Player Matchup

Geb
Geb
Bronze III
Elberzerker
Geb
Bronze III
Level 107
God Stats
9W - 11L
1,470 SR
Queue Stats
362W - 623L
408 MMR
Solo
Vulcan
Vulcan
Silver III
idontmethsaround
Vulcan
Silver III
Level 120
God Stats
26W - 23L
1,437 SR
Queue Stats
176W - 242L
701 MMR
Solo
Ne Zha
Ne Zha
Gold III
oRurik
Ne Zha
Gold III
Level 284
God Stats
35W - 40L
1,501 SR
Queue Stats
425W - 476L
1,020 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 170
1,469 SR
710 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,475 SR
805 MMR
Nut
Nut
Bronze III
Aka3ongParty
Nut
Bronze III
Level 102
God Stats
10W - 11L
1,470 SR
Queue Stats
62W - 111L
337 MMR
Solo
Chang'e
Chang'e
Silver III
Juicy Chub
Chang'e
Silver III
Level 67
God Stats
0W - 1L
1,572 SR
Queue Stats
119W - 149L
890 MMR
Party 1
Khepri
Khepri
Silver II
Xulog
Khepri
Silver II
Level 143
God Stats
14W - 23L
1,384 SR
Queue Stats
158W - 190L
1,188 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 7
10,576
755
5,978
12,032
6,133
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 3 / 6
11,145
796
9,122
6,046
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
oRurik
Ne Zha
20
8 / 1 / 2
13,757
983
22,678
11,754
5,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KumbhakarnaBacchusCthulhuCerberusKuzenbo

VS

Bans
DiscordiaMedusaAresXbalanqueAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
10,190
728
6,968
14,891
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
Juicy Chub
Chang'e
18
1 / 2 / 3
9,717
694
4,552
13,964
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Xulog
Khepri
17
2 / 1 / 4
9,924
709
5,366
12,209
10,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
10
Kills
6
6
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
0
2
7
1.75
L
Chang'e
Juicy Chub
Chang'e
1
2
3
1.25
L
Khepri
Xulog
Khepri
2
1
4
4
W
2
3
6
1.67
W
Ne Zha
oRurik
Ne Zha
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,778
Damage
16,886
29,832
Taken
41,064
13,697
Mitigated
21,356
6,248
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,968
3,428
0
1,030
14,891
6,122
120
4,581
10,137
0
33,950
W
5,978
95
0
861
12,032
6,133
335
3,491
8,357
27,145
0
L
Chang'e
Juicy Chub
Chang'e
4,552
479
5,042
6,674
13,964
4,762
294
5,116
8,664
23,306
0
L
Khepri
Xulog
Khepri
5,366
174
346
928
12,209
10,472
0
5,364
6,645
23,023
0
W
9,122
114
0
771
6,046
2,234
1,392
2,794
2,982
33,404
720
W
Ne Zha
oRurik
Ne Zha
22,678
4,865
0
4,616
11,754
5,330
1,379
3,768
7,664
0
76,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,478
Gold Earned
29,831
177
Minions Killed
146
0
Camps Cleared
0
815,637
Distance Traveled
710,788
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
10,190
728
45
3
0
185,268
2
W
Geb
10,576
755
33
2
0
307,774
0
L
Chang'e
9,717
694
54
4
0
267,560
4
L
Khepri
9,924
709
47
3
0
257,960
2
W
Vulcan
11,145
796
50
4
0
233,629
0
W
Ne Zha
13,757
983
94
7
0
274,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role