Player Matchup

Vamana
Vamana
 
Vamana
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DaddysCreamSock
Ra
Level 139
God Stats
98W - 94L
1,552 SR
Queue Stats
484W - 447L
1,511 Elo+
Solo
Mercury
Mercury
GOLD PANTHER63
Mercury
Level 153
God Stats
4W - 10L
1,460 SR
Queue Stats
139W - 140L
1,505 Elo+
Solo
Sol
Sol
Hypnhos
Sol
Level 143
God Stats
3W - 1L
1,577 SR
Queue Stats
366W - 311L
1,533 Elo+
Solo
Ymir
Ymir
bastian S 009
Ymir
Level 116
God Stats
17W - 16L
1,650 SR
Queue Stats
217W - 188L
1,564 Elo+
Solo
Team Averages
Level 150
1,548 SR
1,523 Elo+

VS

Team Averages
Level 148
1,620 SR
1,570 Elo+
Izanami
Izanami
STL AVIDSPARK
Izanami
Level 159
God Stats
1W - 2L
1,514 SR
Queue Stats
232W - 207L
1,568 Elo+
Solo
Poseidon
Poseidon
SuguruGéto
Poseidon
Level 70
God Stats
3W - 2L
1,787 SR
Queue Stats
107W - 103L
1,590 Elo+
Party 1
Ne Zha
Ne Zha
Tabby Taco4079
Ne Zha
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 9L
1,678 Elo+
Solo
Gilgamesh
Gilgamesh
TheVileDarkness
Gilgamesh
Level 129
God Stats
3W - 3L
1,642 SR
Queue Stats
167W - 199L
1,482 Elo+
Party 1
Tyr
Tyr
defendedmehow8
Tyr
Level 250
God Stats
1W - 1L
1,655 SR
Queue Stats
167W - 177L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
7 / 3 / 5
7,401
673
6,645
10,529
8,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 4
6,610
601
4,690
4,921
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 3
5,527
502
3,626
7,541
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
13
8 / 2 / 3
7,752
705
10,355
9,357
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 2 / 1
5,699
518
2,902
8,247
4,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 8 / 2
6,303
573
4,402
9,176
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
SuguruGéto
Poseidon
12
5 / 2 / 1
6,962
633
8,336
6,803
2,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 0 / 0
6,876
625
4,824
7,088
3,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
TheVileDarkness
Gilgamesh
10
2 / 5 / 4
5,955
541
5,899
9,530
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
1 / 4 / 3
5,325
484
4,859
9,292
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
19
Kills
11
11
Deaths
19
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
3
5
3.17
W
2
2
4
2
W
1
2
3
1.25
W
Sol
8
2
3
4.75
L
Izanami
1
8
2
0.25
L
Poseidon
SuguruGéto
Poseidon
5
2
1
2.75
L
2
0
0
2
L
Gilgamesh
TheVileDarkness
Gilgamesh
2
5
4
0.8
W
1
2
1
0.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,218
Damage
28,320
40,595
Taken
41,889
20,472
Mitigated
16,427
12,503
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,645
2,036
0
1,620
10,529
8,505
0
2,304
8,225
0
17,691
W
4,690
317
615
1,312
4,921
1,448
0
1,641
3,280
41,785
743
W
3,626
1,192
0
500
7,541
2,691
0
1,938
5,561
0
34,239
W
Sol
10,355
3,896
0
5,756
9,357
2,991
0
1,730
7,627
54,438
8,486
L
Izanami
4,402
3,097
0
1,216
9,176
2,901
0
5,202
3,974
0
38,936
L
Poseidon
SuguruGéto
Poseidon
8,336
2,092
0
3,365
6,803
2,064
0
3,043
3,528
48,983
0
L
4,824
1,470
0
3,449
7,088
3,425
0
2,276
4,470
0
43,236
L
Gilgamesh
TheVileDarkness
Gilgamesh
5,899
2,589
0
298
9,530
3,796
0
2,458
6,884
0
41,827
W
2,902
688
0
2,700
8,247
4,837
0
843
6,702
26,003
0
L
4,859
499
0
2,059
9,292
4,241
0
2,732
6,222
0
22,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,989
Gold Earned
31,421
327
Minions Killed
326
0
Camps Cleared
0
1,190,374
Distance Traveled
1,123,610
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,401
673
18
2
0
241,709
3
W
Ra
6,610
601
93
8
0
250,152
2
W
Mercury
5,527
502
64
6
0
289,307
0
W
Sol
7,752
705
99
9
0
207,237
1
L
Izanami
6,303
573
71
6
0
201,379
0
L
Poseidon
6,962
633
79
7
0
251,238
0
L
Ne Zha
6,876
625
78
7
0
196,649
0
L
Gilgamesh
5,955
541
65
6
0
241,294
0
W
Ymir
5,699
518
53
5
0
201,969
3
L
Tyr
5,325
484
33
3
0
233,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role