Player Matchup

Ix Chel
Ix Chel
Snakex222
Ix Chel
Level 109
God Stats
1W - 1L
1,701 SR
Queue Stats
40W - 42L
1,517 Elo+
Party 1
Ne Zha
Ne Zha
dar1nchan
Ne Zha
Level 149
God Stats
2W - 2L
1,640 SR
Queue Stats
41W - 43L
1,526 Elo+
Party 1
Odin
Odin
majiinbuuna
Odin
Level 111
God Stats
16W - 11L
1,607 SR
Queue Stats
41W - 43L
1,526 Elo+
Party 1
Team Averages
Level 123
1,649 SR
1,523 Elo+

VS

Team Averages
Level 121
1,694 SR
1,656 Elo+
Olorun
Olorun
JoltMango
Olorun
Level 129
God Stats
6W - 1L
1,961 SR
Queue Stats
113W - 25L
1,854 Elo+
Solo
Hercules
Hercules
TOPDOGG6922
Hercules
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,418 Elo+
Solo
Ne Zha
Ne Zha
mightymousaye
Ne Zha
Level 114
God Stats
1W - 3L
1,620 SR
Queue Stats
17W - 10L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Snakex222
Ix Chel
16
1 / 0 / 6
9,400
783
3,263
5,204
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
dar1nchan
Ne Zha
17
6 / 1 / 1
10,528
877
15,408
9,154
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 0 / 6
8,980
748
2,080
9,973
8,543
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JoltMango
Olorun
14
0 / 2 / 1
8,600
717
6,123
7,704
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
TOPDOGG6922
Hercules
13
0 / 5 / 1
7,827
652
1,169
8,522
3,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 0 / 0
8,777
731
8,367
7,397
5,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
JoltMango
Olorun
0
2
1
0.25
W
Ix Chel
Snakex222
Ix Chel
1
0
6
4
L
Hercules
TOPDOGG6922
Hercules
0
5
1
0.1
W
Ne Zha
dar1nchan
Ne Zha
6
1
1
6.5
W
0
0
6
3
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,751
Damage
15,659
24,331
Taken
23,623
14,006
Mitigated
11,862
10,735
Healing
5,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
JoltMango
Olorun
6,123
1,833
827
2,774
7,704
2,710
0
1,285
6,387
33,027
825
W
Ix Chel
Snakex222
Ix Chel
3,263
564
5,672
3,397
5,204
1,763
773
1,316
3,662
25,279
0
L
Hercules
TOPDOGG6922
Hercules
1,169
218
0
685
8,522
3,954
0
983
7,476
0
9,675
W
Ne Zha
dar1nchan
Ne Zha
15,408
1,815
0
1,666
9,154
3,700
415
1,541
7,499
0
66,577
W
2,080
126
0
0
9,973
8,543
442
2,526
7,068
0
14,827
L
8,367
681
0
823
7,397
5,198
0
1,019
6,339
0
33,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,908
Gold Earned
25,204
177
Minions Killed
141
0
Camps Cleared
0
699,960
Distance Traveled
654,582
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,600
717
74
6
0
210,038
1
W
Ix Chel
9,400
783
52
4
0
212,192
0
L
Hercules
7,827
652
21
2
0
199,210
0
W
Ne Zha
10,528
877
86
7
0
244,346
5
W
Odin
8,980
748
39
3
0
243,422
4
L
Ne Zha
8,777
731
46
4
0
245,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role