Player Matchup

Serqet
Serqet
Andrixuss
Serqet
Level 158
God Stats
2W - 2L
1,802 SR
Queue Stats
263W - 308L
1,495 Elo+
Party 1
Skadi
Skadi
IsraDvD
Skadi
Level 29
God Stats
2W - 3L
1,572 SR
Queue Stats
19W - 33L
1,472 Elo+
Party 1
King Arthur
King Arthur
dorirto
King Arthur
Level 65
God Stats
0W - 2L
1,502 SR
Queue Stats
52W - 54L
1,471 Elo+
Party 1
Yu Huang
Yu Huang
heihila88
Yu Huang
Level 59
God Stats
3W - 11L
1,292 SR
Queue Stats
107W - 123L
1,462 Elo+
Party 1
Kumbhakarna
Kumbhakarna
koketrvp
Kumbhakarna
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 64
1,534 SR
1,480 Elo+

VS

Team Averages
Level 128
1,624 SR
1,590 Elo+
Freya
Freya
AHS1999
Freya
Level 149
God Stats
2W - 1L
1,542 SR
Queue Stats
25W - 17L
1,628 Elo+
Party 2
Tyr
Tyr
AbraahFP
Tyr
Level 161
God Stats
7W - 1L
1,671 SR
Queue Stats
32W - 23L
1,627 Elo+
Party 2
Ra
Ra
Polo_MarkY_
Ra
Level 145
God Stats
15W - 12L
1,504 SR
Queue Stats
214W - 205L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Suli0982
Sun Wukong
Level 123
God Stats
18W - 5L
1,678 SR
Queue Stats
37W - 21L
1,677 Elo+
Party 2
Chaac
Chaac
patriidgz
Chaac
Level 63
God Stats
1W - 0L
1,722 SR
Queue Stats
4W - 4L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Andrixuss
Serqet
14
3 / 5 / 4
7,342
489
8,273
14,540
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
IsraDvD
Skadi
13
4 / 3 / 1
7,726
515
9,762
9,824
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
dorirto
King Arthur
9
0 / 3 / 0
5,792
386
2,740
8,043
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
heihila88
Yu Huang
12
1 / 4 / 2
7,113
474
4,692
7,741
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
koketrvp
Kumbhakarna
9
0 / 2 / 3
6,565
438
3,329
10,538
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AHS1999
Freya
13
2 / 3 / 1
7,084
472
6,742
12,215
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 0 / 3
9,242
616
8,359
9,680
8,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 3 / 6
8,424
562
4,434
7,061
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Suli0982
Sun Wukong
16
6 / 1 / 3
9,044
603
7,935
13,068
6,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chaac
patriidgz
Chaac
13
2 / 2 / 2
7,024
468
5,156
9,705
6,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
8
Kills
16
17
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Freya
AHS1999
Freya
2
3
1
0.83
W
4
0
3
5.5
L
Serqet
Andrixuss
Serqet
3
5
4
1
L
Skadi
IsraDvD
Skadi
4
3
1
1.5
W
2
3
6
1.67
W
Sun Wukong
Suli0982
Sun Wukong
6
1
3
7.5
L
King Arthur
dorirto
King Arthur
0
3
0
0
L
Yu Huang
heihila88
Yu Huang
1
4
2
0.5
L
Kumbhakarna
koketrvp
Kumbhakarna
0
2
3
0.75
W
Chaac
patriidgz
Chaac
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,796
Damage
32,626
50,686
Taken
51,729
27,122
Mitigated
28,470
8,734
Healing
24,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AHS1999
Freya
6,742
2,183
0
6,312
12,215
4,816
0
810
11,279
44,152
1,930
W
8,359
764
0
4,019
9,680
8,320
176
1,884
7,796
0
72,387
L
Serqet
Andrixuss
Serqet
8,273
2,029
0
5,041
14,540
5,703
0
3,627
10,852
0
56,448
L
Skadi
IsraDvD
Skadi
9,762
4,641
0
922
9,824
3,294
144
2,698
6,885
0
55,303
W
4,434
242
1,112
2,468
7,061
2,153
0
2,090
4,563
63,251
2,178
W
Sun Wukong
Suli0982
Sun Wukong
7,935
1,606
0
8,479
13,068
6,456
76
1,770
10,524
0
74,157
L
King Arthur
dorirto
King Arthur
2,740
301
0
836
8,043
6,077
0
0
8,043
0
27,876
L
Yu Huang
heihila88
Yu Huang
4,692
216
0
445
7,741
2,618
0
1,011
6,730
47,410
0
L
Kumbhakarna
koketrvp
Kumbhakarna
3,329
842
0
1,490
10,538
9,430
0
3,592
6,591
21,301
0
W
Chaac
patriidgz
Chaac
5,156
151
0
2,356
9,705
6,725
0
2,210
7,005
0
28,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,538
Gold Earned
40,818
363
Minions Killed
468
0
Camps Cleared
0
1,453,589
Distance Traveled
1,556,996
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,084
472
64
4
0
279,836
0
W
Tyr
9,242
616
136
9
0
313,820
4
L
Serqet
7,342
489
102
7
0
341,564
0
L
Skadi
7,726
515
112
7
0
285,997
0
W
Ra
8,424
562
112
7
0
315,910
5
W
Sun Wukong
9,044
603
120
8
0
331,728
0
L
King Arthur
5,792
386
49
3
0
239,777
0
L
Yu Huang
7,113
474
83
6
0
291,104
0
L
Kumbhakarna
6,565
438
17
1
0
295,147
1
W
Chaac
7,024
468
36
2
0
315,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role