Player Matchup

Anhur
Anhur
BigHeroSus
Anhur
Level 49
God Stats
3W - 4L
1,356 SR
Queue Stats
99W - 78L
1,602 Elo+
Solo
Gilgamesh
Gilgamesh
CreeperDesttre
Gilgamesh
Level 148
God Stats
15W - 12L
1,573 SR
Queue Stats
368W - 360L
1,508 Elo+
Solo
Thanatos
Thanatos
Efurys
Thanatos
Level 109
God Stats
9W - 8L
1,583 SR
Queue Stats
135W - 134L
1,582 Elo+
Solo
Ares
Ares
NoIThinkNot
Ares
Level 48
God Stats
6W - 6L
1,500 SR
Queue Stats
146W - 133L
1,514 Elo+
Party 1
Yu Huang
Yu Huang
Wergarr
Yu Huang
Level 63
God Stats
33W - 21L
1,636 SR
Queue Stats
287W - 273L
1,507 Elo+
Party 1
Team Averages
Level 83
1,530 SR
1,543 Elo+

VS

Team Averages
Level 101
1,620 SR
1,571 Elo+
Anubis
Anubis
AlphaMale19270
Anubis
Level 109
God Stats
9W - 11L
1,450 SR
Queue Stats
29W - 33L
1,451 Elo+
Solo
Chiron
Chiron
BravenBold
Chiron
Level 128
God Stats
9W - 7L
1,725 SR
Queue Stats
168W - 164L
1,517 Elo+
Solo
Charon
Charon
SeveredCoffee
Charon
Level 85
God Stats
4W - 3L
1,874 SR
Queue Stats
159W - 145L
1,541 Elo+
Solo
Cthulhu
Cthulhu
StickyRic
Cthulhu
Level 108
God Stats
4W - 3L
1,551 SR
Queue Stats
271W - 232L
1,539 Elo+
Solo
Mercury
Mercury
Violet_DeChateau
Mercury
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 6L
1,809 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
1 / 3 / 10
8,178
481
6,409
8,402
2,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
CreeperDesttre
Gilgamesh
17
9 / 0 / 8
11,700
688
14,297
18,340
13,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Efurys
Thanatos
16
10 / 2 / 6
9,960
586
9,497
13,924
6,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
4 / 5 / 11
8,908
524
8,760
15,546
13,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yu Huang
Wergarr
Yu Huang
14
2 / 4 / 4
8,854
521
5,188
7,361
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 2
7,697
453
9,910
14,135
6,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
BravenBold
Chiron
15
3 / 3 / 1
8,513
501
7,886
7,968
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 4 / 6
8,990
529
9,589
15,621
14,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
StickyRic
Cthulhu
12
1 / 3 / 3
7,569
445
5,468
9,376
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
4 / 5 / 5
8,580
505
9,889
15,059
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
26
Kills
14
14
Deaths
26
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
Anhur
1
3
10
2
L
Chiron
BravenBold
Chiron
3
3
1
1.17
W
Gilgamesh
CreeperDesttre
Gilgamesh
9
0
8
13
W
Thanatos
Efurys
Thanatos
10
2
6
6.5
W
4
5
11
1.9
L
5
4
6
2
L
Cthulhu
StickyRic
Cthulhu
1
3
3
0.83
L
4
5
5
1.3
W
Yu Huang
Wergarr
Yu Huang
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,151
Damage
42,742
63,573
Taken
62,159
37,968
Mitigated
33,997
24,146
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,910
416
0
2,950
14,135
6,540
62
1,930
12,159
47,850
0
W
Anhur
6,409
2,447
0
1,814
8,402
2,551
600
3,178
5,224
0
50,913
L
Chiron
BravenBold
Chiron
7,886
2,138
320
1,157
7,968
2,575
68
1,473
6,412
0
68,897
W
Gilgamesh
CreeperDesttre
Gilgamesh
14,297
5,635
0
9,445
18,340
13,814
293
9,119
9,221
69
90,999
W
Thanatos
Efurys
Thanatos
9,497
1,699
0
10,094
13,924
6,097
0
3,697
10,227
0
69,825
W
8,760
780
0
1,881
15,546
13,151
189
5,422
10,124
27,038
1,596
L
9,589
2,218
0
1,819
15,621
14,551
207
4,254
11,187
27,505
2,648
L
Cthulhu
StickyRic
Cthulhu
5,468
290
0
1,264
9,376
4,241
60
1,762
7,438
35,836
0
L
9,889
4,775
0
625
15,059
6,090
0
3,534
11,363
0
72,615
W
Yu Huang
Wergarr
Yu Huang
5,188
726
0
912
7,361
2,355
416
3,712
3,649
44,401
929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,600
Gold Earned
41,349
471
Minions Killed
400
0
Camps Cleared
0
1,681,654
Distance Traveled
1,493,605
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,697
453
79
5
0
258,720
0
W
Anhur
8,178
481
98
6
0
317,557
0
L
Chiron
8,513
501
113
7
0
261,139
2
W
Gilgamesh
11,700
688
149
9
0
335,648
5
W
Thanatos
9,960
586
94
6
0
405,326
0
W
Ares
8,908
524
31
2
0
311,476
8
L
Charon
8,990
529
25
1
0
303,899
2
L
Cthulhu
7,569
445
80
5
0
283,425
2
L
Mercury
8,580
505
103
6
0
386,422
0
W
Yu Huang
8,854
521
99
6
0
311,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role