Player Matchup

Fenrir
Fenrir
F0rc3donh3r
Fenrir
Level 6
God Stats
20W - 10L
1,500 SR
Queue Stats
52W - 50L
1,580 Elo+
Party 2
Hou Yi
Hou Yi
LeafOnATwig
Hou Yi
Level 108
God Stats
1W - 2L
1,204 SR
Queue Stats
9W - 7L
1,423 Elo+
Solo
Ix Chel
Ix Chel
VarianWrynn7
Ix Chel
Level 138
God Stats
13W - 10L
1,690 SR
Queue Stats
91W - 92L
1,502 Elo+
Party 3
Discordia
Discordia
alcoholiczac
Discordia
Level 124
God Stats
6W - 2L
1,686 SR
Queue Stats
294W - 278L
1,500 Elo+
Party 2
Arachne
Arachne
anubi2015
Arachne
Level 107
God Stats
4W - 3L
1,479 SR
Queue Stats
169W - 164L
1,452 Elo+
Party 3
Team Averages
Level 97
1,512 SR
1,491 Elo+

VS

Team Averages
Level 141
1,516 SR
1,471 Elo+
Skadi
Skadi
ARRIGUZ
Skadi
Level 140
God Stats
3W - 4L
1,580 SR
Queue Stats
23W - 34L
1,391 Elo+
Solo
Fenrir
Fenrir
DragonDad219
Fenrir
Level 159
God Stats
9W - 7L
1,475 SR
Queue Stats
337W - 339L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
MermaidMama219
Aphrodite
Level 223
God Stats
15W - 22L
1,465 SR
Queue Stats
950W - 960L
1,464 Elo+
Party 1
Bake Kujira
Bake Kujira
Not_Armament
Bake Kujira
Level 124
God Stats
3W - 3L
1,562 SR
Queue Stats
144W - 158L
1,491 Elo+
Solo
Chronos
Chronos
jimmydeansavg
Chronos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 240L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
13 / 0 / 3
10,055
670
14,877
9,337
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hou Yi
13
2 / 3 / 5
7,850
523
9,166
8,503
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
VarianWrynn7
Ix Chel
13
3 / 2 / 7
7,566
504
9,410
8,795
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
alcoholiczac
Discordia
13
4 / 4 / 5
8,568
571
11,185
8,501
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
anubi2015
Arachne
14
4 / 0 / 6
8,468
565
5,162
9,985
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ARRIGUZ
Skadi
11
2 / 5 / 2
6,649
443
7,087
9,897
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
14
5 / 6 / 1
7,690
513
8,215
14,340
6,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
MermaidMama219
Aphrodite
12
0 / 9 / 0
7,035
469
3,352
15,159
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bake Kujira
Not_Armament
Bake Kujira
11
1 / 2 / 4
7,088
473
4,628
14,493
12,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
11
1 / 5 / 2
6,300
420
6,050
13,301
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
26
Kills
9
9
Deaths
27
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
ARRIGUZ
Skadi
2
5
2
0.6
L
Fenrir
5
6
1
0.92
W
Fenrir
13
0
3
14.5
W
Hou Yi
2
3
5
1.5
L
Aphrodite
MermaidMama219
Aphrodite
0
9
0
0
L
Bake Kujira
Not_Armament
Bake Kujira
1
2
4
1.5
W
Ix Chel
VarianWrynn7
Ix Chel
3
2
7
3.25
W
Discordia
alcoholiczac
Discordia
4
4
5
1.63
W
Arachne
anubi2015
Arachne
4
0
6
7
L
Chronos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,800
Damage
29,332
45,121
Taken
67,190
14,165
Mitigated
31,585
16,267
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ARRIGUZ
Skadi
7,087
2,141
0
1,318
9,897
3,996
0
3,790
6,075
0
52,715
L
Fenrir
8,215
1,240
0
1,518
14,340
6,611
0
3,030
11,109
0
67,135
W
Fenrir
14,877
1,241
0
2,259
9,337
3,821
0
4,171
5,126
0
59,366
W
Hou Yi
9,166
3,984
0
2,339
8,503
2,687
192
1,672
6,791
0
44,628
L
Aphrodite
MermaidMama219
Aphrodite
3,352
491
0
6,521
15,159
4,072
0
0
15,159
47,899
333
L
Bake Kujira
Not_Armament
Bake Kujira
4,628
2,238
0
3,254
14,493
12,634
0
5,359
8,985
21,963
0
W
Ix Chel
VarianWrynn7
Ix Chel
9,410
1,505
1,765
4,019
8,795
2,515
394
2,193
6,552
34,644
1,830
W
Discordia
alcoholiczac
Discordia
11,185
138
0
777
8,501
2,061
1,039
3,523
4,566
48,853
2,099
W
Arachne
anubi2015
Arachne
5,162
3,127
0
5,108
9,985
3,081
0
1,795
8,056
0
47,069
L
Chronos
6,050
602
54
2,129
13,301
4,272
0
6,635
5,754
31,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,507
Gold Earned
34,762
378
Minions Killed
360
0
Camps Cleared
0
1,457,286
Distance Traveled
1,423,962
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,649
443
95
6
0
267,746
0
L
Fenrir
7,690
513
101
7
0
328,403
0
W
Fenrir
10,055
670
79
5
0
294,612
0
W
Hou Yi
7,850
523
84
6
0
273,612
0
L
Aphrodite
7,035
469
85
6
0
224,175
0
L
Bake Kujira
7,088
473
34
2
0
325,277
2
W
Ix Chel
7,566
504
50
3
0
289,084
10
W
Discordia
8,568
571
81
5
0
271,565
0
W
Arachne
8,468
565
84
6
0
328,413
5
L
Chronos
6,300
420
45
3
0
278,361
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role