Player Matchup

Chang'e
Chang'e
Foulness
Chang'e
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 82L
1,496 Elo+
Party 1
Fafnir
Fafnir
MrThicknThrob
Fafnir
Level 22
God Stats
5W - 6L
1,500 SR
Queue Stats
39W - 52L
1,469 Elo+
Party 1
Mulan
Mulan
jhf32
Mulan
Level 130
God Stats
8W - 5L
1,500 SR
Queue Stats
53W - 55L
1,532 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,499 Elo+

VS

Team Averages
Level 84
1,587 SR
1,389 Elo+
Ao Kuang
Ao Kuang
Christian CCP
Ao Kuang
Level 159
God Stats
9W - 20L
1,482 SR
Queue Stats
103W - 109L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
Curbstompu
Gilgamesh
Level 42
God Stats
9W - 5L
1,500 SR
Queue Stats
46W - 48L
1,439 Elo+
Solo
Nu Wa
Nu Wa
Vaporz3
Nu Wa
Level 52
God Stats
12W - 12L
1,779 SR
Queue Stats
29W - 41L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Foulness
Chang'e
15
5 / 0 / 8
9,067
907
6,093
7,996
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 8
8,339
834
6,339
11,588
10,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
jhf32
Mulan
14
6 / 0 / 7
8,925
893
10,951
10,581
8,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Christian CCP
Ao Kuang
12
0 / 4 / 1
6,955
696
5,817
9,892
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
Curbstompu
Gilgamesh
11
1 / 6 / 0
7,028
703
5,395
10,297
6,208
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Vaporz3
Nu Wa
12
0 / 4 / 1
7,014
701
3,047
5,717
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
1
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Christian CCP
Ao Kuang
0
4
1
0.13
L
Gilgamesh
Curbstompu
Gilgamesh
1
6
0
0.17
W
Chang'e
Foulness
Chang'e
5
0
8
9
W
3
1
8
7
L
Nu Wa
Vaporz3
Nu Wa
0
4
1
0.13
W
Mulan
jhf32
Mulan
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,383
Damage
14,259
30,165
Taken
25,906
20,810
Mitigated
11,239
19,715
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Christian CCP
Ao Kuang
5,817
929
0
2,996
9,892
3,371
0
4,167
5,234
21,630
1,107
L
Gilgamesh
Curbstompu
Gilgamesh
5,395
1,056
0
555
10,297
6,208
0
5,012
4,549
0
15,182
W
Chang'e
Foulness
Chang'e
6,093
611
8,023
6,615
7,996
2,228
1,308
3,611
4,282
30,127
0
W
6,339
1,233
0
2,667
11,588
10,473
1,187
2,163
9,269
13,843
829
L
Nu Wa
Vaporz3
Nu Wa
3,047
812
0
405
5,717
1,660
0
2,409
2,980
16,330
523
W
Mulan
jhf32
Mulan
10,951
1,689
0
2,410
10,581
8,109
425
2,300
8,053
0
24,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,331
Gold Earned
20,997
99
Minions Killed
96
0
Camps Cleared
0
596,172
Distance Traveled
479,715
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,955
696
34
3
0
181,182
1
L
Gilgamesh
7,028
703
18
2
0
177,275
5
W
Chang'e
9,067
907
57
6
0
208,121
0
W
Fafnir
8,339
834
14
1
0
183,677
0
L
Nu Wa
7,014
701
44
4
0
121,258
0
W
Mulan
8,925
893
28
3
0
204,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role