Player Matchup

Anubis
Anubis
Alergin97
Anubis
Level 128
God Stats
7W - 5L
1,735 SR
Queue Stats
243W - 215L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
NikeEsCultura
Sun Wukong
Level 98
God Stats
1W - 1L
1,239 SR
Queue Stats
69W - 58L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
TheKingTrhone
Gilgamesh
Level 66
God Stats
3W - 10L
1,478 SR
Queue Stats
77W - 66L
1,517 Elo+
Party 1
Charybdis
Charybdis
agcod10s
Charybdis
Level 21
God Stats
12W - 8L
1,601 SR
Queue Stats
30W - 25L
1,573 Elo+
Party 2
Bacchus
Bacchus
dcmsantos92
Bacchus
Level 139
God Stats
100W - 80L
1,571 SR
Queue Stats
364W - 398L
1,466 Elo+
Solo
Team Averages
Level 90
1,525 SR
1,521 Elo+

VS

Team Averages
Level 118
1,500 SR
1,492 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
 
Rama
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Andrewk15
Kuzenbo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 74L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alergin97
Anubis
10
0 / 5 / 0
5,467
547
3,100
6,610
2,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
NikeEsCultura
Sun Wukong
8
0 / 4 / 0
4,495
450
1,820
6,772
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
TheKingTrhone
Gilgamesh
8
2 / 2 / 0
5,062
506
3,543
8,423
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Charybdis
agcod10s
Charybdis
9
0 / 2 / 1
5,086
509
3,060
5,295
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
dcmsantos92
Bacchus
8
1 / 0 / 1
5,034
503
2,305
7,266
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 1 / 0
7,006
701
3,210
3,405
921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ullr
 
Ullr
13
7 / 0 / 3
6,935
694
10,297
9,533
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
 
Janus
10
3 / 0 / 3
6,401
640
3,892
2,550
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
 
Rama
10
0 / 2 / 2
5,412
541
1,292
4,523
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Andrewk15
Kuzenbo
8
0 / 1 / 4
5,082
508
2,546
5,182
3,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
13
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
0
3
W
Ullr
 
Ullr
7
0
3
8.5
W
Janus
 
Janus
3
0
3
4.5
W
Rama
 
Rama
0
2
2
0.5
L
Anubis
Alergin97
Anubis
0
5
0
0
W
Kuzenbo
Andrewk15
Kuzenbo
0
1
4
2
L
Sun Wukong
NikeEsCultura
Sun Wukong
0
4
0
0
L
Gilgamesh
TheKingTrhone
Gilgamesh
2
2
0
1
L
Charybdis
agcod10s
Charybdis
0
2
1
0.25
L
Bacchus
dcmsantos92
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,828
Damage
21,237
34,366
Taken
25,193
15,044
Mitigated
8,912
7,452
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,210
894
0
1,440
3,405
921
538
0
3,405
0
48,681
W
Ullr
 
Ullr
10,297
3,804
0
4,309
9,533
2,860
0
3,150
6,383
0
51,278
W
Janus
 
Janus
3,892
406
0
440
2,550
552
0
825
1,725
35,260
0
W
Rama
 
Rama
1,292
811
0
1,149
4,523
1,139
0
678
3,845
0
31,134
L
Anubis
Alergin97
Anubis
3,100
175
0
1,701
6,610
2,528
0
1,812
4,656
42,102
475
W
Kuzenbo
Andrewk15
Kuzenbo
2,546
1,437
0
965
5,182
3,440
0
603
4,579
12,311
0
L
Sun Wukong
NikeEsCultura
Sun Wukong
1,820
476
0
792
6,772
2,801
0
735
5,981
0
21,457
L
Gilgamesh
TheKingTrhone
Gilgamesh
3,543
1,164
0
799
8,423
3,348
0
948
7,433
0
29,875
L
Charybdis
agcod10s
Charybdis
3,060
1,572
0
1,815
5,295
1,428
0
700
4,595
0
38,927
L
Bacchus
dcmsantos92
Bacchus
2,305
199
0
2,345
7,266
4,939
0
1,935
5,263
13,134
294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,144
Gold Earned
30,836
263
Minions Killed
352
0
Camps Cleared
0
979,803
Distance Traveled
1,041,330
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,006
701
92
9
0
173,867
0
W
Ullr
6,935
694
86
9
0
237,881
0
W
Janus
6,401
640
87
9
0
212,383
0
W
Rama
5,412
541
74
7
0
199,293
0
L
Anubis
5,467
547
85
9
0
183,686
1
W
Kuzenbo
5,082
508
13
1
0
217,906
0
L
Sun Wukong
4,495
450
32
3
0
220,783
0
L
Gilgamesh
5,062
506
57
6
0
195,357
0
L
Charybdis
5,086
509
67
7
0
173,039
2
L
Bacchus
5,034
503
22
2
0
206,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role