Player Matchup

Heimdallr
Heimdallr
CaptnAether
Heimdallr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,425 Elo+
Solo
Yemoja
Yemoja
Lovelessone4116
Yemoja
Level 45
God Stats
3W - 1L
1,626 SR
Queue Stats
103W - 157L
1,402 Elo+
Solo
The Morrigan
The Morrigan
Marthanuts
The Morrigan
Level 147
God Stats
6W - 5L
1,377 SR
Queue Stats
242W - 245L
1,407 Elo+
Solo
Zeus
Zeus
Selfish442
Zeus
Level 51
God Stats
3W - 1L
1,631 SR
Queue Stats
235W - 258L
1,434 Elo+
Solo
Skadi
Skadi
xembug
Skadi
Level 66
God Stats
20W - 10L
1,659 SR
Queue Stats
257W - 266L
1,425 Elo+
Solo
Team Averages
Level 81
1,558 SR
1,419 Elo+

VS

Team Averages
Level 89
1,523 SR
1,430 Elo+
Cliodhna
Cliodhna
Dresden_au_Barca
Cliodhna
Level 144
God Stats
3W - 5L
1,534 SR
Queue Stats
205W - 222L
1,461 Elo+
Solo
Medusa
Medusa
KingMykal
Medusa
Level 109
God Stats
1W - 1L
1,651 SR
Queue Stats
88W - 100L
1,421 Elo+
Solo
Ares
Ares
MiLKy MudBone
Ares
Level 41
God Stats
2W - 2L
1,665 SR
Queue Stats
163W - 171L
1,465 Elo+
Solo
Hel
Hel
Tcaldera28
Hel
Level 56
God Stats
0W - 3L
1,520 SR
Queue Stats
42W - 65L
1,373 Elo+
Solo
Shiva
Shiva
XoPink_LotusoX
Shiva
Level 96
God Stats
0W - 2L
1,245 SR
Queue Stats
101W - 119L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaptnAether
Heimdallr
15
1 / 1 / 14
8,517
946
6,827
5,553
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 12
7,597
844
2,355
7,645
3,516
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

The Morrigan
Marthanuts
The Morrigan
15
4 / 1 / 8
8,532
948
7,236
6,111
2,375
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 6
8,589
954
12,514
3,404
1,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
xembug
Skadi
14
4 / 0 / 11
8,740
971
10,260
5,624
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
6,773
753
8,693
10,548
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
KingMykal
Medusa
14
1 / 4 / 3
6,860
762
7,944
10,355
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 4 / 3
6,518
724
3,896
13,281
14,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 2 / 2
6,024
669
1,005
8,956
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 0 / 0
2,196
244
0
0
0

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
15
Kills
3
4
Deaths
15
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CaptnAether
Heimdallr
1
1
14
8
L
2
5
1
0.5
L
Medusa
KingMykal
Medusa
1
4
3
0.63
W
1
2
12
3.5
W
The Morrigan
Marthanuts
The Morrigan
4
1
8
8
L
0
4
3
0.38
W
5
0
6
8
L
0
2
2
0.5
L
0
0
0
0
W
Skadi
xembug
Skadi
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,192
Damage
21,538
28,337
Taken
43,140
11,111
Mitigated
28,085
15,291
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CaptnAether
Heimdallr
6,827
1,636
0
405
5,553
1,975
948
1,285
4,268
0
16,666
L
8,693
0
585
940
10,548
4,736
0
3,744
6,804
0
17,905
L
Medusa
KingMykal
Medusa
7,944
2,239
260
426
10,355
4,539
0
6,238
4,117
0
27,551
W
2,355
800
8,086
2,024
7,645
3,516
206
648
6,997
4,358
0
W
The Morrigan
Marthanuts
The Morrigan
7,236
1,684
857
1,087
6,111
2,375
891
1,077
5,034
22,880
494
L
3,896
95
706
1,208
13,281
14,196
0
5,785
7,496
10,466
0
W
12,514
194
71
846
3,404
1,056
360
341
3,063
21,391
521
L
1,005
267
5,872
5,243
8,956
4,614
0
5,535
3,421
5,276
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
xembug
Skadi
10,260
1,937
1,091
824
5,624
2,189
821
1,550
4,074
0
22,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,975
Gold Earned
28,371
121
Minions Killed
73
0
Camps Cleared
0
838,008
Distance Traveled
664,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,517
946
29
3
0
135,640
0
L
Cliodhna
6,773
753
18
2
0
158,918
0
L
Medusa
6,860
762
43
5
0
166,094
0
W
Yemoja
7,597
844
6
1
0
155,612
0
W
The Morrigan
8,532
948
33
4
0
167,565
0
L
Ares
6,518
724
8
1
0
162,193
0
W
Zeus
8,589
954
25
3
0
188,268
0
L
Hel
6,024
669
4
0
0
177,106
0
L
Shiva
2,196
244
0
0
0
0
0
W
Skadi
8,740
971
28
3
0
190,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role