Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
ImBeta-Haze
Cu Chulainn
Silver I
Level 148
God Stats
3W - 1L
1,721 SR
Queue Stats
114W - 123L
1,155 MMR
Solo
Medusa
Medusa
Gold V
JonnyTheVolf
Medusa
Gold V
Level 164
God Stats
12W - 8L
1,639 SR
Queue Stats
160W - 163L
1,215 MMR
Solo
Anubis
Anubis
Gold V
TilrepDant
Anubis
Gold V
Level 154
God Stats
10W - 6L
1,545 SR
Queue Stats
248W - 254L
1,389 MMR
Solo
Geb
Geb
Gold IV
Usseles123
Geb
Gold IV
Level 157
God Stats
24W - 12L
1,759 SR
Queue Stats
466W - 476L
1,382 MMR
Solo
Scylla
Scylla
Silver II
Yaboyknives
Scylla
Silver II
Level 142
God Stats
4W - 3L
1,633 SR
Queue Stats
307W - 327L
983 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,659 SR
1,225 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,526 SR
1,219 MMR
Jormungandr
Jormungandr
Gold V
BlackDynamiteMN
Jormungandr
Gold V
Level 158
God Stats
25W - 19L
1,621 SR
Queue Stats
262W - 280L
1,321 MMR
Solo
Yemoja
Yemoja
Silver I
Budtend101
Yemoja
Silver I
Level 146
God Stats
20W - 30L
1,445 SR
Queue Stats
23W - 38L
1,084 MMR
Solo
Susano
Susano
Gold IV
Hoodrich_Playboi
Susano
Gold IV
Level 118
God Stats
188W - 210L
1,473 SR
Queue Stats
553W - 560L
1,390 MMR
Solo
Jing Wei
Jing Wei
Bronze I
LoonyTunes43
Jing Wei
Bronze I
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 28L
881 MMR
Solo
Agni
Agni
Gold III
YungClamChowder
Agni
Gold III
Level 89
God Stats
59W - 47L
1,592 SR
Queue Stats
336W - 358L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ImBeta-Haze
Cu Chulainn
13
0 / 0 / 2
7,872
606
5,196
9,824
6,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
13 / 1 / 3
9,453
727
12,186
6,669
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
TilrepDant
Anubis
13
2 / 1 / 2
7,495
577
5,210
5,584
2,425
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 1 / 10
7,432
572
4,844
8,511
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
13
1 / 0 / 6
7,090
545
3,289
5,331
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Hun BatzKumbhakarnaArachneCharybdisLoki

VS

Bans
AthenaAo KuangBacchusThorSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackDynamiteMN
Jormungandr
12
1 / 1 / 0
7,203
554
7,478
8,421
5,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Budtend101
Yemoja
8
0 / 2 / 1
5,871
452
1,827
8,026
2,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 4 / 2
6,412
493
3,686
9,611
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
LoonyTunes43
Jing Wei
10
1 / 9 / 0
6,078
468
3,153
12,219
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 1
6,657
512
4,273
6,519
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
17
Kills
3
3
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BlackDynamiteMN
Jormungandr
1
1
0
1
L
Yemoja
Budtend101
Yemoja
0
2
1
0.25
L
1
4
2
0.5
W
Cu Chulainn
ImBeta-Haze
Cu Chulainn
0
0
2
1
W
Medusa
13
1
3
14.5
L
Jing Wei
LoonyTunes43
Jing Wei
1
9
0
0.11
W
Anubis
TilrepDant
Anubis
2
1
2
3
W
1
1
10
6
W
Scylla
1
0
6
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,725
Damage
20,417
35,919
Taken
44,796
18,155
Mitigated
16,343
13,865
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BlackDynamiteMN
Jormungandr
7,478
1,784
0
3,162
8,421
5,849
0
1,935
6,486
48,374
2,537
L
Yemoja
Budtend101
Yemoja
1,827
513
3,284
2,028
8,026
2,677
0
3,462
4,564
11,865
0
L
3,686
941
0
4,158
9,611
2,745
0
2,730
6,881
0
50,579
W
Cu Chulainn
ImBeta-Haze
Cu Chulainn
5,196
875
0
3,116
9,824
6,395
0
4,188
5,544
0
57,652
W
Medusa
12,186
5,589
0
1,196
6,669
2,358
1,654
1,710
4,959
0
57,855
L
Jing Wei
LoonyTunes43
Jing Wei
3,153
2,558
0
590
12,219
3,318
0
2,290
9,929
0
22,687
W
Anubis
TilrepDant
Anubis
5,210
430
0
3,704
5,584
2,425
424
3,018
2,482
66,984
792
W
4,844
355
0
2,711
8,511
5,576
19
1,949
6,551
18,371
2,470
W
Scylla
3,289
320
0
3,138
5,331
1,401
0
1,932
3,385
46,544
0
L
4,273
162
0
1,449
6,519
1,754
0
2,426
4,093
56,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,342
Gold Earned
32,221
444
Minions Killed
353
0
Camps Cleared
0
1,365,373
Distance Traveled
1,288,378
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,203
554
92
7
0
213,709
0
L
Yemoja
5,871
452
12
1
0
239,438
2
L
Susano
6,412
493
92
7
0
292,256
0
W
Cu Chulainn
7,872
606
112
9
0
253,671
2
W
Medusa
9,453
727
95
7
0
233,376
1
L
Jing Wei
6,078
468
38
3
0
250,761
2
W
Anubis
7,495
577
127
10
0
267,713
0
W
Geb
7,432
572
21
2
0
312,589
6
W
Scylla
7,090
545
89
7
0
298,024
0
L
Agni
6,657
512
119
9
0
292,214
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role