Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DaDaS251
Anubis
Level 130
God Stats
98W - 65L
1,667 SR
Queue Stats
305W - 311L
1,540 Elo+
Party 2
Ratatoskr
Ratatoskr
DragonSlayer13
Ratatoskr
Level 68
God Stats
0W - 1L
1,732 SR
Queue Stats
7W - 6L
1,581 Elo+
Solo
Nu Wa
Nu Wa
Machinho94
Nu Wa
Level 129
God Stats
1W - 1L
1,484 SR
Queue Stats
118W - 113L
1,564 Elo+
Solo
Bacchus
Bacchus
Mirio36
Bacchus
Level 125
God Stats
20W - 21L
1,560 SR
Queue Stats
247W - 254L
1,541 Elo+
Party 2
Team Averages
Level 116
1,589 SR
1,545 Elo+

VS

Team Averages
Level 100
1,608 SR
1,560 Elo+
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AphroHercGapeXXX
Baron Samedi
Level 28
God Stats
2W - 0L
1,687 SR
Queue Stats
44W - 41L
1,514 Elo+
Party 1
Awilix
Awilix
JefryTheMan
Awilix
Level 109
God Stats
6W - 3L
1,645 SR
Queue Stats
13W - 6L
1,648 Elo+
Solo
Achilles
Achilles
MouseyPineapple
Achilles
Level 105
God Stats
20W - 16L
1,531 SR
Queue Stats
279W - 268L
1,543 Elo+
Solo
Izanami
Izanami
bravebud
Izanami
Level 108
God Stats
109W - 78L
1,677 SR
Queue Stats
141W - 115L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 5 / 1
6,362
530
5,187
8,422
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
DaDaS251
Anubis
12
3 / 3 / 3
7,064
589
5,930
8,921
3,885
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
DragonSlayer13
Ratatoskr
10
2 / 3 / 1
5,891
491
4,210
8,844
2,941
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
11
1 / 3 / 2
6,904
575
7,076
7,228
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Mirio36
Bacchus
9
1 / 2 / 4
6,026
502
2,715
9,203
7,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
8 / 3 / 4
7,776
648
8,803
12,246
9,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
AphroHercGapeXXX
Baron Samedi
13
3 / 3 / 4
7,565
630
4,651
7,451
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
13
5 / 1 / 5
7,779
648
6,146
7,195
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
13
0 / 0 / 4
7,459
622
3,737
8,450
5,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
bravebud
Izanami
13
0 / 1 / 5
7,638
637
5,815
7,727
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
16
16
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
1
0.3
W
Ares
 
Ares
8
3
4
3.33
W
Baron Samedi
AphroHercGapeXXX
Baron Samedi
3
3
4
1.67
L
Anubis
DaDaS251
Anubis
3
3
3
1.5
L
Ratatoskr
DragonSlayer13
Ratatoskr
2
3
1
0.83
W
Awilix
5
1
5
7.5
L
Nu Wa
1
3
2
0.67
L
Bacchus
Mirio36
Bacchus
1
2
4
1.5
W
Achilles
0
0
4
2
W
Izanami
bravebud
Izanami
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,118
Damage
29,152
42,618
Taken
43,069
19,024
Mitigated
22,969
10,534
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,187
2,564
0
2,267
8,422
2,501
0
1,710
6,712
0
39,897
W
Ares
 
Ares
8,803
2,079
0
2,995
12,246
9,844
0
4,358
7,692
20,717
433
W
Baron Samedi
AphroHercGapeXXX
Baron Samedi
4,651
396
547
2,262
7,451
2,704
175
4,018
3,343
54,699
0
L
Anubis
DaDaS251
Anubis
5,930
243
0
2,781
8,921
3,885
0
5,256
3,665
52,214
903
L
Ratatoskr
DragonSlayer13
Ratatoskr
4,210
1,040
0
1,250
8,844
2,941
0
1,892
6,879
0
34,100
W
Awilix
6,146
2,222
0
694
7,195
2,587
0
1,644
5,419
0
52,819
L
Nu Wa
7,076
1,632
0
1,208
7,228
1,866
0
1,302
5,550
41,649
1,236
L
Bacchus
Mirio36
Bacchus
2,715
632
0
3,028
9,203
7,831
0
3,225
5,945
19,993
1,375
W
Achilles
3,737
181
0
4,212
8,450
5,111
0
3,711
4,155
0
55,600
W
Izanami
bravebud
Izanami
5,815
3,965
0
4,190
7,727
2,723
36
958
6,695
0
65,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
38,217
356
Minions Killed
412
0
Camps Cleared
0
1,245,326
Distance Traveled
1,302,185
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,362
530
68
6
0
246,002
0
W
Ares
7,776
648
9
1
0
263,479
0
W
Baron Samedi
7,565
630
104
9
0
224,370
3
L
Anubis
7,064
589
95
8
0
221,884
0
L
Ratatoskr
5,891
491
58
5
0
295,891
0
W
Awilix
7,779
648
72
6
0
329,777
3
L
Nu Wa
6,904
575
95
8
0
223,276
2
L
Bacchus
6,026
502
40
3
0
258,273
3
W
Achilles
7,459
622
93
8
0
253,328
0
W
Izanami
7,638
637
134
11
0
231,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role