Player Matchup

Pele
Pele
Platinum III
Nzrdx
Pele
Platinum III
Level 104
God Stats
6W - 3L
1,556 SR
Queue Stats
58W - 47L
1,611 MMR
Party 1
Cerberus
Cerberus
Platinum III
SevereMarroww
Cerberus
Platinum III
Level 141
God Stats
1W - 2L
1,284 SR
Queue Stats
84W - 79L
1,641 MMR
Party 1
Poseidon
Poseidon
Gold IV
Vxtki
Poseidon
Gold IV
Level 108
God Stats
10W - 5L
1,744 SR
Queue Stats
44W - 43L
1,210 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,528 SR
1,487 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,468 SR
1,385 MMR
Surtr
Surtr
Bronze III
ImNotTheSame
Surtr
Bronze III
Level 65
God Stats
0W - 1L
1,396 SR
Queue Stats
5W - 12L
1,294 MMR
Solo
Yu Huang
Yu Huang
Silver IV
StraightInsMaul
Yu Huang
Silver IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,386 MMR
Solo
Ullr
Ullr
Gold IV
yahh moose
Ullr
Gold IV
Level 158
God Stats
11W - 16L
1,508 SR
Queue Stats
211W - 239L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Nzrdx
Pele
15
3 / 3 / 8
9,627
963
7,403
9,772
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
SevereMarroww
Cerberus
16
4 / 1 / 8
10,147
1,015
8,403
11,815
10,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Vxtki
Poseidon
17
7 / 1 / 5
10,471
1,047
7,127
5,551
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
KuzenboAthenaCthulhuBacchusPersephone

VS

Bans
KumbhakarnaAtlasRaAchillesVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
8,242
824
3,915
8,734
3,964
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
14
1 / 3 / 4
7,969
797
4,472
7,178
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 5 / 4
7,914
791
5,286
10,096
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
5
5
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Pele
Nzrdx
Pele
3
3
8
2.33
W
Cerberus
SevereMarroww
Cerberus
4
1
8
8
L
Yu Huang
1
3
4
1
W
Poseidon
Vxtki
Poseidon
7
1
5
9.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,933
Damage
13,673
27,138
Taken
26,008
15,356
Mitigated
8,436
7,258
Healing
1,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,915
1,510
121
833
8,734
3,964
0
5,283
2,884
193
13,251
W
Pele
Nzrdx
Pele
7,403
1,211
0
3,010
9,772
3,250
1,277
1,750
7,710
0
46,158
W
Cerberus
SevereMarroww
Cerberus
8,403
117
0
2,566
11,815
10,287
690
1,290
9,837
22,265
1,685
L
Yu Huang
4,472
0
0
726
7,178
1,768
0
3,744
3,041
20,670
0
W
Poseidon
Vxtki
Poseidon
7,127
754
0
1,682
5,551
1,819
1,605
731
4,662
38,497
0
L
5,286
1,633
0
130
10,096
2,704
0
4,720
4,910
0
18,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,245
Gold Earned
24,125
209
Minions Killed
96
0
Camps Cleared
0
622,872
Distance Traveled
474,713
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,242
824
15
2
0
155,194
0
W
Pele
9,627
963
66
7
0
223,213
0
W
Cerberus
10,147
1,015
58
6
0
202,278
0
L
Yu Huang
7,969
797
55
6
0
187,837
3
W
Poseidon
10,471
1,047
85
9
0
197,381
1
L
Ullr
7,914
791
26
3
0
131,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role