Player Matchup

Atlas
Atlas
Balerion1
Atlas
Level 129
God Stats
2W - 7L
1,432 SR
Queue Stats
499W - 467L
1,508 Elo+
Solo
Ra
Ra
CabraMaldita
Ra
Level 209
God Stats
6W - 5L
1,531 SR
Queue Stats
96W - 90L
1,498 Elo+
Solo
Mercury
Mercury
GhyWaden
Mercury
Level 85
God Stats
3W - 2L
1,671 SR
Queue Stats
7W - 4L
1,594 Elo+
Solo
Neith
Neith
danger072
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
xxHiperactivExx
Thor
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,199 Elo+
Solo
Team Averages
Level 112
1,527 SR
1,460 Elo+

VS

Team Averages
Level 162
1,576 SR
1,567 Elo+
Scylla
Scylla
 
Scylla
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Daniell1
Anhur
Level 152
God Stats
8W - 3L
1,480 SR
Queue Stats
90W - 56L
1,582 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fábian
Kumbhakarna
Level 194
God Stats
11W - 2L
1,835 SR
Queue Stats
731W - 273L
1,754 Elo+
Solo
Fenrir
Fenrir
I-Chaos1-l
Fenrir
Level 147
God Stats
22W - 18L
1,566 SR
Queue Stats
472W - 553L
1,486 Elo+
Solo
Izanami
Izanami
Teruminha
Izanami
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 87L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Balerion1
Atlas
10
0 / 0 / 0
5,382
1,076
257
407
179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 2 / 2
7,019
1,404
3,729
4,175
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
GhyWaden
Mercury
11
2 / 6 / 3
6,726
1,345
3,186
7,318
1,871
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
danger072
Neith
11
0 / 2 / 4
6,193
1,239
2,423
5,172
1,308
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 4 / 4
7,017
1,403
6,792
7,303
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

286

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 1 / 8
6,965
1,393
6,661
3,032
909
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Daniell1
Anhur
12
0 / 1 / 6
6,525
1,305
1,533
2,308
657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kumbhakarna
Fábian
Kumbhakarna
12
3 / 1 / 7
7,700
1,540
3,610
6,584
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
I-Chaos1-l
Fenrir
11
5 / 3 / 4
7,116
1,423
5,660
5,111
2,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Teruminha
Izanami
12
3 / 1 / 6
6,875
1,375
4,703
4,291
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
7
Kills
14
14
Deaths
7
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
8
7
L
Atlas
Balerion1
Atlas
0
0
0
0
L
3
2
2
2
W
Anhur
Daniell1
Anhur
0
1
6
3
W
Kumbhakarna
Fábian
Kumbhakarna
3
1
7
6.5
L
Mercury
GhyWaden
Mercury
2
6
3
0.58
W
Fenrir
I-Chaos1-l
Fenrir
5
3
4
2.33
W
Izanami
Teruminha
Izanami
3
1
6
6
L
Neith
danger072
Neith
0
2
4
1
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,387
Damage
22,167
24,375
Taken
21,326
6,319
Mitigated
10,891
650
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,661
596
0
0
3,032
909
0
502
2,530
18,536
0
L
Atlas
Balerion1
Atlas
257
72
0
24
407
179
0
271
136
1,198
0
L
3,729
329
182
178
4,175
1,045
0
703
3,472
16,598
0
W
Anhur
Daniell1
Anhur
1,533
851
0
153
2,308
657
0
641
1,667
0
14,708
W
Kumbhakarna
Fábian
Kumbhakarna
3,610
77
0
789
6,584
5,188
0
838
4,750
9,034
0
L
Mercury
GhyWaden
Mercury
3,186
650
0
56
7,318
1,871
0
3,253
4,065
0
7,861
W
Fenrir
I-Chaos1-l
Fenrir
5,660
736
0
1,070
5,111
2,724
0
1,301
3,810
0
9,533
W
Izanami
Teruminha
Izanami
4,703
2,320
0
1,434
4,291
1,413
0
704
3,587
0
16,900
L
Neith
danger072
Neith
2,423
630
0
130
5,172
1,308
0
2,808
2,320
0
9,794
L
6,792
986
0
80
7,303
1,916
0
3,236
4,027
0
13,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,337
Gold Earned
35,181
71
Minions Killed
106
3
Camps Cleared
9
401,309
Distance Traveled
538,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,965
1,393
31
6
0
113,034
0
L
Atlas
5,382
1,076
3
1
0
19,130
0
L
Ra
7,019
1,404
23
5
0
113,147
0
W
Anhur
6,525
1,305
25
5
8
96,156
0
W
Kumbhakarna
7,700
1,540
3
1
0
110,668
0
L
Mercury
6,726
1,345
14
3
1
87,680
0
W
Fenrir
7,116
1,423
7
1
0
111,122
0
W
Izanami
6,875
1,375
40
8
1
107,521
0
L
Neith
6,193
1,239
14
3
0
88,647
0
L
Thor
7,017
1,403
17
3
2
92,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role