Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CDC7
Neith
Level 125
God Stats
0W - 2L
1,295 SR
Queue Stats
151W - 132L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
DoraorDiego
Sun Wukong
Level 126
God Stats
3W - 5L
1,487 SR
Queue Stats
243W - 210L
1,565 Elo+
Party 3
Chronos
Chronos
mrhipsterhottie
Chronos
Level 124
God Stats
1W - 2L
1,562 SR
Queue Stats
31W - 35L
1,349 Elo+
Party 3
Bastet
Bastet
sackharrell
Bastet
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,437 Elo+
Party 3
Team Averages
Level 116
1,469 SR
1,484 Elo+

VS

Team Averages
Level 135
1,647 SR
1,518 Elo+
Pele
Pele
BARTSlMPSON
Pele
Level 159
God Stats
1W - 0L
1,933 SR
Queue Stats
10W - 9L
1,519 Elo+
Party 1
Janus
Janus
Jadö
Janus
Level 153
God Stats
7W - 2L
1,735 SR
Queue Stats
19W - 20L
1,519 Elo+
Party 1
Cerberus
Cerberus
Razor547
Cerberus
Level 140
God Stats
18W - 10L
1,614 SR
Queue Stats
401W - 414L
1,531 Elo+
Party 2
Athena
Athena
kumbathekhajiit-
Athena
Level 116
God Stats
13W - 4L
1,759 SR
Queue Stats
329W - 341L
1,533 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
raulux007
Ah Muzen Cab
Level 107
God Stats
1W - 1L
1,196 SR
Queue Stats
224W - 213L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 4 / 2
6,604
472
11,024
16,575
9,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
CDC7
Neith
11
1 / 5 / 1
6,814
487
7,491
8,793
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
DoraorDiego
Sun Wukong
13
1 / 2 / 1
7,541
539
8,516
12,594
6,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 8 / 1
6,316
451
5,682
14,291
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
10
1 / 7 / 1
5,902
422
3,608
12,346
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 6
8,729
624
19,430
15,544
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Jadö
Janus
16
11 / 0 / 6
9,710
694
11,280
6,505
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Razor547
Cerberus
13
0 / 1 / 6
7,503
536
5,849
12,450
9,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 2 / 10
7,111
508
5,853
14,537
11,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
raulux007
Ah Muzen Cab
12
1 / 1 / 4
6,173
441
3,921
7,187
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
4
Kills
26
26
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
2
0.5
W
12
0
6
15
L
Neith
CDC7
Neith
1
5
1
0.3
L
Sun Wukong
DoraorDiego
Sun Wukong
1
2
1
0.75
W
Janus
Jadö
Janus
11
0
6
14
W
Cerberus
Razor547
Cerberus
0
1
6
3
W
2
2
10
3.5
L
0
8
1
0.06
W
Ah Muzen Cab
raulux007
Ah Muzen Cab
1
1
4
3
L
Bastet
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,321
Damage
46,333
64,599
Taken
56,223
24,665
Mitigated
32,328
17,351
Healing
20,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,024
3,673
0
4,035
16,575
9,492
40
5,661
10,914
43,419
1,136
W
19,430
6,215
0
8,161
15,544
6,264
0
4,949
10,595
0
73,916
L
Neith
CDC7
Neith
7,491
3,206
0
1,253
8,793
2,452
0
4,083
4,710
0
46,387
L
Sun Wukong
DoraorDiego
Sun Wukong
8,516
1,889
0
5,191
12,594
6,015
0
4,914
7,680
0
57,867
W
Janus
Jadö
Janus
11,280
1,170
110
3,161
6,505
2,626
67
2,226
4,279
87,577
604
W
Cerberus
Razor547
Cerberus
5,849
188
0
2,996
12,450
9,189
0
1,412
11,038
57,098
970
W
5,853
1,714
302
4,218
14,537
11,948
58
6,453
8,084
17,316
0
L
5,682
1,933
0
3,064
14,291
3,639
0
5,033
9,258
39,615
1,766
W
Ah Muzen Cab
raulux007
Ah Muzen Cab
3,921
823
0
1,390
7,187
2,301
140
1,372
5,815
0
42,081
L
Bastet
3,608
2,083
0
3,808
12,346
3,067
0
3,296
9,050
0
27,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
39,226
369
Minions Killed
479
0
Camps Cleared
0
1,310,203
Distance Traveled
1,459,416
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,604
472
46
3
0
260,854
0
W
Pele
8,729
624
90
6
0
330,775
0
L
Neith
6,814
487
82
6
0
232,650
0
L
Sun Wukong
7,541
539
108
8
0
269,619
3
W
Janus
9,710
694
160
11
0
324,836
4
W
Cerberus
7,503
536
147
11
0
266,971
0
W
Athena
7,111
508
19
1
0
282,988
1
L
Chronos
6,316
451
75
5
0
277,556
0
W
Ah Muzen Cab
6,173
441
63
5
0
253,846
0
L
Bastet
5,902
422
58
4
0
269,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role