Player Matchup

Horus
Horus
 
Horus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Myzaza
Zeus
Level 159
God Stats
10W - 8L
1,524 SR
Queue Stats
395W - 407L
1,517 Elo+
Party 2
King Arthur
King Arthur
Nonkas
King Arthur
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
425W - 430L
1,493 Elo+
Party 2
Odin
Odin
Obdomundo
Odin
Level 109
God Stats
7W - 9L
1,479 SR
Queue Stats
485W - 474L
1,482 Elo+
Party 2
Ah Puch
Ah Puch
Zhychara1998
Ah Puch
Level 109
God Stats
5W - 1L
1,775 SR
Queue Stats
163W - 158L
1,498 Elo+
Party 2
Team Averages
Level 137
1,556 SR
1,498 Elo+

VS

Team Averages
Level 141
1,612 SR
1,524 Elo+
Raijin
Raijin
IanSenpai
Raijin
Level 144
God Stats
1W - 1L
1,554 SR
Queue Stats
45W - 42L
1,544 Elo+
Party 1
Chang'e
Chang'e
JuanChance
Chang'e
Level 127
God Stats
7W - 6L
1,559 SR
Queue Stats
188W - 177L
1,473 Elo+
Party 1
Thor
Thor
Roaringkaboom
Thor
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 108L
1,577 Elo+
Party 1
Hera
Hera
Valpole
Hera
Level 159
God Stats
2W - 1L
1,516 SR
Queue Stats
145W - 126L
1,490 Elo+
Solo
Zeus
Zeus
starwars609
Zeus
Level 128
God Stats
3W - 1L
1,933 SR
Queue Stats
45W - 44L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 1 / 6
9,506
864
1,709
15,301
14,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
Myzaza
Zeus
15
4 / 3 / 7
9,183
835
19,435
11,516
5,023
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Nonkas
King Arthur
13
1 / 3 / 3
8,153
741
4,364
10,777
12,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
13
2 / 2 / 7
8,715
792
3,462
11,219
12,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Zhychara1998
Ah Puch
16
3 / 1 / 6
8,909
810
9,391
7,192
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IanSenpai
Raijin
14
2 / 3 / 6
7,940
722
10,002
7,480
2,611
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chang'e
JuanChance
Chang'e
13
1 / 2 / 6
7,520
684
2,684
8,593
5,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
0 / 3 / 7
7,487
681
4,247
10,098
5,355
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Hera
Valpole
Hera
16
5 / 2 / 4
9,660
878
11,239
9,096
4,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 6
8,403
764
12,301
6,713
2,151
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
12
Kills
10
10
Deaths
12
29
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
6
5
L
Raijin
IanSenpai
Raijin
2
3
6
1.67
L
Chang'e
JuanChance
Chang'e
1
2
6
2
W
Zeus
Myzaza
Zeus
4
3
7
2.5
W
King Arthur
Nonkas
King Arthur
1
3
3
0.83
W
Odin
2
2
7
2.75
L
0
3
7
1.17
L
Hera
Valpole
Hera
5
2
4
3.5
W
Ah Puch
Zhychara1998
Ah Puch
3
1
6
6
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,361
Damage
40,473
56,005
Taken
41,980
47,639
Mitigated
19,986
26,549
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,709
897
8,215
8,889
15,301
14,370
401
9,649
5,652
0
7,157
L
Raijin
IanSenpai
Raijin
10,002
658
552
437
7,480
2,611
0
5,371
2,109
23,387
0
L
Chang'e
JuanChance
Chang'e
2,684
346
2,264
1,622
8,593
5,695
78
5,005
3,588
9,421
747
W
Zeus
Myzaza
Zeus
19,435
1,496
1,108
356
11,516
5,023
0
8,767
2,749
35,566
636
W
King Arthur
Nonkas
King Arthur
4,364
228
386
962
10,777
12,165
182
6,341
4,436
0
19,721
W
Odin
3,462
553
1,289
1,219
11,219
12,950
496
5,723
5,496
0
7,637
L
4,247
178
104
559
10,098
5,355
16
8,085
2,013
0
12,901
L
Hera
Valpole
Hera
11,239
1,562
527
2,434
9,096
4,174
44
5,229
3,867
20,693
0
W
Ah Puch
Zhychara1998
Ah Puch
9,391
380
1,970
2,155
7,192
3,131
363
5,565
1,627
28,820
0
L
12,301
1,169
1,144
701
6,713
2,151
208
4,943
1,770
24,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,466
Gold Earned
41,010
128
Minions Killed
113
0
Camps Cleared
0
1,097,100
Distance Traveled
1,056,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,506
864
14
1
0
224,305
0
L
Raijin
7,940
722
29
3
0
220,701
0
L
Chang'e
7,520
684
16
1
0
193,100
0
W
Zeus
9,183
835
36
3
0
218,736
0
W
King Arthur
8,153
741
29
3
0
223,649
0
W
Odin
8,715
792
8
1
0
218,136
0
L
Thor
7,487
681
12
1
0
196,753
0
L
Hera
9,660
878
30
3
0
226,428
0
W
Ah Puch
8,909
810
41
4
0
212,274
0
L
Zeus
8,403
764
26
2
0
219,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role