Player Matchup

Hercules
Hercules
Diamond II
Blaziken777
Hercules
Diamond II
Level 177
God Stats
0W - 1L
1,213 SR
Queue Stats
52W - 38L
2,527 MMR
Solo
Arachne
Arachne
Masters
Nmasert
Arachne
Masters
Level 69
God Stats
78W - 59L
1,756 SR
Queue Stats
113W - 105L
2,507 MMR
Solo
Anubis
Anubis
Diamond IV
Shonnon
Anubis
Diamond IV
Level 159
God Stats
3W - 3L
1,702 SR
Queue Stats
63W - 59L
2,269 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,557 SR
2,434 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 164
1,880 SR
3,033 MMR
Horus
Horus
Masters
Darkskies19
Horus
Masters
Level 159
God Stats
6W - 2L
1,548 SR
Queue Stats
333W - 251L
2,100 MMR
Solo
Baron Samedi
Baron Samedi
Grandmaster
Unsuccess
Baron Samedi
Grandmaster
Level 143
God Stats
23W - 0L
2,106 SR
Queue Stats
1,672W - 171L
3,500 MMR
Party 1
Osiris
Osiris
Grandmaster
Yаshi
Osiris
Grandmaster
Level 189
God Stats
55W - 10L
1,986 SR
Queue Stats
564W - 109L
3,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blaziken777
Hercules
16
1 / 5 / 5
10,759
769
5,738
18,053
18,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
Nmasert
Arachne
16
2 / 3 / 3
10,482
749
8,520
15,021
10,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Shonnon
Anubis
17
3 / 2 / 3
11,507
822
9,097
9,772
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
KuzenboKumbhakarnaCthulhuSerqetXing Tian

VS

Bans
SobekGebScyllaFafnirTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 3
12,334
881
5,796
15,253
15,258
Baron Samedi
Unsuccess
Baron Samedi
19
0 / 1 / 10
11,659
833
15,210
8,658
10,392
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
Yаshi
Osiris
18
3 / 3 / 7
11,843
846
16,472
13,519
10,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
10
10
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Blaziken777
Hercules
1
5
5
0.7
W
7
2
3
4.25
L
Arachne
Nmasert
Arachne
2
3
3
1.17
L
Anubis
Shonnon
Anubis
3
2
3
2.25
W
Baron Samedi
Unsuccess
Baron Samedi
0
1
10
5
W
Osiris
Yаshi
Osiris
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,355
Damage
37,478
42,846
Taken
37,430
32,602
Mitigated
36,400
6,328
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Blaziken777
Hercules
5,738
1,442
0
3,181
18,053
18,310
253
4,059
12,971
0
21,581
W
5,796
2,336
1,834
6,007
15,253
15,258
952
3,679
8,961
204
30,893
L
Arachne
Nmasert
Arachne
8,520
5,934
0
2,170
15,021
10,218
791
5,452
8,483
0
32,412
L
Anubis
Shonnon
Anubis
9,097
449
0
977
9,772
4,074
376
4,597
4,697
39,375
510
W
Baron Samedi
Unsuccess
Baron Samedi
15,210
739
2,271
3,496
8,658
10,392
900
1,848
5,661
64,211
0
W
Osiris
Yаshi
Osiris
16,472
7,889
0
2,511
13,519
10,750
1,785
3,678
9,063
0
63,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,748
Gold Earned
35,836
148
Minions Killed
277
0
Camps Cleared
0
681,693
Distance Traveled
834,557
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,759
769
24
2
0
236,238
4
W
Horus
12,334
881
62
4
0
289,275
2
L
Arachne
10,482
749
45
3
0
260,024
1
L
Anubis
11,507
822
79
6
0
185,431
0
W
Baron Samedi
11,659
833
132
9
0
263,642
6
W
Osiris
11,843
846
83
6
0
281,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role