Player Matchup

Janus
Janus
LunchLine94
Janus
Level 127
God Stats
3W - 4L
1,411 SR
Queue Stats
140W - 140L
1,486 Elo+
Solo
Thoth
Thoth
Robstenn
Thoth
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
RosiiPosii
Hachiman
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 94L
1,405 Elo+
Solo
Medusa
Medusa
SlimeGod9407
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Solo
Odin
Odin
xDUMBTHUMBx
Odin
Level 118
God Stats
6W - 13L
1,342 SR
Queue Stats
615W - 592L
1,489 Elo+
Solo
Team Averages
Level 94
1,451 SR
1,437 Elo+

VS

Team Averages
Level 82
1,515 SR
1,487 Elo+
Jing Wei
Jing Wei
FatherDANger757
Jing Wei
Level 87
God Stats
5W - 7L
1,457 SR
Queue Stats
429W - 445L
1,449 Elo+
Solo
Vamana
Vamana
HighTimesDC
Vamana
Level 123
God Stats
2W - 0L
1,701 SR
Queue Stats
74W - 69L
1,538 Elo+
Solo
Heimdallr
Heimdallr
RedCrowned_Julia
Heimdallr
Level 72
God Stats
10W - 15L
1,455 SR
Queue Stats
311W - 315L
1,474 Elo+
Party 1
Bacchus
Bacchus
SigFreedSolo
Bacchus
Level 62
God Stats
7W - 3L
1,704 SR
Queue Stats
303W - 303L
1,501 Elo+
Party 1
Yu Huang
Yu Huang
VDS1315
Yu Huang
Level 66
God Stats
1W - 1L
1,261 SR
Queue Stats
32W - 42L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
8,105
901
6,077
8,371
2,703
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Robstenn
Thoth
10
1 / 4 / 3
6,212
690
2,750
4,738
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
RosiiPosii
Hachiman
13
3 / 4 / 1
7,083
787
4,845
8,811
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
15
3 / 2 / 4
7,535
837
4,711
6,257
2,397
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 8
7,169
797
1,730
8,956
7,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
3 / 3 / 8
8,634
959
7,370
6,893
2,865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
11
1 / 5 / 12
7,380
820
4,829
9,903
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Heimdallr
14
3 / 2 / 7
8,112
901
3,486
5,656
2,694
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
SigFreedSolo
Bacchus
15
8 / 3 / 8
9,606
1,067
8,804
10,935
16,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Yu Huang
VDS1315
Yu Huang
15
4 / 2 / 12
8,505
945
10,188
5,314
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
10
Kills
19
19
Deaths
15
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
3
8
2.33
W
Vamana
1
5
12
1.4
L
3
6
6
1
W
Heimdallr
3
2
7
3.25
L
Thoth
Robstenn
Thoth
1
4
3
0.63
L
Hachiman
RosiiPosii
Hachiman
3
4
1
0.88
W
Bacchus
SigFreedSolo
Bacchus
8
3
8
4
L
Medusa
3
2
4
2.5
W
Yu Huang
VDS1315
Yu Huang
4
2
12
5
L
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,113
Damage
34,677
37,133
Taken
38,701
17,343
Mitigated
30,890
10,104
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
7,370
3,158
705
949
6,893
2,865
740
1,302
5,591
0
27,145
W
Vamana
4,829
1,561
330
1,067
9,903
6,356
172
2,491
7,412
0
9,096
L
6,077
0
615
871
8,371
2,703
0
4,728
3,561
18,237
116
W
Heimdallr
3,486
1,452
799
1,234
5,656
2,694
2,345
1,201
4,455
0
11,098
L
Thoth
Robstenn
Thoth
2,750
359
358
389
4,738
1,516
0
3,118
1,584
7,947
0
L
Hachiman
RosiiPosii
Hachiman
4,845
3,032
521
1,964
8,811
3,029
0
4,326
4,390
0
12,149
W
Bacchus
SigFreedSolo
Bacchus
8,804
543
173
1,973
10,935
16,549
204
2,723
8,212
11,527
0
L
Medusa
4,711
1,304
0
1,264
6,257
2,397
0
2,590
3,633
0
11,327
W
Yu Huang
VDS1315
Yu Huang
10,188
225
771
842
5,314
2,426
475
1,023
4,291
17,474
504
L
1,730
221
2,166
1,956
8,956
7,698
0
3,957
4,783
0
4,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,104
Gold Earned
42,237
77
Minions Killed
97
0
Camps Cleared
0
756,914
Distance Traveled
829,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,634
959
42
5
0
172,893
0
W
Vamana
7,380
820
8
1
0
168,418
0
L
Janus
8,105
901
30
3
0
137,801
0
W
Heimdallr
8,112
901
19
2
0
155,644
0
L
Thoth
6,212
690
13
1
0
95,976
0
L
Hachiman
7,083
787
17
2
0
148,189
0
W
Bacchus
9,606
1,067
5
1
0
165,735
0
L
Medusa
7,535
837
9
1
0
192,073
0
W
Yu Huang
8,505
945
23
3
0
167,079
0
L
Odin
7,169
797
8
1
0
182,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role