Player Matchup

Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
 
Geb
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver III
iLickHam
Mulan
Silver III
Level 144
God Stats
0W - 2L
1,312 SR
Queue Stats
11W - 26L
1,230 MMR
Solo
Hou Yi
Hou Yi
Silver III
infantghost
Hou Yi
Silver III
Level 108
God Stats
0W - 2L
1,354 SR
Queue Stats
20W - 39L
1,075 MMR
Solo
Thor
Thor
Silver III
xIR0N_BurteXx
Thor
Silver III
Level 124
God Stats
12W - 24L
1,377 SR
Queue Stats
293W - 335L
998 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,409 SR
1,261 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,499 SR
1,191 MMR
Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver III
Napstaz
Hun Batz
Silver III
Level 163
God Stats
2W - 4L
1,240 SR
Queue Stats
185W - 192L
929 MMR
Solo
Bacchus
Bacchus
Bronze IV
SUPERchris87
Bacchus
Bronze IV
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 55L
1,132 MMR
Solo
Sylvanus
Sylvanus
Silver II
Tabe0V0
Sylvanus
Silver II
Level 156
God Stats
23W - 30L
1,510 SR
Queue Stats
137W - 156L
1,059 MMR
Solo
Zeus
Zeus
Gold IV
Usseles123
Zeus
Gold IV
Level 157
God Stats
9W - 6L
1,747 SR
Queue Stats
286W - 294L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 6 / 0
8,073
475
6,392
12,290
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
12
0 / 4 / 1
7,462
439
5,285
14,718
10,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
iLickHam
Mulan
10
0 / 3 / 0
6,603
388
2,235
9,182
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
13
1 / 4 / 0
7,522
442
4,122
10,864
3,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 1 / 2
6,020
354
1,441
4,436
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KumbhakarnaChang'eJormungandrCthulhu

VS

Bans
ThanatosGilgameshAnubisAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
5 / 2 / 2
10,100
594
10,860
8,536
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Napstaz
Hun Batz
20
5 / 1 / 2
10,885
640
7,549
13,547
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
SUPERchris87
Bacchus
12
0 / 0 / 6
7,313
430
3,044
8,769
8,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Tabe0V0
Sylvanus
16
2 / 0 / 2
10,140
596
3,992
8,757
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 0 / 3
10,348
609
9,729
5,220
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
18
18
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
6
0
0.33
L
Geb
 
Geb
0
4
1
0.13
W
Charybdis
 
Charybdis
5
2
2
3
W
Hun Batz
Napstaz
Hun Batz
5
1
2
6
W
Bacchus
SUPERchris87
Bacchus
0
0
6
3
W
Sylvanus
Tabe0V0
Sylvanus
2
0
2
3
W
6
0
3
7.5
L
Mulan
iLickHam
Mulan
0
3
0
0
L
Hou Yi
1
4
0
0.25
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,475
Damage
35,174
51,490
Taken
44,829
21,263
Mitigated
25,667
11,799
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,392
634
0
1,330
12,290
3,099
0
5,416
6,826
56,367
986
L
Geb
 
Geb
5,285
451
212
2,700
14,718
10,819
0
5,043
9,675
37,767
0
W
Charybdis
 
Charybdis
10,860
4,999
0
3,707
8,536
2,894
321
2,570
5,966
0
82,910
W
Hun Batz
Napstaz
Hun Batz
7,549
2,145
0
1,569
13,547
5,870
0
3,522
10,025
0
127,635
W
Bacchus
SUPERchris87
Bacchus
3,044
277
0
1,372
8,769
8,723
193
2,648
6,121
22,090
0
W
Sylvanus
Tabe0V0
Sylvanus
3,992
1,195
26
5,270
8,757
6,602
2,130
1,492
7,265
58,886
4,281
W
9,729
712
0
1,662
5,220
1,578
340
1,942
3,278
72,508
803
L
Mulan
iLickHam
Mulan
2,235
473
0
2,467
9,182
2,991
0
2,866
6,056
0
34,395
L
Hou Yi
4,122
1,493
0
3,286
10,864
3,298
0
2,592
8,272
0
57,790
L
1,441
398
0
1,804
4,436
1,056
0
507
3,929
0
16,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,680
Gold Earned
48,786
374
Minions Killed
619
0
Camps Cleared
0
1,440,451
Distance Traveled
1,696,656
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,073
475
123
7
0
336,588
5
L
Geb
7,462
439
50
3
0
352,795
7
W
Charybdis
10,100
594
149
9
0
293,159
2
W
Hun Batz
10,885
640
182
11
0
408,339
0
W
Bacchus
7,313
430
19
1
0
351,473
0
W
Sylvanus
10,140
596
119
7
0
273,234
5
W
Zeus
10,348
609
150
9
0
370,451
2
L
Mulan
6,603
388
62
4
0
275,480
1
L
Hou Yi
7,522
442
104
6
0
323,907
3
L
Thor
6,020
354
35
2
0
151,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role