Player Matchup

Hades
Hades
Drub77
Hades
Level 128
God Stats
2W - 4L
1,546 SR
Queue Stats
44W - 36L
1,606 Elo+
Party 2
Cliodhna
Cliodhna
JSharpe
Cliodhna
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 44L
1,611 Elo+
Party 2
Izanami
Izanami
Kizingo
Izanami
Level 44
God Stats
6W - 4L
1,903 SR
Queue Stats
23W - 15L
1,611 Elo+
Party 2
Ratatoskr
Ratatoskr
SilentConfined
Ratatoskr
Level 80
God Stats
18W - 17L
1,529 SR
Queue Stats
159W - 174L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
samwise9400
Morgan Le Fay
Level 128
God Stats
19W - 21L
1,340 SR
Queue Stats
116W - 116L
1,551 Elo+
Party 2
Team Averages
Level 98
1,564 SR
1,588 Elo+

VS

Team Averages
Level 99
1,606 SR
1,540 Elo+
Yu Huang
Yu Huang
AdaptableGolem4
Yu Huang
Level 109
God Stats
2W - 3L
1,505 SR
Queue Stats
482W - 465L
1,480 Elo+
Party 1
Anhur
Anhur
GaryVeryHairy
Anhur
Level 37
God Stats
1W - 0L
1,808 SR
Queue Stats
13W - 6L
1,665 Elo+
Party 1
Achilles
Achilles
JIN-THE-ROCK
Achilles
Level 88
God Stats
20W - 25L
1,461 SR
Queue Stats
307W - 286L
1,516 Elo+
Solo
Terra
Terra
KigOBitties
Terra
Level 154
God Stats
3W - 2L
1,573 SR
Queue Stats
412W - 404L
1,462 Elo+
Solo
Set
Set
Vectr4556
Set
Level 106
God Stats
8W - 8L
1,685 SR
Queue Stats
476W - 459L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Drub77
Hades
10
2 / 5 / 1
7,285
455
4,037
16,609
10,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
JSharpe
Cliodhna
13
5 / 3 / 2
7,677
480
7,521
12,461
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Kizingo
Izanami
12
0 / 3 / 1
7,192
450
5,471
8,232
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
SilentConfined
Ratatoskr
14
0 / 3 / 0
7,803
488
6,376
12,754
7,171
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
samwise9400
Morgan Le Fay
13
0 / 4 / 5
7,394
462
9,101
10,826
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
3 / 2 / 3
9,619
601
9,330
7,553
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
8 / 2 / 3
10,099
631
17,641
10,565
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
JIN-THE-ROCK
Achilles
15
1 / 0 / 1
9,555
597
5,992
7,866
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
4 / 1 / 6
9,298
581
8,051
17,640
15,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 2 / 2
8,584
537
4,909
11,083
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
18
18
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
3
2
3
2.25
L
Hades
Drub77
Hades
2
5
1
0.5
W
8
2
3
4.75
W
Achilles
JIN-THE-ROCK
Achilles
1
0
1
1.5
L
Cliodhna
JSharpe
Cliodhna
5
3
2
2
W
4
1
6
7
L
Izanami
Kizingo
Izanami
0
3
1
0.17
L
Ratatoskr
SilentConfined
Ratatoskr
0
3
0
0
W
2
2
2
1.5
L
Morgan Le Fay
samwise9400
Morgan Le Fay
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,506
Damage
45,923
60,882
Taken
54,707
25,010
Mitigated
33,760
18,259
Healing
19,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
9,330
1,002
0
1,000
7,553
2,590
122
3,325
4,228
82,497
0
L
Hades
Drub77
Hades
4,037
440
270
4,374
16,609
10,967
0
6,195
10,317
16,343
0
W
17,641
9,963
0
4,460
10,565
3,203
139
2,883
7,682
0
81,394
W
Achilles
JIN-THE-ROCK
Achilles
5,992
1,154
0
3,362
7,866
7,667
33
0
7,866
797
72,573
L
Cliodhna
JSharpe
Cliodhna
7,521
899
0
4,147
12,461
2,946
0
3,480
8,737
0
42,936
W
8,051
1,563
3,076
6,199
17,640
15,023
0
4,770
12,870
31,419
1,648
L
Izanami
Kizingo
Izanami
5,471
4,592
0
2,445
8,232
1,478
0
2,692
5,494
0
51,429
L
Ratatoskr
SilentConfined
Ratatoskr
6,376
955
0
3,740
12,754
7,171
0
282
11,839
0
59,318
W
4,909
1,948
0
1,668
11,083
5,277
0
2,216
8,867
0
73,827
L
Morgan Le Fay
samwise9400
Morgan Le Fay
9,101
300
0
3,283
10,826
2,448
0
3,863
6,698
55,498
2,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,351
Gold Earned
47,155
443
Minions Killed
545
0
Camps Cleared
0
1,575,456
Distance Traveled
1,638,584
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,619
601
151
9
0
342,956
0
L
Hades
7,285
455
26
2
0
294,795
4
W
Anhur
10,099
631
114
7
0
281,385
0
W
Achilles
9,555
597
126
8
0
294,167
0
L
Cliodhna
7,677
480
82
5
0
362,884
1
W
Terra
9,298
581
43
3
0
330,355
5
L
Izanami
7,192
450
100
6
0
284,948
0
L
Ratatoskr
7,803
488
120
8
0
322,201
0
W
Set
8,584
537
111
7
0
389,721
0
L
Morgan Le Fay
7,394
462
115
7
0
310,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role