Player Matchup

Zhong Kui
Zhong Kui
Hugoemgil
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 144L
1,522 Elo+
Solo
Baba Yaga
Baba Yaga
KucciManPaps
Baba Yaga
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 127L
1,472 Elo+
Party 1
Freya
Freya
MaeMae1666
Freya
Level 60
God Stats
0W - 2L
1,290 SR
Queue Stats
130W - 136L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
PapayaSpark
Erlang Shen
Level 121
God Stats
3W - 4L
1,197 SR
Queue Stats
408W - 437L
1,424 Elo+
Solo
Shiva
Shiva
XxFrostPheonixX
Shiva
Level 156
God Stats
4W - 6L
1,452 SR
Queue Stats
200W - 209L
1,484 Elo+
Party 1
Team Averages
Level 112
1,388 SR
1,479 Elo+

VS

Team Averages
Level 110
1,562 SR
1,488 Elo+
Ares
Ares
 
Ares
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Bigsmoke1255
Shiva
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,497 Elo+
Party 2
Janus
Janus
M0oN DuSt 85
Janus
Level 159
God Stats
7W - 3L
1,577 SR
Queue Stats
136W - 128L
1,479 Elo+
Solo
Freya
Freya
Skrillex_7w7
Freya
Level 97
God Stats
2W - 0L
1,731 SR
Queue Stats
10W - 7L
1,406 Elo+
Party 2
Cernunnos
Cernunnos
WAV1
Cernunnos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 194L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hugoemgil
Zhong Kui
11
3 / 1 / 4
6,012
1,202
4,813
6,523
5,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
KucciManPaps
Baba Yaga
5
0 / 0 / 0
4,320
864
0
0
0
Freya
10
1 / 3 / 5
5,484
1,097
1,742
5,515
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Erlang Shen
PapayaSpark
Erlang Shen
10
2 / 3 / 4
5,685
1,137
3,327
5,692
4,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 6
5,572
1,114
4,956
7,133
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 1 / 5
5,008
1,002
1,742
4,514
3,466
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
2 / 3 / 1
5,517
1,103
3,557
4,284
2,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 1 / 3
5,799
1,160
4,942
2,277
655
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 1
5,464
1,093
1,811
2,744
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
WAV1
Cernunnos
8
2 / 1 / 3
5,295
1,059
4,040
3,080
1,057
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
7
Kills
8
10
Deaths
7
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
5
2.5
W
2
3
1
0.83
L
Zhong Kui
Hugoemgil
Zhong Kui
3
1
4
5
L
Baba Yaga
KucciManPaps
Baba Yaga
0
0
0
0
W
2
1
3
3.5
L
Freya
1
3
5
1.17
L
Erlang Shen
PapayaSpark
Erlang Shen
2
3
4
1.33
W
2
1
1
2.5
W
Cernunnos
WAV1
Cernunnos
2
1
3
3.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,838
Damage
16,092
24,863
Taken
16,899
17,147
Mitigated
8,691
9,555
Healing
4,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,742
190
325
1,610
4,514
3,466
0
1,864
2,504
2,394
0
W
3,557
568
334
588
4,284
2,599
0
1,674
2,365
0
8,167
L
Zhong Kui
Hugoemgil
Zhong Kui
4,813
607
690
2,990
6,523
5,005
362
3,236
3,213
14,005
0
L
Baba Yaga
KucciManPaps
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
4,942
473
18
124
2,277
655
0
1,350
888
11,834
0
L
Freya
1,742
663
120
992
5,515
1,752
697
1,763
3,682
5,694
365
L
Erlang Shen
PapayaSpark
Erlang Shen
3,327
411
338
856
5,692
4,282
145
1,039
4,613
0
5,100
W
1,811
620
0
668
2,744
914
0
348
2,141
6,165
0
W
Cernunnos
WAV1
Cernunnos
4,040
1,668
75
698
3,080
1,057
0
1,219
1,705
0
6,312
L
4,956
663
1,398
2,171
7,133
6,108
10
2,457
4,543
0
9,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,073
Gold Earned
27,083
43
Minions Killed
36
0
Camps Cleared
0
406,010
Distance Traveled
414,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,008
1,002
0
0
0
70,136
0
W
Shiva
5,517
1,103
13
3
0
101,305
0
L
Zhong Kui
6,012
1,202
19
4
0
83,948
0
L
Baba Yaga
4,320
864
0
0
0
0
0
W
Janus
5,799
1,160
16
3
0
91,694
0
L
Freya
5,484
1,097
11
2
0
91,753
0
L
Erlang Shen
5,685
1,137
2
0
0
117,622
0
W
Freya
5,464
1,093
7
1
0
82,579
0
W
Cernunnos
5,295
1,059
0
0
0
68,814
0
L
Shiva
5,572
1,114
11
2
0
112,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role