera
zXz_PHILLIES_xZx
Hera
Level 134
God Stats
1W - 3L
1,498 SR
Queue Stats
160W - 162L
1,449 Elo+
Party 2
Team Averages
Level 114
1,434 SR
1,436 Elo+

VS

Team Averages
Level 84
1,519 SR
1,478 Elo+
Baron Samedi
Baron Samedi
Carlos Ediston
Baron Samedi
Level 48
God Stats
2W - 6L
1,314 SR
Queue Stats
157W - 172L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
Luan Snip3r
Cthulhu
Level 18
God Stats
12W - 11L
1,500 SR
Queue Stats
23W - 27L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
MiltaryBR
Sun Wukong
Level 107
God Stats
8W - 4L
1,708 SR
Queue Stats
95W - 88L
1,501 Elo+
Party 1
Apollo
Apollo
WatermelonChamoy
Apollo
Level 120
God Stats
4W - 2L
1,577 SR
Queue Stats
619W - 594L
1,522 Elo+
Solo
Mercury
Mercury
YTWelshDragon
Mercury
Level 128
God Stats
13W - 14L
1,495 SR
Queue Stats
235W - 227L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Achilles_396
Zhong Kui
10
3 / 4 / 0
6,043
504
9,622
9,530
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Christian CCP
Ao Kuang
10
0 / 3 / 0
5,553
463
3,170
7,864
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kali
9
0 / 5 / 0
5,130
428
2,762
9,023
3,103
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 0
6,007
501
3,577
9,783
4,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 0
5,723
477
2,752
8,127
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carlos Ediston
Baron Samedi
13
2 / 0 / 4
7,509
626
4,821
5,307
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Luan Snip3r
Cthulhu
11
4 / 1 / 6
7,285
607
5,366
7,758
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
MiltaryBR
Sun Wukong
14
2 / 0 / 0
8,296
691
7,855
8,870
4,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 2 / 4
7,433
619
8,541
10,399
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
15
6 / 0 / 5
8,138
678
3,539
9,797
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
3
Kills
19
19
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Achilles_396
Zhong Kui
3
4
0
0.75
W
Baron Samedi
Carlos Ediston
Baron Samedi
2
0
4
4
L
Ao Kuang
Christian CCP
Ao Kuang
0
3
0
0
L
Kali
0
5
0
0
W
Cthulhu
Luan Snip3r
Cthulhu
4
1
6
7
W
Sun Wukong
MiltaryBR
Sun Wukong
2
0
0
2
W
5
2
4
3.5
W
Mercury
6
0
5
8.5
L
0
1
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,883
Damage
30,122
44,327
Taken
42,131
19,290
Mitigated
19,725
12,278
Healing
22,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Achilles_396
Zhong Kui
9,622
2,862
0
3,405
9,530
6,232
612
3,213
6,317
32,583
8,983
W
Baron Samedi
Carlos Ediston
Baron Samedi
4,821
370
37
2,485
5,307
2,088
0
3,058
2,249
44,380
0
L
Ao Kuang
Christian CCP
Ao Kuang
3,170
372
0
1,378
7,864
2,636
344
1,000
6,791
30,998
976
L
Kali
2,762
720
0
1,455
9,023
3,103
0
1,660
7,363
0
19,613
W
Cthulhu
Luan Snip3r
Cthulhu
5,366
458
222
3,234
7,758
5,108
239
3,298
4,460
23,009
404
W
Sun Wukong
MiltaryBR
Sun Wukong
7,855
1,694
0
5,722
8,870
4,879
0
932
7,480
0
64,546
W
8,541
5,340
0
6,317
10,399
3,965
800
5,661
4,738
0
44,539
W
Mercury
3,539
1,170
0
4,357
9,797
3,685
0
2,353
7,444
0
79,671
L
3,577
1,092
0
4,110
9,783
4,694
0
0
9,082
231
39,721
L
2,752
648
0
1,930
8,127
2,625
0
4,210
3,917
37,714
370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,456
Gold Earned
38,661
326
Minions Killed
415
0
Camps Cleared
0
1,151,172
Distance Traveled
1,243,697
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,043
504
72
6
0
207,759
0
W
Baron Samedi
7,509
626
69
6
0
222,222
0
L
Ao Kuang
5,553
463
54
5
0
250,379
3
L
Kali
5,130
428
21
2
0
235,094
0
W
Cthulhu
7,285
607
25
2
0
246,845
0
W
Sun Wukong
8,296
691
126
11
0
219,623
0
W
Apollo
7,433
619
71
6
0
230,527
0
W
Mercury
8,138
678
124
10
0
324,480
0
L
Surtr
6,007
501
93
8
0
245,236
0
L
Hera
5,723
477
86
7
0
212,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role