Player Matchup

Loki
Loki
Catlovefoodyaya
Loki
Level 122
God Stats
59W - 51L
1,581 SR
Queue Stats
996W - 909L
1,559 Elo+
Solo
Sylvanus
Sylvanus
MBNatee
Sylvanus
Level 194
God Stats
6W - 4L
1,666 SR
Queue Stats
141W - 179L
1,549 Elo+
Party 1
Persephone
Persephone
MaddyyPB
Persephone
Level 156
God Stats
13W - 18L
1,607 SR
Queue Stats
255W - 311L
1,551 Elo+
Party 1
Cernunnos
Cernunnos
PlSHO19
Cernunnos
Level 191
God Stats
0W - 2L
1,156 SR
Queue Stats
29W - 54L
1,480 Elo+
Party 1
King Arthur
King Arthur
toygarhan5314
King Arthur
Level 66
God Stats
2W - 2L
1,584 SR
Queue Stats
35W - 27L
1,636 Elo+
Party 1
Team Averages
Level 146
1,519 SR
1,555 Elo+

VS

Team Averages
Level 131
1,638 SR
1,545 Elo+
Hachiman
Hachiman
Axolian
Hachiman
Level 148
God Stats
2W - 0L
2,160 SR
Queue Stats
60W - 88L
1,475 Elo+
Party 2
Atlas
Atlas
LightningWar
Atlas
Level 144
God Stats
13W - 10L
1,633 SR
Queue Stats
65W - 104L
1,456 Elo+
Party 2
Scylla
Scylla
Violet_DeChateau
Scylla
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 6L
1,764 Elo+
Solo
Loki
Loki
Wally A1
Loki
Level 159
God Stats
11W - 7L
1,502 SR
Queue Stats
852W - 800L
1,587 Elo+
Solo
Chaac
Chaac
geocalli
Chaac
Level 129
God Stats
2W - 4L
1,396 SR
Queue Stats
40W - 58L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
6,379
491
6,292
11,276
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
MBNatee
Sylvanus
10
1 / 3 / 3
6,604
508
4,987
13,757
9,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
MaddyyPB
Persephone
13
3 / 1 / 0
8,097
623
4,236
5,140
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
PlSHO19
Cernunnos
10
0 / 5 / 0
6,397
492
5,398
7,488
2,317
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
toygarhan5314
King Arthur
15
6 / 0 / 0
9,414
724
12,919
14,280
12,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Axolian
Hachiman
15
3 / 1 / 4
8,133
626
6,376
10,651
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 2 / 7
7,399
569
6,193
12,873
7,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
5 / 0 / 2
7,594
584
7,990
5,663
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
13
4 / 3 / 4
6,943
534
7,270
10,531
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
geocalli
Chaac
11
0 / 5 / 2
6,476
498
6,385
15,313
15,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
11
Kills
15
15
Deaths
11
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Axolian
Hachiman
3
1
4
5
L
1
6
3
0.42
W
3
2
7
3.25
L
Sylvanus
MBNatee
Sylvanus
1
3
3
0.83
L
Persephone
MaddyyPB
Persephone
3
1
0
3
L
Cernunnos
PlSHO19
Cernunnos
0
5
0
0
W
5
0
2
6
W
Loki
4
3
4
2
W
Chaac
geocalli
Chaac
0
5
2
0.2
L
King Arthur
toygarhan5314
King Arthur
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,832
Damage
34,214
51,941
Taken
55,031
28,282
Mitigated
31,609
15,841
Healing
21,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Axolian
Hachiman
6,376
4,025
0
6,240
10,651
3,623
738
2,557
8,054
0
70,986
L
6,292
2,725
0
2,826
11,276
2,422
0
4,692
6,366
0
43,177
W
6,193
2,784
2,451
4,287
12,873
7,027
0
2,575
10,201
19,576
0
L
Sylvanus
MBNatee
Sylvanus
4,987
1,852
1,787
4,406
13,757
9,371
0
4,386
9,229
23,013
0
L
Persephone
MaddyyPB
Persephone
4,236
0
0
815
5,140
1,611
0
1,701
3,396
52,034
0
L
Cernunnos
PlSHO19
Cernunnos
5,398
2,357
0
1,189
7,488
2,317
0
2,610
4,838
0
45,422
W
7,990
752
0
500
5,663
1,653
225
1,644
3,901
50,225
1,018
W
Loki
7,270
2,090
0
4,282
10,531
3,422
0
2,018
8,373
0
54,480
W
Chaac
geocalli
Chaac
6,385
686
0
3,705
15,313
15,884
0
130
15,183
1,815
41,442
L
King Arthur
toygarhan5314
King Arthur
12,919
1,146
0
4,818
14,280
12,561
0
1,163
13,080
0
70,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,891
Gold Earned
36,545
424
Minions Killed
418
0
Camps Cleared
0
1,184,962
Distance Traveled
1,325,764
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,133
626
142
11
0
259,423
2
L
Loki
6,379
491
62
5
0
264,137
0
W
Atlas
7,399
569
20
2
0
266,272
4
L
Sylvanus
6,604
508
33
3
0
222,125
1
L
Persephone
8,097
623
121
9
0
272,359
4
L
Cernunnos
6,397
492
78
6
0
182,505
0
W
Scylla
7,594
584
99
8
0
270,968
0
W
Loki
6,943
534
78
6
0
286,276
1
W
Chaac
6,476
498
79
6
0
242,825
0
L
King Arthur
9,414
724
130
10
0
243,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role