Player Matchup

Scylla
Scylla
Platinum I
Håtred
Scylla
Platinum I
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 43L
1,951 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
ILoseBuffs
Ne Zha
Diamond V
Level 186
God Stats
26W - 26L
1,613 SR
Queue Stats
684W - 788L
1,847 MMR
Solo
Danzaburou
Danzaburou
Platinum II
SaltierThanNaCl
Danzaburou
Platinum II
Level 182
God Stats
10W - 11L
1,712 SR
Queue Stats
423W - 428L
1,763 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,608 SR
1,854 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 164
1,603 SR
1,836 MMR
Jormungandr
Jormungandr
Gold I
ItsUhmLandon
Jormungandr
Gold I
Level 174
God Stats
3W - 3L
1,626 SR
Queue Stats
556W - 404L
1,752 MMR
Party 2
Nu Wa
Nu Wa
Platinum III
Z0RBO
Nu Wa
Platinum III
Level 160
God Stats
147W - 100L
1,596 SR
Queue Stats
896W - 874L
1,825 MMR
Party 2
Bakasura
Bakasura
Platinum IV
iMystik KYT
Bakasura
Platinum IV
Level 157
God Stats
9W - 9L
1,587 SR
Queue Stats
816W - 696L
1,930 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Håtred
Scylla
17
5 / 3 / 11
11,720
837
12,884
8,429
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
ILoseBuffs
Ne Zha
19
5 / 0 / 11
12,484
892
14,011
13,006
6,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Danzaburou
SaltierThanNaCl
Danzaburou
19
7 / 1 / 10
13,259
947
13,361
17,012
6,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Bans
KumbhakarnaCthulhuFafnirMedusaXing Tian

VS

Bans
SerqetKuzenboBacchusCerberusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ItsUhmLandon
Jormungandr
15
1 / 7 / 0
9,811
701
8,111
14,896
12,087
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Nu Wa
Z0RBO
Nu Wa
19
2 / 4 / 1
12,058
861
14,118
8,737
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
iMystik KYT
Bakasura
17
1 / 7 / 3
10,882
777
7,409
21,016
18,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
17
Kills
4
4
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
Håtred
Scylla
5
3
11
3.5
W
Ne Zha
ILoseBuffs
Ne Zha
5
0
11
10.5
L
Jormungandr
ItsUhmLandon
Jormungandr
1
7
0
0.14
W
Danzaburou
SaltierThanNaCl
Danzaburou
7
1
10
12
L
Nu Wa
Z0RBO
Nu Wa
2
4
1
0.63
L
Bakasura
iMystik KYT
Bakasura
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,256
Damage
29,638
38,447
Taken
44,649
16,307
Mitigated
33,500
12,567
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Håtred
Scylla
12,884
721
0
70
8,429
2,810
550
4,732
3,345
33,716
0
W
Ne Zha
ILoseBuffs
Ne Zha
14,011
2,951
0
5,650
13,006
6,567
1,831
6,126
5,813
50
70,335
L
Jormungandr
ItsUhmLandon
Jormungandr
8,111
611
0
1,426
14,896
12,087
0
5,076
8,715
22,331
1,158
W
Danzaburou
SaltierThanNaCl
Danzaburou
13,361
4,152
0
6,847
17,012
6,930
1,069
9,696
5,897
296
64,316
L
Nu Wa
Z0RBO
Nu Wa
14,118
4,798
0
140
8,737
2,561
1,350
1,667
6,560
53,594
867
L
Bakasura
iMystik KYT
Bakasura
7,409
4,790
0
3,550
21,016
18,852
796
5,297
14,565
0
14,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,463
Gold Earned
32,751
246
Minions Killed
177
0
Camps Cleared
0
838,551
Distance Traveled
760,200
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,720
837
50
4
0
263,086
0
W
Ne Zha
12,484
892
82
6
0
301,076
1
L
Jormungandr
9,811
701
45
3
0
264,860
3
W
Danzaburou
13,259
947
114
8
0
274,389
2
L
Nu Wa
12,058
861
86
6
0
251,684
2
L
Bakasura
10,882
777
46
3
0
243,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role