Player Matchup

Da Ji
Da Ji
Cuaquitoxd
Da Ji
Level 88
God Stats
1W - 4L
1,305 SR
Queue Stats
30W - 42L
1,425 Elo+
Party 4
Mulan
Mulan
KingArthurSimp
Mulan
Level 71
God Stats
15W - 8L
1,569 SR
Queue Stats
198W - 144L
1,621 Elo+
Party 3
Merlin
Merlin
Magic-Turtell
Merlin
Level 140
God Stats
16W - 8L
1,687 SR
Queue Stats
434W - 418L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
SitoToLoVeo
Sun Wukong
Level 134
God Stats
2W - 1L
1,770 SR
Queue Stats
39W - 20L
1,620 Elo+
Party 4
Erlang Shen
Erlang Shen
Torrent99
Erlang Shen
Level 183
God Stats
14W - 8L
1,761 SR
Queue Stats
459W - 382L
1,608 Elo+
Party 3
Team Averages
Level 123
1,618 SR
1,562 Elo+

VS

Team Averages
Level 135
1,521 SR
1,475 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
BadNeim
Serqet
Level 88
God Stats
3W - 3L
1,779 SR
Queue Stats
439W - 366L
1,535 Elo+
Solo
Fafnir
Fafnir
CyberAngelBaby
Fafnir
Level 157
God Stats
6W - 17L
1,411 SR
Queue Stats
129W - 151L
1,453 Elo+
Party 2
Sol
Sol
ZensWarrior4675
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,422 Elo+
Party 1
Neith
Neith
bananadude25
Neith
Level 164
God Stats
4W - 7L
1,416 SR
Queue Stats
99W - 125L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
2 / 4 / 0
4,484
641
2,811
6,581
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
4 / 1 / 4
5,633
805
4,506
5,377
2,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 1 / 1
5,101
729
2,882
3,618
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SitoToLoVeo
Sun Wukong
9
1 / 1 / 0
5,402
772
2,952
4,997
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
Torrent99
Erlang Shen
10
6 / 0 / 4
6,140
877
4,885
4,286
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 2 / 2
4,651
664
3,585
6,326
4,058
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
BadNeim
Serqet
8
2 / 2 / 2
4,503
643
3,059
5,906
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

6
0 / 3 / 1
3,982
569
616
5,054
3,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 6 / 0
3,927
561
1,889
5,742
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 0 / 2
5,177
740
2,675
3,445
948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
13
Kills
7
7
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
2
1
L
Serqet
BadNeim
Serqet
2
2
2
1.5
W
Da Ji
2
4
0
0.5
L
0
3
1
0.17
W
4
1
4
6
W
0
1
1
0.5
W
Sun Wukong
SitoToLoVeo
Sun Wukong
1
1
0
1
W
Erlang Shen
Torrent99
Erlang Shen
6
0
4
8
L
1
6
0
0.17
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,036
Damage
11,824
24,859
Taken
26,473
9,019
Mitigated
11,155
9,424
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,585
245
0
2,881
6,326
4,058
0
552
5,714
25,968
952
L
Serqet
BadNeim
Serqet
3,059
829
0
2,682
5,906
1,515
0
470
5,298
0
17,919
W
Da Ji
2,811
819
0
2,160
6,581
1,760
0
669
5,912
0
22,164
L
616
31
0
1,591
5,054
3,598
0
0
4,930
6,597
610
W
4,506
807
0
1,751
5,377
2,528
0
1,470
3,819
676
31,299
W
2,882
132
0
778
3,618
1,015
0
473
3,145
29,870
182
W
Sun Wukong
SitoToLoVeo
Sun Wukong
2,952
541
0
2,104
4,997
2,001
0
2,433
2,564
0
34,025
W
Erlang Shen
Torrent99
Erlang Shen
4,885
2,495
0
2,631
4,286
1,715
0
1,035
3,251
0
28,133
L
1,889
896
0
649
5,742
1,036
0
209
5,302
14,386
0
L
2,675
708
0
1,618
3,445
948
0
1,372
1,871
0
26,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,760
Gold Earned
22,240
279
Minions Killed
172
0
Camps Cleared
0
790,582
Distance Traveled
762,667
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,651
664
50
7
0
143,759
0
L
Serqet
4,503
643
33
5
0
190,892
1
W
Da Ji
4,484
641
40
6
0
171,405
1
L
Fafnir
3,982
569
10
1
0
115,636
0
W
Mulan
5,633
805
49
7
0
155,950
0
W
Merlin
5,101
729
73
10
0
148,278
2
W
Sun Wukong
5,402
772
64
9
0
151,423
1
W
Erlang Shen
6,140
877
53
8
0
163,526
0
L
Sol
3,927
561
22
3
0
141,612
2
L
Neith
5,177
740
57
8
0
170,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role