Player Matchup

Hercules
Hercules
BigMannyD
Hercules
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 20L
1,714 Elo+
Party 1
Fafnir
Fafnir
MikeButBetter
Fafnir
Level 29
God Stats
2W - 1L
1,671 SR
Queue Stats
99W - 48L
1,746 Elo+
Party 1
Hou Yi
Hou Yi
iChadd
Hou Yi
Level 147
God Stats
8W - 0L
1,718 SR
Queue Stats
25W - 6L
1,862 Elo+
Party 1
Team Averages
Level 73
1,630 SR
1,774 Elo+

VS

Team Averages
Level 43
1,632 SR
1,661 Elo+
Morgan Le Fay
Morgan Le Fay
DayN247
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,819 SR
Queue Stats
36W - 16L
1,710 Elo+
Party 2
Heimdallr
Heimdallr
Knucklehead07
Heimdallr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 16L
1,715 Elo+
Party 2
Vamana
Vamana
Saltiestnugget
Vamana
Level 33
God Stats
8W - 5L
1,576 SR
Queue Stats
32W - 23L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigMannyD
Hercules
18
5 / 1 / 8
11,464
882
9,442
16,496
18,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 1 / 12
11,735
903
9,904
13,157
16,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
iChadd
Hou Yi
18
7 / 1 / 6
11,863
913
15,591
12,901
5,884
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DayN247
Morgan Le Fay
18
3 / 4 / 0
11,549
888
13,590
12,502
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Knucklehead07
Heimdallr
16
0 / 4 / 1
9,533
733
8,392
11,174
4,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 6 / 1
8,936
687
7,212
14,471
11,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
3
3
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigMannyD
Hercules
5
1
8
9
L
Morgan Le Fay
DayN247
Morgan Le Fay
3
4
0
0.75
L
Heimdallr
Knucklehead07
Heimdallr
0
4
1
0.13
W
2
1
12
8
L
0
6
1
0.08
W
Hou Yi
iChadd
Hou Yi
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,937
Damage
29,194
42,554
Taken
38,147
40,928
Mitigated
20,777
15,721
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigMannyD
Hercules
9,442
1,647
206
5,789
16,496
18,276
149
5,155
10,624
0
28,555
L
Morgan Le Fay
DayN247
Morgan Le Fay
13,590
265
0
3,099
12,502
5,136
0
2,473
9,594
42,219
0
L
Heimdallr
Knucklehead07
Heimdallr
8,392
3,024
0
1,167
11,174
4,297
0
3,240
7,402
0
37,150
W
9,904
2,913
671
4,082
13,157
16,768
1,231
3,721
8,866
31,154
4,466
L
7,212
2,294
0
289
14,471
11,344
0
2,655
10,961
476
19,496
W
Hou Yi
iChadd
Hou Yi
15,591
9,560
0
4,973
12,901
5,884
2,771
3,779
8,724
0
64,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,062
Gold Earned
30,018
190
Minions Killed
159
0
Camps Cleared
0
854,963
Distance Traveled
711,436
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,464
882
43
3
0
284,762
2
L
Morgan Le Fay
11,549
888
76
6
0
248,006
0
L
Heimdallr
9,533
733
60
5
0
231,074
0
W
Fafnir
11,735
903
44
3
0
312,656
1
L
Vamana
8,936
687
23
2
0
232,356
0
W
Hou Yi
11,863
913
103
8
0
257,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role