Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jcsuperstar95
Medusa
Level 68
God Stats
1W - 3L
1,290 SR
Queue Stats
68W - 54L
1,545 Elo+
Party 1
Sobek
Sobek
SkooterG
Sobek
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 102L
1,472 Elo+
Party 1
Bastet
Bastet
firefiend728
Bastet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 45L
1,542 Elo+
Solo
Sol
Sol
slotman24
Sol
Level 104
God Stats
3W - 2L
1,446 SR
Queue Stats
76W - 76L
1,467 Elo+
Party 1
Team Averages
Level 78
1,447 SR
1,505 Elo+

VS

Team Averages
Level 98
1,438 SR
1,473 Elo+
Merlin
Merlin
DarcKnyt
Merlin
Level 158
God Stats
3W - 6L
1,418 SR
Queue Stats
452W - 484L
1,474 Elo+
Solo
Cerberus
Cerberus
Etorian
Cerberus
Level 65
God Stats
0W - 1L
1,497 SR
Queue Stats
11W - 12L
1,479 Elo+
Party 2
Sol
Sol
Gastapo
Sol
Level 23
God Stats
0W - 1L
1,705 SR
Queue Stats
19W - 28L
1,454 Elo+
Party 2
Hachiman
Hachiman
KikiJikii
Hachiman
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 55L
1,460 Elo+
Solo
Nox
Nox
TheGaymer_GG
Nox
Level 145
God Stats
0W - 7L
1,071 SR
Queue Stats
398W - 392L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 1 / 6
5,680
1,136
2,048
5,290
4,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 1 / 4
5,450
1,090
1,816
3,783
1,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sobek
SkooterG
Sobek
10
2 / 1 / 5
6,088
1,218
2,165
5,187
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
10
0 / 1 / 4
5,339
1,068
3,702
3,978
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 0 / 3
6,340
1,268
6,115
2,678
1,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DarcKnyt
Merlin
11
1 / 1 / 3
5,284
1,057
3,504
3,934
1,313
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Etorian
Cerberus
10
0 / 3 / 2
4,993
999
1,735
5,789
5,125
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
11
0 / 0 / 2
5,110
1,022
3,580
3,040
928
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
KikiJikii
Hachiman
9
2 / 3 / 0
5,046
1,009
4,577
4,862
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
1,320
264
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
7
Kills
3
4
Deaths
7
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
6
4
L
Merlin
DarcKnyt
Merlin
1
1
3
2.5
L
Cerberus
Etorian
Cerberus
0
3
2
0.33
L
Sol
0
0
2
1
W
1
1
4
3
L
Hachiman
KikiJikii
Hachiman
2
3
0
0.67
W
Sobek
SkooterG
Sobek
2
1
5
4.5
L
0
0
0
0
W
Bastet
0
1
4
2
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,846
Damage
13,396
20,916
Taken
17,625
13,608
Mitigated
8,990
7,548
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,048
436
755
951
5,290
4,621
0
2,702
2,588
0
8,720
L
Merlin
DarcKnyt
Merlin
3,504
89
563
1,645
3,934
1,313
0
1,685
2,249
7,885
0
L
Cerberus
Etorian
Cerberus
1,735
0
585
1,166
5,789
5,125
0
2,474
3,315
6,298
0
L
Sol
3,580
653
372
1,987
3,040
928
0
1,050
1,990
12,208
401
W
1,816
545
37
842
3,783
1,238
528
1,979
1,804
0
4,958
L
Hachiman
KikiJikii
Hachiman
4,577
2,109
0
672
4,862
1,624
0
2,869
1,993
0
6,848
W
Sobek
SkooterG
Sobek
2,165
215
15
1,569
5,187
4,936
0
1,565
3,622
2,985
236
L
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
3,702
306
395
954
3,978
1,792
0
1,143
2,835
0
6,744
W
6,115
1,369
517
1,513
2,678
1,021
505
1,412
1,266
18,195
2,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,897
Gold Earned
21,753
62
Minions Killed
53
0
Camps Cleared
0
564,301
Distance Traveled
425,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,680
1,136
16
3
0
99,388
0
L
Merlin
5,284
1,057
11
2
0
101,836
0
L
Cerberus
4,993
999
12
2
0
107,427
0
L
Sol
5,110
1,022
24
5
0
108,216
0
W
Medusa
5,450
1,090
8
2
0
116,014
0
L
Hachiman
5,046
1,009
6
1
0
107,664
0
W
Sobek
6,088
1,218
1
0
0
123,031
0
L
Nox
1,320
264
0
0
0
0
0
W
Bastet
5,339
1,068
4
1
0
127,132
0
W
Sol
6,340
1,268
33
7
0
98,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role