Player Matchup

Hercules
Hercules
GankoGOD
Hercules
Level 116
God Stats
39W - 27L
1,599 SR
Queue Stats
156W - 140L
1,518 Elo+
Solo
Kukulkan
Kukulkan
Glorfindel-A
Kukulkan
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
335W - 339L
1,418 Elo+
Solo
Sobek
Sobek
PolPlanas
Sobek
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 8L
1,854 Elo+
Party 1
Neith
Neith
micar720
Neith
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 13L
1,854 Elo+
Party 1
Awilix
Awilix
plaanit
Awilix
Level 144
God Stats
4W - 4L
1,525 SR
Queue Stats
38W - 29L
1,574 Elo+
Party 1
Team Averages
Level 96
1,525 SR
1,643 Elo+

VS

Team Averages
Level 67
1,472 SR
1,445 Elo+
Janus
Janus
OmfgItWontFi
Janus
Level 146
God Stats
5W - 7L
1,596 SR
Queue Stats
34W - 28L
1,481 Elo+
Solo
Medusa
Medusa
byAitor7
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,323 Elo+
Party 2
Arachne
Arachne
dg94503
Arachne
Level 107
God Stats
0W - 2L
1,266 SR
Queue Stats
3W - 6L
1,659 Elo+
Party 2
Erlang Shen
Erlang Shen
ibaaai
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Atlas
Atlas
peregiimenezz_7
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GankoGOD
Hercules
13
2 / 1 / 1
7,459
678
2,865
5,828
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kukulkan
Glorfindel-A
Kukulkan
10
2 / 1 / 1
6,043
549
266
3,849
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
PolPlanas
Sobek
10
2 / 0 / 9
6,379
580
3,818
5,843
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
micar720
Neith
10
8 / 1 / 6
6,546
595
6,322
6,864
2,263
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
plaanit
Awilix
10
7 / 1 / 3
6,320
575
6,250
5,245
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,754
523
2,963
4,362
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
byAitor7
Medusa
5
1 / 10 / 0
4,392
399
2,394
8,098
2,044
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
dg94503
Arachne
12
2 / 2 / 0
6,278
571
4,655
7,262
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
ibaaai
Erlang Shen
10
0 / 2 / 1
5,363
488
1,841
7,447
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 4 / 0
4,702
427
2,611
7,420
3,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
21
Kills
4
4
Deaths
21
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
GankoGOD
Hercules
2
1
1
2.5
W
Kukulkan
Glorfindel-A
Kukulkan
2
1
1
2.5
L
1
3
0
0.33
W
Sobek
PolPlanas
Sobek
2
0
9
6.5
L
Medusa
byAitor7
Medusa
1
10
0
0.1
L
Arachne
dg94503
Arachne
2
2
0
1
L
Erlang Shen
ibaaai
Erlang Shen
0
2
1
0.25
W
Neith
micar720
Neith
8
1
6
11
L
0
4
0
0
W
Awilix
plaanit
Awilix
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,521
Damage
14,464
27,629
Taken
34,589
13,234
Mitigated
15,436
6,918
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GankoGOD
Hercules
2,865
1,046
0
1,635
5,828
3,364
0
0
5,828
0
51,956
W
Kukulkan
Glorfindel-A
Kukulkan
266
60
0
990
3,849
1,173
0
1,272
2,415
31,927
1,121
L
2,963
56
0
500
4,362
1,367
0
271
4,091
35,938
0
W
Sobek
PolPlanas
Sobek
3,818
537
189
2,451
5,843
4,663
0
1,134
4,669
11,993
1,964
L
Medusa
byAitor7
Medusa
2,394
1,042
0
0
8,098
2,044
0
1,770
6,328
0
13,433
L
Arachne
dg94503
Arachne
4,655
3,767
0
1,386
7,262
3,206
0
677
6,585
0
46,773
L
Erlang Shen
ibaaai
Erlang Shen
1,841
988
0
1,438
7,447
5,800
0
0
7,447
0
26,562
W
Neith
micar720
Neith
6,322
2,895
0
1,263
6,864
2,263
60
1,784
5,040
0
37,296
L
2,611
517
0
191
7,420
3,019
0
1,272
6,148
19,480
0
W
Awilix
plaanit
Awilix
6,250
2,262
0
390
5,245
1,771
0
1,022
4,103
0
32,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,747
Gold Earned
26,489
328
Minions Killed
261
0
Camps Cleared
0
1,114,034
Distance Traveled
1,107,048
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,459
678
119
11
0
215,570
0
W
Kukulkan
6,043
549
65
6
0
215,277
0
L
Janus
5,754
523
81
7
0
230,352
0
W
Sobek
6,379
580
24
2
0
219,168
3
L
Medusa
4,392
399
20
2
0
204,052
0
L
Arachne
6,278
571
75
7
0
270,458
4
L
Erlang Shen
5,363
488
62
6
0
204,865
0
W
Neith
6,546
595
69
6
0
196,341
0
L
Atlas
4,702
427
23
2
0
197,321
0
W
Awilix
6,320
575
51
5
0
267,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role