Player Matchup

Ishtar
Ishtar
EcliKazeX
Ishtar
Level 148
God Stats
1W - 2L
1,120 SR
Queue Stats
244W - 233L
1,539 Elo+
Party 2
Aphrodite
Aphrodite
Enochyy
Aphrodite
Level 123
God Stats
12W - 8L
1,626 SR
Queue Stats
150W - 133L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
Oxothnk007
Hun Batz
Level 143
God Stats
4W - 2L
1,753 SR
Queue Stats
143W - 128L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
ResoBlaze
Cthulhu
Level 124
God Stats
8W - 4L
1,842 SR
Queue Stats
98W - 97L
1,557 Elo+
Solo
Discordia
Discordia
mannyfrezz
Discordia
Level 124
God Stats
2W - 0L
1,887 SR
Queue Stats
169W - 126L
1,529 Elo+
Party 2
Team Averages
Level 132
1,646 SR
1,535 Elo+

VS

Team Averages
Level 117
1,512 SR
1,564 Elo+
Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BootlegBeast
Tyr
Level 60
God Stats
0W - 1L
1,574 SR
Queue Stats
2W - 3L
1,721 Elo+
Solo
Sylvanus
Sylvanus
RelikProdigy
Sylvanus
Level 119
God Stats
4W - 2L
1,671 SR
Queue Stats
51W - 47L
1,526 Elo+
Party 1
Artemis
Artemis
TheMustachieo
Artemis
Level 105
God Stats
0W - 2L
1,284 SR
Queue Stats
22W - 17L
1,547 Elo+
Party 1
The Morrigan
The Morrigan
TheWeedWizard_
The Morrigan
Level 156
God Stats
1W - 3L
1,530 SR
Queue Stats
125W - 125L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
EcliKazeX
Ishtar
12
0 / 1 / 1
6,221
622
2,384
5,206
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Enochyy
Aphrodite
10
1 / 1 / 4
6,274
627
1,941
6,492
3,565
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Oxothnk007
Hun Batz
13
10 / 1 / 3
7,265
727
9,530
7,673
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
ResoBlaze
Cthulhu
11
3 / 1 / 1
6,964
696
4,704
5,059
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Discordia
mannyfrezz
Discordia
12
3 / 0 / 6
6,931
693
6,227
3,201
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 5 / 0
5,644
564
4,508
10,326
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 2 / 0
4,850
485
804
6,286
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sylvanus
RelikProdigy
Sylvanus
8
1 / 3 / 0
4,948
495
1,792
7,256
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artemis
8
0 / 1 / 1
4,868
487
3,602
4,466
1,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
TheWeedWizard_
The Morrigan
9
0 / 6 / 0
5,056
506
1,490
8,009
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
17
Kills
4
4
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
0
0.4
L
1
2
0
0.5
W
Ishtar
EcliKazeX
Ishtar
0
1
1
0.5
W
Aphrodite
Enochyy
Aphrodite
1
1
4
3
W
Hun Batz
Oxothnk007
Hun Batz
10
1
3
11.5
L
Sylvanus
RelikProdigy
Sylvanus
1
3
0
0.33
W
Cthulhu
ResoBlaze
Cthulhu
3
1
1
3.5
L
Artemis
0
1
1
0.5
L
The Morrigan
TheWeedWizard_
The Morrigan
0
6
0
0
W
Discordia
mannyfrezz
Discordia
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,786
Damage
12,196
27,631
Taken
36,343
11,480
Mitigated
14,158
9,758
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,508
834
0
3,590
10,326
2,812
0
2,734
7,420
0
42,163
L
804
0
0
805
6,286
2,853
0
3,487
2,799
0
12,720
W
Ishtar
EcliKazeX
Ishtar
2,384
1,559
0
1,835
5,206
1,807
0
356
4,850
0
47,077
W
Aphrodite
Enochyy
Aphrodite
1,941
588
2,457
3,196
6,492
3,565
15
918
5,574
16,226
1,319
W
Hun Batz
Oxothnk007
Hun Batz
9,530
3,828
0
170
7,673
3,002
150
1,198
6,475
0
46,318
L
Sylvanus
RelikProdigy
Sylvanus
1,792
578
665
1,922
7,256
5,306
0
1,715
5,427
16,896
7,857
W
Cthulhu
ResoBlaze
Cthulhu
4,704
241
0
1,565
5,059
2,213
0
0
5,059
34,700
2,671
L
Artemis
3,602
829
0
384
4,466
1,153
0
547
3,919
0
23,870
L
The Morrigan
TheWeedWizard_
The Morrigan
1,490
360
0
696
8,009
2,034
0
3,457
4,266
30,234
0
W
Discordia
mannyfrezz
Discordia
6,227
833
0
535
3,201
893
54
845
2,356
53,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,655
Gold Earned
25,366
359
Minions Killed
246
0
Camps Cleared
0
1,071,218
Distance Traveled
1,022,784
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,644
564
79
8
0
211,434
0
L
Tyr
4,850
485
27
3
0
218,788
0
W
Ishtar
6,221
622
99
10
0
194,716
1
W
Aphrodite
6,274
627
23
2
0
202,720
2
W
Hun Batz
7,265
727
71
7
0
250,905
2
L
Sylvanus
4,948
495
50
5
0
197,106
2
W
Cthulhu
6,964
696
66
7
0
197,965
0
L
Artemis
4,868
487
35
4
0
198,890
0
L
The Morrigan
5,056
506
55
6
0
196,566
2
W
Discordia
6,931
693
100
10
0
224,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role