Player Matchup

Ix Chel
Ix Chel
NoHayPaNadie69
Ix Chel
Level 38
God Stats
17W - 24L
1,374 SR
Queue Stats
393W - 413L
1,365 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NotJared9655
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,202 SR
Queue Stats
26W - 39L
1,213 Elo+
Party 2
Cerberus
Cerberus
NotNina2939
Cerberus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 37L
1,215 Elo+
Party 2
Hel
Hel
ilovebacon304
Hel
Level 33
God Stats
6W - 10L
1,288 SR
Queue Stats
34W - 60L
1,210 Elo+
Party 2
Serqet
Serqet
rudo2000
Serqet
Level 103
God Stats
5W - 12L
1,309 SR
Queue Stats
444W - 448L
1,397 Elo+
Solo
Team Averages
Level 46
1,335 SR
1,280 Elo+

VS

Team Averages
Level 101
1,481 SR
1,491 Elo+
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CodeBlu71
Janus
Level 201
God Stats
194W - 233L
1,496 SR
Queue Stats
708W - 738L
1,436 Elo+
Solo
Athena
Athena
Kittypryde667
Athena
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 3L
1,754 Elo+
Solo
Arachne
Arachne
LaMedusa666
Arachne
Level 67
God Stats
5W - 5L
1,407 SR
Queue Stats
111W - 108L
1,424 Elo+
Party 1
Ra
Ra
byzzerroth
Ra
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 82L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,297
1,259
4,830
5,629
1,671
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
NotJared9655
Ah Muzen Cab
9
0 / 0 / 0
5,438
1,088
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
NotNina2939
Cerberus
9
0 / 1 / 0
5,438
1,088
0
782
468
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 0
5,444
1,089
0
613
95
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
rudo2000
Serqet
11
0 / 3 / 1
6,256
1,251
4,947
9,358
3,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

291

VS

Team 2 Tickets

439

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 0 / 3
6,758
1,352
3,727
4,439
3,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
CodeBlu71
Janus
11
1 / 0 / 2
6,348
1,270
2,838
1,334
320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 4
6,456
1,291
3,498
4,755
1,981
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
LaMedusa666
Arachne
11
1 / 1 / 3
6,192
1,238
1,126
4,441
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
6,729
1,346
576
816
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
5
7
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
3
2.5
W
Janus
CodeBlu71
Janus
1
0
2
2
W
1
0
4
3
W
Arachne
LaMedusa666
Arachne
1
1
3
2.5
L
1
2
0
0.5
L
Ah Muzen Cab
NotJared9655
Ah Muzen Cab
0
0
0
0
L
Cerberus
NotNina2939
Cerberus
0
1
0
0
W
1
0
0
1
L
0
1
0
0
L
Serqet
rudo2000
Serqet
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,777
Damage
11,765
16,382
Taken
15,785
5,693
Mitigated
8,043
2,076
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,727
1,673
974
1,665
4,439
3,617
0
1,252
3,187
0
11,699
W
Janus
CodeBlu71
Janus
2,838
166
0
0
1,334
320
0
408
926
11,756
417
W
3,498
469
0
0
4,755
1,981
0
1,919
2,710
10,575
0
W
Arachne
LaMedusa666
Arachne
1,126
889
0
243
4,441
1,840
0
1,251
3,190
0
3,769
L
4,830
509
116
68
5,629
1,671
0
2,421
2,972
16,810
0
L
Ah Muzen Cab
NotJared9655
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
NotNina2939
Cerberus
0
0
0
0
782
468
0
0
782
0
0
W
576
52
492
114
816
285
0
0
816
22,414
388
L
0
0
0
0
613
95
0
0
565
0
0
L
Serqet
rudo2000
Serqet
4,947
400
0
1,892
9,358
3,459
0
4,279
4,937
0
20,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,873
Gold Earned
32,483
55
Minions Killed
123
0
Camps Cleared
5
261,415
Distance Traveled
550,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,758
1,352
14
3
1
127,736
0
W
Janus
6,348
1,270
27
5
2
124,672
0
W
Athena
6,456
1,291
19
4
0
105,036
0
W
Arachne
6,192
1,238
7
1
0
80,940
0
L
Ix Chel
6,297
1,259
32
6
0
100,942
0
L
Ah Muzen Cab
5,438
1,088
0
0
0
9,248
0
L
Cerberus
5,438
1,088
0
0
0
9,513
0
W
Ra
6,729
1,346
56
11
2
112,476
0
L
Hel
5,444
1,089
0
0
0
12,237
0
L
Serqet
6,256
1,251
23
5
0
129,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role