Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DiZZiE64
Pele
Level 91
God Stats
1W - 1L
1,722 SR
Queue Stats
107W - 113L
1,451 Elo+
Solo
Hun Batz
Hun Batz
Kalahan Cheezo
Hun Batz
Level 121
God Stats
6W - 2L
1,932 SR
Queue Stats
193W - 192L
1,449 Elo+
Party 1
Chronos
Chronos
RobertLeCerf
Chronos
Level 125
God Stats
1W - 1L
1,208 SR
Queue Stats
44W - 38L
1,503 Elo+
Party 1
Nox
Nox
XxR0XYQB3CxX
Nox
Level 125
God Stats
4W - 8L
1,501 SR
Queue Stats
208W - 199L
1,450 Elo+
Party 1
Team Averages
Level 115
1,573 SR
1,471 Elo+

VS

Team Averages
Level 103
1,613 SR
1,479 Elo+
Danzaburou
Danzaburou
KozieKai
Danzaburou
Level 89
God Stats
2W - 0L
1,777 SR
Queue Stats
93W - 107L
1,385 Elo+
Solo
Sol
Sol
MrBLC
Sol
Level 105
God Stats
7W - 4L
1,521 SR
Queue Stats
143W - 138L
1,486 Elo+
Solo
Merlin
Merlin
YOUNG_LUCYFER
Merlin
Level 137
God Stats
1W - 0L
1,768 SR
Queue Stats
31W - 24L
1,619 Elo+
Solo
Tsukuyomi
Tsukuyomi
nice-crust3
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,337 Elo+
Solo
Maui
Maui
truthseeker245
Maui
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
104W - 84L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 4 / 3
8,280
828
5,888
13,318
11,412
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Pele
12
2 / 4 / 1
7,805
781
3,347
5,896
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hun Batz
13
3 / 7 / 4
7,777
778
12,667
10,978
4,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
RobertLeCerf
Chronos
13
0 / 4 / 3
6,507
651
2,151
7,850
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 6 / 1
7,019
702
6,220
9,068
3,207
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KozieKai
Danzaburou
16
3 / 0 / 17
9,689
969
7,565
5,058
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Sol
MrBLC
Sol
16
11 / 3 / 9
9,800
980
13,923
9,164
3,066
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
4 / 1 / 14
9,417
942
7,693
7,824
2,709
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
nice-crust3
Tsukuyomi
13
3 / 5 / 12
8,348
835
7,895
8,519
3,203
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 2 / 15
8,635
864
4,432
7,517
3,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
92
11
Kills
25
25
Deaths
11
12
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
4
3
1.38
L
Pele
2
4
1
0.63
L
Hun Batz
3
7
4
0.71
W
Danzaburou
KozieKai
Danzaburou
3
0
17
11.5
W
Sol
MrBLC
Sol
11
3
9
5.17
L
Chronos
RobertLeCerf
Chronos
0
4
3
0.38
L
2
6
1
0.42
W
4
1
14
11
W
Tsukuyomi
nice-crust3
Tsukuyomi
3
5
12
1.8
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,273
Damage
41,508
47,110
Taken
38,082
23,771
Mitigated
14,573
10,284
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,888
3,828
211
5,081
13,318
11,412
0
5,928
7,390
0
7,191
L
Pele
3,347
870
59
359
5,896
1,693
0
3,283
2,613
0
5,740
L
Hun Batz
12,667
1,171
459
1,621
10,978
4,934
0
5,410
5,568
0
20,329
W
Danzaburou
KozieKai
Danzaburou
7,565
2,494
508
2,695
5,058
1,893
1,095
1,954
3,104
0
24,998
W
Sol
MrBLC
Sol
13,923
5,490
480
3,667
9,164
3,066
770
2,501
6,148
25,110
0
L
Chronos
RobertLeCerf
Chronos
2,151
260
65
734
7,850
2,525
0
5,518
2,332
6,445
528
L
6,220
1,047
251
1,444
9,068
3,207
0
5,909
3,159
14,624
0
W
7,693
272
813
2,112
7,824
2,709
729
1,386
6,041
21,304
0
W
Tsukuyomi
nice-crust3
Tsukuyomi
7,895
2,140
359
1,174
8,519
3,203
0
1,131
7,238
0
15,344
W
4,432
653
870
1,988
7,517
3,702
47
1,311
5,596
7,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,388
Gold Earned
45,889
67
Minions Killed
124
0
Camps Cleared
0
737,401
Distance Traveled
907,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,280
828
17
2
0
200,960
0
L
Pele
7,805
781
6
1
0
59,136
0
L
Hun Batz
7,777
778
15
2
0
149,491
0
W
Danzaburou
9,689
969
47
5
0
194,015
0
W
Sol
9,800
980
23
2
0
151,487
0
L
Chronos
6,507
651
11
1
0
164,212
0
L
Nox
7,019
702
18
2
0
163,602
0
W
Merlin
9,417
942
36
4
0
204,483
0
W
Tsukuyomi
8,348
835
9
1
0
179,040
0
W
Maui
8,635
864
9
1
0
178,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role