Player Matchup

Olorun
Olorun
 
Olorun
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
DUBIUSIMPOSTER
Shiva
Level 29
God Stats
8W - 11L
1,505 SR
Queue Stats
108W - 138L
1,413 Elo+
Party 2
Vulcan
Vulcan
Ogre679
Vulcan
Level 97
God Stats
8W - 14L
1,530 SR
Queue Stats
235W - 288L
1,441 Elo+
Party 2
Hel
Hel
ProfessorMilky
Hel
Level 109
God Stats
4W - 6L
1,564 SR
Queue Stats
254W - 297L
1,424 Elo+
Party 2
Odin
Odin
sir_creeperton3
Odin
Level 104
God Stats
5W - 8L
1,411 SR
Queue Stats
330W - 375L
1,430 Elo+
Party 2
Team Averages
Level 85
1,502 SR
1,442 Elo+

VS

Team Averages
Level 116
1,626 SR
1,539 Elo+
Danzaburou
Danzaburou
Meadzy69
Danzaburou
Level 112
God Stats
1W - 1L
1,325 SR
Queue Stats
44W - 32L
1,476 Elo+
Solo
Odin
Odin
Pikacola
Odin
Level 153
God Stats
4W - 0L
1,887 SR
Queue Stats
99W - 86L
1,552 Elo+
Solo
Xing Tian
Xing Tian
WilhelmDerReiche
Xing Tian
Level 84
God Stats
5W - 2L
1,633 SR
Queue Stats
184W - 147L
1,577 Elo+
Party 1
Tiamat
Tiamat
alexmaster7
Tiamat
Level 108
God Stats
3W - 0L
1,861 SR
Queue Stats
93W - 86L
1,519 Elo+
Solo
Thor
Thor
temp-935252
Thor
Level 121
God Stats
1W - 2L
1,421 SR
Queue Stats
62W - 47L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
3 / 5 / 0
5,632
563
8,489
9,396
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 5 / 0
5,159
516
2,331
9,648
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Ogre679
Vulcan
11
0 / 1 / 0
6,174
617
2,949
4,084
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 0
4,892
489
3,433
6,460
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 2
4,998
500
3,942
8,424
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Meadzy69
Danzaburou
10
3 / 2 / 3
6,092
609
4,413
5,849
2,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odin
13
6 / 0 / 0
8,112
811
7,532
7,667
4,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
10
2 / 1 / 5
6,042
604
6,501
11,072
7,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
11
0 / 0 / 1
5,973
597
2,415
4,076
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
6 / 0 / 2
6,563
656
5,315
6,642
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
17
17
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
5
0
0.6
L
0
5
0
0
W
Danzaburou
Meadzy69
Danzaburou
3
2
3
2.25
L
Vulcan
Ogre679
Vulcan
0
1
0
0
W
Odin
6
0
0
6
L
0
3
0
0
W
Xing Tian
2
1
5
4.5
W
Tiamat
0
0
1
0.5
L
0
3
2
0.33
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,144
Damage
26,176
38,012
Taken
35,306
14,517
Mitigated
17,761
8,504
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,489
3,800
180
3,535
9,396
2,756
0
3,110
6,286
36,897
2,261
L
2,331
896
0
605
9,648
4,081
0
285
9,363
0
27,945
W
Danzaburou
Meadzy69
Danzaburou
4,413
1,524
0
2,182
5,849
2,266
0
3,448
2,401
0
35,020
L
Vulcan
Ogre679
Vulcan
2,949
322
0
952
4,084
1,275
0
2,253
1,831
46,342
590
W
Odin
7,532
1,752
0
2,472
7,667
4,203
0
1,122
6,545
375
53,428
L
3,433
570
737
2,017
6,460
2,011
0
719
5,741
39,374
0
W
Xing Tian
6,501
900
0
3,451
11,072
7,695
0
4,695
6,377
21,295
1,588
W
Tiamat
2,415
338
0
1,045
4,076
1,399
0
2,497
1,475
40,373
0
L
3,942
342
0
478
8,424
4,394
0
2,606
5,818
0
23,954
W
5,315
1,132
0
500
6,642
2,198
0
2,506
4,100
0
43,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,855
Gold Earned
32,782
310
Minions Killed
351
0
Camps Cleared
0
1,016,284
Distance Traveled
1,075,182
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,632
563
61
6
0
181,136
0
L
Shiva
5,159
516
54
5
0
194,821
0
W
Danzaburou
6,092
609
66
7
0
203,624
2
L
Vulcan
6,174
617
104
10
0
201,080
0
W
Odin
8,112
811
95
10
0
202,583
0
L
Hel
4,892
489
55
6
0
228,971
0
W
Xing Tian
6,042
604
26
3
0
226,061
2
W
Tiamat
5,973
597
102
10
0
196,576
2
L
Odin
4,998
500
36
4
0
210,276
4
W
Thor
6,563
656
62
6
0
246,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role