Player Matchup

Ah Puch
Ah Puch
Bobef21
Ah Puch
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,188 Elo+
Party 2
Medusa
Medusa
IlVkink
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,188 Elo+
Party 2
Bacchus
Bacchus
JollyTorch
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,188 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,188 Elo+

VS

Team Averages
Level 85
1,515 SR
1,442 Elo+
Ymir
Ymir
Kirito31x
Ymir
Level 101
God Stats
28W - 23L
1,640 SR
Queue Stats
363W - 391L
1,465 Elo+
Party 1
Nike
Nike
NoPancreasJP
Nike
Level 107
God Stats
11W - 16L
1,405 SR
Queue Stats
234W - 239L
1,476 Elo+
Party 1
Zeus
Zeus
TacticxlRizz
Zeus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 138L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bobef21
Ah Puch
12
1 / 2 / 1
7,226
723
4,167
5,334
1,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
IlVkink
Medusa
13
1 / 7 / 1
7,612
761
5,269
8,366
2,789
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
JollyTorch
Bacchus
13
1 / 3 / 2
7,358
736
5,083
10,294
10,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 1 / 7
8,117
812
5,664
12,529
9,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
6 / 2 / 6
8,978
898
8,674
9,294
8,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 7
9,205
921
5,918
4,144
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
12
12
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bobef21
Ah Puch
1
2
1
0.75
W
Medusa
IlVkink
Medusa
1
7
1
0.21
W
Bacchus
JollyTorch
Bacchus
1
3
2
0.67
L
Ymir
2
1
7
5.5
L
6
2
6
4.5
L
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,519
Damage
20,256
23,994
Taken
25,967
14,790
Mitigated
20,055
1,381
Healing
2,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bobef21
Ah Puch
4,167
414
0
241
5,334
1,806
0
1,648
3,285
17,130
0
W
Medusa
IlVkink
Medusa
5,269
2,610
0
286
8,366
2,789
0
3,779
3,908
0
19,228
W
Bacchus
JollyTorch
Bacchus
5,083
614
0
854
10,294
10,195
0
5,016
4,441
10,419
311
L
Ymir
5,664
758
0
814
12,529
9,935
58
3,358
9,171
16,155
0
L
8,674
541
0
891
9,294
8,674
70
3,558
5,736
0
21,877
L
5,918
1,086
0
396
4,144
1,446
449
2,178
1,966
31,303
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,196
Gold Earned
26,300
70
Minions Killed
139
0
Camps Cleared
0
499,526
Distance Traveled
525,731
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,226
723
25
3
0
161,092
3
W
Medusa
7,612
761
35
4
0
156,277
0
W
Bacchus
7,358
736
10
1
0
182,157
0
L
Ymir
8,117
812
24
2
0
163,201
0
L
Nike
8,978
898
32
3
0
189,683
0
L
Zeus
9,205
921
83
8
0
172,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role