Player Matchup

Ymir
Ymir
HUGZ4DRUGZxX
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,339 Elo+
Party 2
Atlas
Atlas
MasterLoky
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,338 Elo+
Solo
Medusa
Medusa
Thatboijay0513
Medusa
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 227L
1,508 Elo+
Party 2
Chang'e
Chang'e
WyleECoyote
Chang'e
Level 159
God Stats
6W - 4L
1,835 SR
Queue Stats
738W - 752L
1,514 Elo+
Solo
He Bo
He Bo
xI-ZiG
He Bo
Level 83
God Stats
2W - 3L
1,287 SR
Queue Stats
75W - 82L
1,506 Elo+
Solo
Team Averages
Level 106
1,524 SR
1,441 Elo+

VS

Team Averages
Level 124
1,488 SR
1,494 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Brock Nd Roll
Sun Wukong
Level 127
God Stats
6W - 2L
1,738 SR
Queue Stats
371W - 376L
1,496 Elo+
Party 1
Guan Yu
Guan Yu
JogFunkerson
Guan Yu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 95L
1,478 Elo+
Party 1
Ullr
Ullr
SkodenBoston
Ullr
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
352W - 356L
1,433 Elo+
Solo
Jormungandr
Jormungandr
jjav11
Jormungandr
Level 141
God Stats
1W - 2L
1,202 SR
Queue Stats
151W - 124L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 6
5,836
730
714
5,326
4,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Atlas
13
4 / 4 / 5
7,408
926
4,914
10,495
5,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 2 / 3
7,077
885
8,490
6,774
2,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
WyleECoyote
Chang'e
12
1 / 3 / 7
6,596
825
4,854
8,809
2,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
xI-ZiG
He Bo
13
2 / 2 / 6
7,279
910
6,860
8,406
2,524
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 4 / 6
7,413
927
6,045
7,087
3,810
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Brock Nd Roll
Sun Wukong
15
3 / 1 / 9
8,424
1,053
11,693
7,313
4,877
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
JogFunkerson
Guan Yu
13
3 / 3 / 7
7,815
977
4,286
7,945
6,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 1 / 7
7,886
986
5,500
5,315
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
jjav11
Jormungandr
15
3 / 2 / 9
8,280
1,035
8,992
10,590
8,606
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
11
Kills
13
13
Deaths
11
27
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
4
6
1
W
Sun Wukong
Brock Nd Roll
Sun Wukong
3
1
9
7.5
L
0
2
6
1.5
W
Guan Yu
JogFunkerson
Guan Yu
3
3
7
2.17
L
Atlas
4
4
5
1.63
W
3
1
7
6.5
L
4
2
3
2.75
L
Chang'e
WyleECoyote
Chang'e
1
3
7
1.5
W
Jormungandr
jjav11
Jormungandr
3
2
9
3.75
L
He Bo
xI-ZiG
He Bo
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,832
Damage
36,516
39,810
Taken
38,250
16,747
Mitigated
25,388
15,598
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,045
141
740
1,102
7,087
3,810
0
3,977
3,110
12,521
399
W
Sun Wukong
Brock Nd Roll
Sun Wukong
11,693
2,217
774
2,943
7,313
4,877
407
4,727
2,586
301
23,538
L
714
230
272
144
5,326
4,139
0
1,940
3,386
1,737
0
W
Guan Yu
JogFunkerson
Guan Yu
4,286
139
2,124
1,466
7,945
6,219
477
2,439
5,506
0
7,364
L
Atlas
4,914
1,617
273
530
10,495
5,360
0
3,729
6,766
10,124
0
W
5,500
1,784
0
1,064
5,315
1,876
1,820
2,252
3,063
0
11,748
L
8,490
3,582
469
657
6,774
2,426
0
2,779
3,995
0
19,404
L
Chang'e
WyleECoyote
Chang'e
4,854
288
6,560
4,664
8,809
2,298
0
3,738
5,071
10,260
0
W
Jormungandr
jjav11
Jormungandr
8,992
704
0
3,326
10,590
8,606
84
3,947
6,643
20,774
486
L
He Bo
xI-ZiG
He Bo
6,860
544
423
1,606
8,406
2,524
0
2,814
5,592
16,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,196
Gold Earned
39,818
70
Minions Killed
99
0
Camps Cleared
0
696,515
Distance Traveled
794,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,413
927
20
3
0
171,844
0
W
Sun Wukong
8,424
1,053
23
3
0
161,628
0
L
Ymir
5,836
730
0
0
0
103,412
0
W
Guan Yu
7,815
977
8
1
0
144,668
0
L
Atlas
7,408
926
6
1
0
134,255
0
W
Ullr
7,886
986
19
2
0
143,639
0
L
Medusa
7,077
885
27
3
0
122,938
0
L
Chang'e
6,596
825
14
2
0
176,353
0
W
Jormungandr
8,280
1,035
29
4
0
172,309
0
L
He Bo
7,279
910
23
3
0
159,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role