Player Matchup

Nike
Nike
 
Nike
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Axrtt
Zeus
Level 140
God Stats
5W - 2L
1,665 SR
Queue Stats
96W - 98L
1,486 Elo+
Party 1
Fenrir
Fenrir
Envy Ryluxx
Fenrir
Level 96
God Stats
3W - 1L
1,434 SR
Queue Stats
122W - 105L
1,549 Elo+
Party 1
Terra
Terra
NWK Snips
Terra
Level 156
God Stats
11W - 6L
1,634 SR
Queue Stats
491W - 544L
1,535 Elo+
Party 1
Charon
Charon
WesterSteve420
Charon
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 67L
1,255 Elo+
Solo
Team Averages
Level 132
1,546 SR
1,465 Elo+

VS

Team Averages
Level 144
1,536 SR
1,448 Elo+
Charybdis
Charybdis
Enrico Pilazzo
Charybdis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 103L
1,460 Elo+
Solo
He Bo
He Bo
MinisterMooser
He Bo
Level 207
God Stats
1W - 1L
1,683 SR
Queue Stats
505W - 483L
1,449 Elo+
Solo
Amaterasu
Amaterasu
RottenDragoon1
Amaterasu
Level 159
God Stats
1W - 1L
1,786 SR
Queue Stats
79W - 78L
1,515 Elo+
Solo
Lancelot
Lancelot
Soul_Eater427
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 79L
1,389 Elo+
Solo
Ix Chel
Ix Chel
b10bighit
Ix Chel
Level 142
God Stats
1W - 5L
1,211 SR
Queue Stats
159W - 165L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
2 / 0 / 8
9,377
1,042
5,731
8,478
5,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
Axrtt
Zeus
15
6 / 1 / 10
8,896
988
16,206
4,956
1,775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
14
5 / 3 / 8
8,602
956
8,313
9,644
7,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Terra
NWK Snips
Terra
15
4 / 1 / 12
9,270
1,030
6,630
10,900
9,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 14
9,320
1,036
2,839
9,996
9,723
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Enrico Pilazzo
Charybdis
14
5 / 6 / 2
7,919
880
8,221
9,644
2,833
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 5
6,832
759
4,069
5,847
1,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
RottenDragoon1
Amaterasu
14
1 / 2 / 5
6,943
771
6,594
13,375
8,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Soul_Eater427
Lancelot
9
0 / 3 / 2
5,774
642
2,297
4,545
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
b10bighit
Ix Chel
13
0 / 4 / 6
6,957
773
4,875
9,897
2,837
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
18
Kills
7
8
Deaths
18
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
8
6
W
Zeus
Axrtt
Zeus
6
1
10
11
L
Charybdis
Enrico Pilazzo
Charybdis
5
6
2
1
W
Fenrir
5
3
8
3
L
1
3
5
1.17
W
Terra
NWK Snips
Terra
4
1
12
10
L
Amaterasu
RottenDragoon1
Amaterasu
1
2
5
1.75
L
Lancelot
Soul_Eater427
Lancelot
0
3
2
0.33
W
1
3
14
2.67
L
Ix Chel
b10bighit
Ix Chel
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,719
Damage
26,056
43,974
Taken
43,308
33,208
Mitigated
16,788
21,962
Healing
15,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,731
82
2,439
3,695
8,478
5,354
399
2,190
6,288
0
20,834
W
Zeus
Axrtt
Zeus
16,206
826
258
871
4,956
1,775
980
404
4,552
31,375
0
L
Charybdis
Enrico Pilazzo
Charybdis
8,221
4,687
367
1,062
9,644
2,833
0
5,713
3,931
0
14,855
W
Fenrir
8,313
1,644
1,311
1,748
9,644
7,112
670
2,172
7,472
0
13,255
L
4,069
0
749
442
5,847
1,625
0
3,837
2,010
7,818
0
W
Terra
NWK Snips
Terra
6,630
630
3,955
3,187
10,900
9,244
370
1,818
9,082
12,390
329
L
Amaterasu
RottenDragoon1
Amaterasu
6,594
2,241
425
5,413
13,375
8,318
0
5,779
7,596
0
11,563
L
Lancelot
Soul_Eater427
Lancelot
2,297
204
133
675
4,545
1,175
0
2,466
2,079
0
3,329
W
2,839
741
2,074
2,424
9,996
9,723
905
2,360
7,636
11,868
0
L
Ix Chel
b10bighit
Ix Chel
4,875
970
3,361
2,762
9,897
2,837
0
7,551
2,346
22,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,465
Gold Earned
34,425
115
Minions Killed
74
0
Camps Cleared
0
952,987
Distance Traveled
753,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,377
1,042
35
4
0
206,327
0
W
Zeus
8,896
988
42
5
0
161,376
0
L
Charybdis
7,919
880
14
2
0
127,771
0
W
Fenrir
8,602
956
11
1
0
208,359
0
L
He Bo
6,832
759
11
1
0
181,040
0
W
Terra
9,270
1,030
11
1
0
213,300
0
L
Amaterasu
6,943
771
8
1
0
157,106
0
L
Lancelot
5,774
642
4
0
0
138,038
0
W
Charon
9,320
1,036
16
2
0
163,625
0
L
Ix Chel
6,957
773
37
4
0
149,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role