Player Matchup

Bellona
Bellona
DaEggtard
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,639 Elo+
Solo
Khepri
Khepri
Fonexant1
Khepri
Level 68
God Stats
14W - 9L
1,283 SR
Queue Stats
62W - 48L
1,536 Elo+
Solo
Da Ji
Da Ji
NasumeDC
Da Ji
Level 80
God Stats
10W - 14L
1,376 SR
Queue Stats
685W - 693L
1,545 Elo+
Solo
Chernobog
Chernobog
SaveSapphire
Chernobog
Level 164
God Stats
1W - 0L
1,285 SR
Queue Stats
254W - 257L
1,373 Elo+
Party 1
Raijin
Raijin
SimpleG00CH
Raijin
Level 159
God Stats
1W - 0L
1,456 SR
Queue Stats
197W - 217L
1,418 Elo+
Party 1
Team Averages
Level 120
1,380 SR
1,502 Elo+

VS

Team Averages
Level 113
1,603 SR
1,512 Elo+
Arachne
Arachne
 
Arachne
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CreeperDesttre
Gilgamesh
Level 148
God Stats
17W - 12L
1,598 SR
Queue Stats
418W - 401L
1,520 Elo+
Solo
Izanami
Izanami
Juniorbk11211
Izanami
Level 69
God Stats
17W - 11L
1,635 SR
Queue Stats
43W - 37L
1,479 Elo+
Party 2
Fafnir
Fafnir
TMD-CAMIZZI
Fafnir
Level 103
God Stats
2W - 1L
1,780 SR
Queue Stats
79W - 57L
1,529 Elo+
Solo
Hades
Hades
lil_TALI_G
Hades
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 29L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaEggtard
Bellona
9
5 / 1 / 1
5,193
742
4,905
6,299
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Fonexant1
Khepri
7
0 / 0 / 1
4,146
592
2,654
4,151
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
NasumeDC
Da Ji
9
3 / 0 / 5
4,791
684
3,882
3,886
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
SaveSapphire
Chernobog
7
0 / 1 / 2
3,927
561
2,399
2,585
784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
9
1 / 1 / 0
4,654
665
906
2,965
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 4 / 1
3,835
548
2,394
6,947
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gilgamesh
CreeperDesttre
Gilgamesh
5
1 / 3 / 0
3,890
556
2,084
4,953
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
7
0 / 1 / 1
3,997
571
2,688
3,777
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
7
1 / 0 / 0
4,556
651
1,913
5,008
3,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hades
8
1 / 1 / 0
4,740
677
1,272
3,663
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
1
0.13
L
Gilgamesh
CreeperDesttre
Gilgamesh
1
3
0
0.33
W
Bellona
DaEggtard
Bellona
5
1
1
5.5
W
Khepri
Fonexant1
Khepri
0
0
1
0.5
L
Izanami
0
1
1
0.5
W
Da Ji
NasumeDC
Da Ji
3
0
5
5.5
W
Chernobog
SaveSapphire
Chernobog
0
1
2
1
W
Raijin
1
1
0
1
L
Fafnir
1
0
0
1
L
Hades
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,746
Damage
10,351
19,886
Taken
24,348
10,504
Mitigated
9,013
7,669
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,394
1,421
0
2,668
6,947
1,873
0
0
6,947
0
14,354
L
Gilgamesh
CreeperDesttre
Gilgamesh
2,084
501
0
1,431
4,953
1,440
0
0
4,953
0
13,152
W
Bellona
DaEggtard
Bellona
4,905
1,905
0
2,568
6,299
4,794
126
0
6,299
0
26,665
W
Khepri
Fonexant1
Khepri
2,654
197
126
2,216
4,151
2,775
0
1,204
2,947
12,637
0
L
Izanami
2,688
2,254
0
1,598
3,777
1,021
0
1,335
2,442
0
28,980
W
Da Ji
NasumeDC
Da Ji
3,882
1,176
0
916
3,886
1,364
0
114
3,772
0
25,377
W
Chernobog
SaveSapphire
Chernobog
2,399
1,551
0
912
2,585
784
0
709
1,876
0
26,102
W
Raijin
906
0
0
931
2,965
787
0
1,158
1,807
26,357
0
L
Fafnir
1,913
801
0
2,727
5,008
3,456
0
1,319
3,689
10,885
0
L
Hades
1,272
535
177
1,663
3,663
1,223
0
666
2,757
26,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,711
Gold Earned
21,018
238
Minions Killed
192
0
Camps Cleared
0
722,980
Distance Traveled
628,884
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,835
548
34
5
0
150,802
0
L
Gilgamesh
3,890
556
24
3
0
83,017
0
W
Bellona
5,193
742
58
8
0
169,037
0
W
Khepri
4,146
592
22
3
0
151,601
0
L
Izanami
3,997
571
59
8
0
130,926
0
W
Da Ji
4,791
684
51
7
0
158,843
0
W
Chernobog
3,927
561
40
6
0
117,154
4
W
Raijin
4,654
665
67
10
0
126,345
1
L
Fafnir
4,556
651
16
2
0
136,226
0
L
Hades
4,740
677
59
8
0
127,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role