Player Matchup

Hercules
Hercules
DiGeStEd Kills
Hercules
Level 157
God Stats
2W - 1L
1,550 SR
Queue Stats
188W - 206L
1,435 Elo+
Solo
Chiron
Chiron
ErnestoIslas
Chiron
Level 160
God Stats
6W - 9L
1,375 SR
Queue Stats
760W - 770L
1,400 Elo+
Solo
Hel
Hel
LodgedSix0 nT
Hel
Level 126
God Stats
5W - 0L
1,958 SR
Queue Stats
102W - 106L
1,468 Elo+
Party 2
Hachiman
Hachiman
MrBeatYoCheeks
Hachiman
Level 124
God Stats
2W - 1L
1,467 SR
Queue Stats
60W - 65L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
Turan8888
Sun Wukong
Level 163
God Stats
11W - 4L
1,800 SR
Queue Stats
867W - 880L
1,481 Elo+
Solo
Team Averages
Level 146
1,630 SR
1,453 Elo+

VS

Team Averages
Level 128
1,537 SR
1,455 Elo+
Hel
Hel
Bisgea
Hel
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,343 Elo+
Solo
Ishtar
Ishtar
alphatruck
Ishtar
Level 157
God Stats
0W - 2L
1,301 SR
Queue Stats
183W - 198L
1,402 Elo+
Solo
Janus
Janus
exkbow
Janus
Level 147
God Stats
3W - 6L
1,409 SR
Queue Stats
205W - 172L
1,509 Elo+
Party 1
Mulan
Mulan
w4r4t
Mulan
Level 124
God Stats
5W - 1L
1,976 SR
Queue Stats
172W - 185L
1,505 Elo+
Solo
Chiron
Chiron
zach12451
Chiron
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 155L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
9 / 1 / 11
10,369
943
11,372
24,890
20,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
16
2 / 1 / 14
9,158
833
9,348
10,414
4,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 3 / 16
8,669
788
10,509
15,058
5,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
16
5 / 2 / 17
9,688
881
14,510
11,100
3,739
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Turan8888
Sun Wukong
15
4 / 3 / 16
9,052
823
11,650
13,224
11,578
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bisgea
Hel
15
1 / 4 / 5
8,185
744
6,336
11,161
8,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ishtar
alphatruck
Ishtar
15
3 / 3 / 3
7,939
722
11,456
11,962
4,947
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
exkbow
Janus
15
1 / 5 / 5
8,460
769
15,188
9,794
3,832
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mulan
w4r4t
Mulan
10
2 / 7 / 3
7,102
646
7,921
15,414
10,057
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
zach12451
Chiron
14
1 / 4 / 5
8,045
731
14,242
10,952
4,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
23
Kills
8
10
Deaths
23
74
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hel
Bisgea
Hel
1
4
5
0.88
W
Hercules
9
1
11
14.5
W
Chiron
2
1
14
9
W
3
3
16
3.67
W
Hachiman
5
2
17
6.75
W
Sun Wukong
Turan8888
Sun Wukong
4
3
16
4
L
Ishtar
alphatruck
Ishtar
3
3
3
1.5
L
Janus
exkbow
Janus
1
5
5
0.7
L
Mulan
w4r4t
Mulan
2
7
3
0.5
L
Chiron
zach12451
Chiron
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,389
Damage
55,143
74,686
Taken
59,283
45,920
Mitigated
32,070
45,709
Healing
23,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Bisgea
Hel
6,336
535
7,672
5,375
11,161
8,920
0
2,178
8,983
14,720
136
W
Hercules
11,372
3,207
1,009
11,196
24,890
20,706
1,208
6,460
17,572
0
20,885
W
Chiron
9,348
1,397
1,703
3,179
10,414
4,137
3,045
2,445
7,733
0
32,133
W
10,509
295
13,908
10,254
15,058
5,760
580
3,797
10,925
15,809
527
W
Hachiman
14,510
6,682
345
399
11,100
3,739
1,868
3,628
7,086
0
30,125
W
Sun Wukong
Turan8888
Sun Wukong
11,650
504
508
3,208
13,224
11,578
36
2,594
10,389
0
17,000
L
Ishtar
alphatruck
Ishtar
11,456
8,878
661
2,325
11,962
4,947
0
2,506
9,456
0
17,847
L
Janus
exkbow
Janus
15,188
449
778
1,033
9,794
3,832
0
989
8,805
32,864
767
L
Mulan
w4r4t
Mulan
7,921
245
1,037
2,406
15,414
10,057
0
2,358
13,056
0
10,933
L
Chiron
zach12451
Chiron
14,242
2,687
1,021
1,379
10,952
4,314
0
2,029
8,871
0
25,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,936
Gold Earned
39,731
133
Minions Killed
107
0
Camps Cleared
0
1,075,319
Distance Traveled
1,008,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,185
744
29
3
0
194,727
0
W
Hercules
10,369
943
24
2
0
219,229
0
W
Chiron
9,158
833
40
4
0
211,890
0
W
Hel
8,669
788
17
2
0
200,138
0
W
Hachiman
9,688
881
42
4
0
199,051
0
W
Sun Wukong
9,052
823
10
1
0
245,011
0
L
Ishtar
7,939
722
9
1
0
205,374
0
L
Janus
8,460
769
54
5
0
217,973
0
L
Mulan
7,102
646
0
0
0
189,004
0
L
Chiron
8,045
731
15
1
0
201,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role