Player Matchup

Sun Wukong
Sun Wukong
Gold III
billthedrill123
Sun Wukong
Gold III
Level 107
God Stats
13W - 12L
1,600 SR
Queue Stats
295W - 310L
1,447 MMR
Party 2
Cupid
Cupid
Gold V
dieccast
Cupid
Gold V
Level 125
God Stats
85W - 97L
1,546 SR
Queue Stats
296W - 317L
1,361 MMR
Party 2
Kukulkan
Kukulkan
Silver II
fariwood
Kukulkan
Silver II
Level 145
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 74L
1,360 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,549 SR
1,389 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 137
1,670 SR
1,420 MMR
Horus
Horus
Bronze V
akokos
Horus
Bronze V
Level 140
God Stats
1W - 2L
1,785 SR
Queue Stats
20W - 23L
1,374 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
nijacakezor1
Cthulhu
Bronze III
Level 116
God Stats
1W - 0L
1,953 SR
Queue Stats
2W - 4L
1,458 MMR
Party 1
Persephone
Persephone
Bronze V
vikwneio
Persephone
Bronze V
Level 156
God Stats
2W - 3L
1,273 SR
Queue Stats
10W - 12L
1,427 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
billthedrill123
Sun Wukong
16
2 / 5 / 0
10,631
759
9,621
17,702
15,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cupid
dieccast
Cupid
16
1 / 8 / 2
10,658
761
8,243
14,604
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
fariwood
Kukulkan
15
0 / 8 / 2
9,650
689
9,825
11,484
3,251
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AchillesKuzenboThothKumbhakarnaDiscordia

VS

Bans
HerculesXbalanqueCerberusHou YiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
akokos
Horus
19
5 / 1 / 16
11,898
850
15,694
18,141
16,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
nijacakezor1
Cthulhu
18
8 / 1 / 10
12,287
878
11,762
15,471
16,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Persephone
vikwneio
Persephone
19
8 / 1 / 9
13,354
954
11,650
8,911
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
21
21
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Horus
akokos
Horus
5
1
16
13
L
Sun Wukong
billthedrill123
Sun Wukong
2
5
0
0.4
L
Cupid
dieccast
Cupid
1
8
2
0.25
L
Kukulkan
fariwood
Kukulkan
0
8
2
0.13
W
Cthulhu
nijacakezor1
Cthulhu
8
1
10
13
W
Persephone
vikwneio
Persephone
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,689
Damage
39,106
43,790
Taken
42,523
22,701
Mitigated
37,434
7,851
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
akokos
Horus
15,694
5,315
2,203
5,237
18,141
16,585
599
3,781
13,947
0
31,343
L
Sun Wukong
billthedrill123
Sun Wukong
9,621
1,024
0
2,926
17,702
15,819
0
7,953
8,357
0
29,680
L
Cupid
dieccast
Cupid
8,243
3,852
480
3,608
14,604
3,631
0
7,488
6,089
0
35,209
L
Kukulkan
fariwood
Kukulkan
9,825
893
0
837
11,484
3,251
0
4,684
5,876
33,138
391
W
Cthulhu
nijacakezor1
Cthulhu
11,762
453
598
1,841
15,471
16,412
0
3,788
11,541
42,387
1,835
W
Persephone
vikwneio
Persephone
11,650
706
0
2,634
8,911
4,437
1,681
2,284
6,292
55,909
848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
37,539
138
Minions Killed
200
0
Camps Cleared
0
649,010
Distance Traveled
813,326
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,898
850
33
2
0
288,650
0
L
Sun Wukong
10,631
759
31
2
0
228,356
0
L
Cupid
10,658
761
50
4
0
201,279
8
L
Kukulkan
9,650
689
57
4
0
219,375
1
W
Cthulhu
12,287
878
55
4
0
280,855
2
W
Persephone
13,354
954
112
8
0
243,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role